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Messages - Marrow Machines

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301
I enrolled in college again about two years ago when I was 26. I'd argue the 18 year olds some of my classes have learned less than I have because I'm less tied down to a lot of the things that you consider to be more important at that age, and I've already gone through a lot of the more common mistakes kids make when they go into college, so I treat the classes differently. Maybe my brain is in some way "less malleable" than a younger mind, but with age (hopefully) comes experience and wisdom which can have its own benefits.

this is an important concept, because my father has not gotten jobs due to the fact of his age. Even though his experience makes him qualified, or over qualified, it's just that they wanted people to mold and form, rather than "this is wtf you need to do to solve the problem"


302
Inspiration/Creativity/Motivation / Re: Why you start producing?
« on: May 11, 2016, 05:02:28 am »
I've always been around music,

2007 was when i first learned about the dubsteps, and i wanted to make the dubsteps


so i started to learn how to make the dubsteps.

Senpai couldn't resist the wobble bass  :D ;)

*wubwubwub*

the sound system calls

303
Inspiration/Creativity/Motivation / Re: Why you start producing?
« on: May 11, 2016, 12:11:59 am »
I've always been around music,

2007 was when i first learned about the dubsteps, and i wanted to make the dubsteps


so i started to learn how to make the dubsteps.

304
Mixing/Mastering / Re: Question About Headroom
« on: May 10, 2016, 05:34:50 pm »
This is partially why I think it's still not a horrible idea to leave headroom. :P

science aside, i think head room is nice because it definitely gives your tracks room to actually breath an entire breath if it needs to. the varying level of the breaths it takes also gives you different feelings as it hits into your effect chains.

305
Inspiration/Creativity/Motivation / Re: Cold turkey
« on: May 09, 2016, 06:11:27 pm »
that's why you take breaks in between sessions and write stuff down.

Unless you can just go in an fix the stuff you hear.

Try not to over saturate yourself to begin with...

306
I am majoring in mechanical engineering, 24(i think)...what is this?

307
except in the case of DSP chips, where the benefit is reduced CPU usage.

Bingo

But that doesn't help with VSTs at all. It's more like playing games that are built in the graphics card...

Doesn't matter, I meant it to be exactly how it was described in the quote.

I know that the computer is the sum of it's parts, other people might not know this.

It's a like getting a good mix, but you're dealing with efficiency in your processing.

And the interface is a tool to alleviate the processing so that you can use vsts in a way that's more directed towards processing.

So, in a way it does help reduce the load, by redirecting the load. Inadvertently helping the situation by doing what it's job is suppose to do, which is to handle audio processing (like a graphics card).

308
except in the case of DSP chips, where the benefit is reduced CPU usage.

Bingo

309
Mixing/Mastering / Re: Question About Headroom
« on: May 09, 2016, 03:17:00 pm »
Allow me to make an argument for headroom, though it's super subjective, because even inside the digital domain there are a few good reasons to employ proper gain staging.

First, it teaches you good habits like gain staging, which can be translated into the physical world (you want your signal coming into the mic and thru the preamp to be hot enough to not need a lot of boost to the level afterwards while quiet enough to allow a good amount of dynamic range. It also teaches you the very valuable lesson of Red Is Bad, which in my opinion is as valuable as learning the limits to 32-bit floating point audio.

It also prevents unwanted behavior from happening with third party software. Like Farley hinted at, some plugins will respond differently to a redlined signal because of how their algorithms function. Either they're designed to switch and function differently, like certain analog gear would when you pushed a too-hot signal through it, or they're just designed to expect normal levels and break down at that volume.

Finally, it helps you maintain a clear and representative mixing environment. Your DAW might be 32-bit but your interface isn't and your speakers sure as hell aren't. Why would you even want to risk having the signal distort and give you a signal response that's not actually present? Of course, this can be solved just by putting a clean limiter on your master or using a volume trim plugin like Utility or Fruity Balance to pull down everything before going out to your speakers down -5 or -10 dB if you really don't wanna gain stage before that.
I love you mussar.

310
the external sound card processes the sound specifically.

It's like having a really good graphics card.


311
Mixing/Mastering / Re: Mixing Into A Limiter
« on: May 09, 2016, 05:05:50 am »
if you want your things to sound louder, you have a volume knob on your interface


just crank it at varying levels (consider ear protection)

then, you can slam it as loud as you want (but it does alter the characteristics of the sound)

Listen to the people who have already commented in this thread...

312
WIPs / Re: Psy producers! How to get that punchy bass?
« on: May 08, 2016, 05:15:15 am »
thanks for posting that psy

313
depends on what you want to do with ableton an the interface.

If you want to do live stuff, as in live performances, then you should get the 2i4 because of the multiple outputs for headphone que and main speaker output

314
Samples/Plugins/Software/Gear / Re: I need some headphones!
« on: May 06, 2016, 10:22:42 pm »
beyerdynamic DT 990 pro

if you buy something in the 300+$usd range, you're pretty much set until you're ready to break into the 1k+$usd price bracket

315
On the right path, this process is bigger than yourself. So don't expect to be number 1 awesome dj producer person in a short amount of time.

It also often takes a team of people to do what you want. Don't be afraid of seeking counsel from people who have done this a lot longer than you've begun.

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