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Messages - Mussar

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586
My go to piano is Una Corda; It's just a really gorgeous instrument. Kinetic Metal is great for layering on top of percussion or on top of pads, and I find myself going for session strings and horns for schoolwork.

587
Samples/Plugins/Software/Gear / Re: Which sample libraries are you using?
« on: January 08, 2016, 12:06:49 am »
Loudpvck's Soundpvcks have some great trap/hip hop samples. Personally I go sample diving on Splice, since I can just find specific samples I want and preview them before buying individually instead of blindly hoping for the best. The Xfer Deadmau5 pack on there is a goldmine, the Bright Lights vocal pack is great, and every week Pegboard Nerds are uploading samples and stems from their newest EP for people to grab from!

588
Samples/Plugins/Software/Gear / Re: Looking for long decay vocals
« on: January 08, 2016, 12:03:07 am »
If you don't mind spending some money, you could sign up for Splice Sounds; for 8 dollars a month you get 100 credits per month to spend on any sample you want (and you can preview the samples before buying). There's a lot of vocal packs on there, I recommend the black octopus sound ones and the bright lights vocal pack.

If you don't wanna spend money, you could do some digging to find some on Acapellas4U. Pick a pop female vocalist and you'll probably find a few vocals to chop up and play with.

589
Inspiration/Creativity/Motivation / Re: Why do you do it?
« on: January 07, 2016, 10:34:09 pm »
Because I love solving puzzles, so making music is just an ever-more-complex series of puzzles for me to figure out. The biggest driving factor for me has always been the joy of discovery, and being able to always have something fresh and new to learn and figure out.

Also to prove everyone who said I couldn't do it wrong.

590
Sound Design / Re: Adding more color and atmosphere to vocals?
« on: January 07, 2016, 09:33:36 pm »
Adding a harmony of the vocal (use something like Soundtoys Little Altarboy or just duplicate it and pitch shift it) that's an octave down is also a nice way to help add some color if you only mix in a little bit.

591
Composition/Arrangement/Theory / Re: A HELPFUL PRACTICE for BEGINNERS
« on: January 07, 2016, 09:12:41 pm »
Look at the songs not just in waveforms, but in a spectral analyzer (SPAN or a visual EQ). Try to see how the sounds move, and see if it reminds you of things you know how to do. Spend tome time putting various waveforms through different filter types, both with and without other FX like phasers and flangers and reverbs and distortion. Listen to what they sound like, and look at how their frequencies move.

592
Sound Design / Re: Virus Ti Wavetables for Serum
« on: January 07, 2016, 08:57:28 pm »
Oh wow, these are great! Thanks for sharing!

593
I'm gonna be the odd one out so far and say I have never been able to play any instrument until very recently (I'm 27 and I only just started learning piano). I will say that it has already been a huge help for me, so I recommend learning an instrument for people who want to really get serious about their music and don't know how to start.

594
Are you using KRK monitors? There was another thread that talked about a similar issue - it appears to be a problem with how the 2i2 draws power via USB. The only fix, it seems, is to buy a new interface.

595
I actually use several right now!

My primary DAW is Ableton, with Maschine running as a slave for all my drum sequencing. I'm actually going to school for music and sound design for visual media right now, and the program uses Logic and Pro Tools (Avid Certified User as of last month!) for all of their courses, so I'm trying to develop a comfort with all of them. I think the actual DAW is not as relevant as what kind of workflow you feel comfortable with, what type of visual feedback you prefer, and most importantly which got to you first.

Not to mention some DAWs do thing better than others, some DAWs integrate (you can ReWire Pro Tool and Ableton to work together, for instance, and Maschine can be used as a standalone DAW or run as a slave in VST), and changing the way you work can often inspire a new kind of sound - producing in Logic has a different flow than producing in Ableton, for example, so the way I treat automation and audio is different.

596
Sound Design / Re: What's your opinion on Presets ?
« on: January 07, 2016, 08:08:23 pm »
All I'll say is the one thing you don't wanna do is become a Preset Junkie

597
Sound Design / Re: Neuro Bass sound design
« on: January 07, 2016, 08:06:08 pm »
I'm gonna have to second SeamlessR. His thing is much more about educating people on sound design than necessarily producing music for clubs, so if you just go to the "How to Bass" playlist and look at anything titled Neuro, you'll find something fun to try.

598
  • ]If you find yourself picking a particular sample from one of your sample packs a lot, create a new folder called "-Your Producer Name- Sample Pack" and put a copy of that sample in there. Start organizing your sample pack by the type of sample, and if you ever have a processed sample that you really like, bounce it and put it in there - now you have your own unique kick/snare/percussion that you always can go to when you need it. Eventually, you'll have an entire library of samples that you can use to really figure out what your style is, a bunch of your own sounds that you could sell or give away, and no more endless searching for that perfect snare in your massive sample library (though it's always good to go sample diving and looking for new sounds!).
  • Even if you don't have a set way of making music, save project templates that let you get into making music without having to do any prep work. Have your favorite VSTs loaded and ready to go. Have certain groups pre-arranged that you know are in a ton of your tracks (a reverb bus, a sidechain submix, etc) that you can just remove if you know you're not gonna need. If you have outboard gear this is probably already common knowledge, but I see so many people open a completely barren FL Studio project or the initial Ableton Live Default Set and spend five minutes grabbing the same plugins they always use, start working, go set up the same mixer inserts or FX racks they have on every song, and it's such a stopgap between the artist and their creative flow.

599
Depends on the genre, depends on the emotion or purpose of the track, and depends on the focus of the track. Big Room can take as long as Complextro to create, even if both producers are at the same skill level and investing the same type of creative energy - but it most likely won't, because of the relative sparseness of the genre's sound.

600
This image is connected to dancing but you can substitute that word for literally any artistic skill that requires a lot of time and training:



Your ability to create good work is somewhat linear curve - the more time and effort you put in, the more you get out of it.

Your ability to understand what is good and bad is a fluctuating cycle of peaks and valleys surrounding your ability's growth. There will be times when your ability to know what is good is LESS than your current understanding of how to make what is good. These are the cherished moments of discovery and learning, when you're breaking through a lot of barriers and feeling like you might be onto something. There will also be times when your taste will be much HIGHER than your ability to make what is good for your tastes. This is the real challenge, and where most people stop.

It's important to keep in mind that EVERYONE encounters it, and the only way to get past it is to keep making work even IF you think it's not up to your own standards. The only way you'll know how to make things that sound good is by making a whole lot of stuff that sounds bad. Don't give up!

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