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Messages - FarleyCZ

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121
WIPs / Re: Everything'll Be Okay (Alternative Rock WIP)
« on: April 10, 2016, 03:09:49 pm »
Not bad. Agreed with Munro Island, vocals need to get a bit louder. Also all the guitars might use a bit more 2k grit. Boost there a little. Also those breakdowns might use more spacey effects. Delays, reverb atc... But so far so good. :) The track itself is actually cool.

122
Mixing/Mastering / Re: Peaks Increase When Removing Sub-bass
« on: April 10, 2016, 12:23:08 pm »
How did you set your Q on that lowcut?

123
I believe it's a vocoder, fed with some polyphonic (possibly even a bit noisy) carrier + the vocal, and mixed with the dry vocal signal at the end.

124
Yeah. Seems straight forward. I like they state its silent when swithching. That would be my only concern, so if that's solved, I guess it'll do.
...when I think about it, I might use the opposite switch in the future. Selecting between two PC's outputs into one pair of speakers. ...but I think this definitely must exist too.
Edit: Oooor it might be actually solvable by something like this: http://usa.yamaha.com/products/live_sound/mixers/analog-mixers/mg_standard_model/mg06/

125
I am an idiot.

I literally just found one
http://www.goldpt.com/sw2x.html
You are not and thanks for the find. Might come handy in the future. :)

126
Samples/Plugins/Software/Gear / Re: Using a MacBook for FL
« on: April 09, 2016, 07:35:29 pm »
And most Macs run Windows faster than same specced PCs.
I'd love to see test of this. Anyway even if true, you'll pay half the money for similar specced PC. ...and for the same money you'll get PC beast. (At least in Europe.) Also, if you're treating your PC well, it will last too. (Especially dust intake from in-bed use or dusty environment causes lot of PC laptops to overheat and slow down.) True, Macs can handle much tougher handling. They're usually built crazy good.

...I'd definitely go for the best CPU you can afford, as that's where audio processing happens. Mac or PC. ...as highend Macs are damn expansive though, if on budget, I'd go for PC.

127
Mixing/Mastering / Re: Live Mixing vs Studio Mixing
« on: April 09, 2016, 05:22:41 pm »
Agreeing with Hymoki. Live mixing isn't about "fine" adjustments, but about getting everything to be audible and understandable. It also depends on what live mixing you have in mind. Mixing sound for a venue means making sure the band sounds good, effectively defeating hall's acoustics. Mixing for TV or radio means making everyone's speech clear and opening and triggering playout machines according to schedules.

You are limited by equipment of your console and even those most expansive ones don't have anything fancy. EQ, filters, dynamics section (usually compressor, gate/expander and limiter), panning, all per channel. Sometimes you can get SW plugins ro HW equipment (preffered for reliability) for stuff like delays or reverbs ... but in boradcast those are used just really rarely. Can't speak for venue mixing too much.

You usually also have to rig your stuff, mic everyone, make sure no wireless equipment is classhing in the air and that everyone has full batteries. Also in broadcast it's quite common that audio guys take care of communication equipment for production people. That means configuring intercom matrixes, setting up communication panels and beltpacks wherever it's required and so on...

128
Samples/Plugins/Software/Gear / Re: Using a MacBook for FL
« on: April 08, 2016, 09:06:17 pm »
Aside from style they are built like a tank. Good for traveling. Also the system is usually a bit more stable.

Some of those same producers use Win machine at home though. (Including Deadmau5, Aviici, Garrix) ...for upgradability, part prices and so on (Edit: And for FL being Win only for a long time. That's true.). Also Windows kinda kicks ass at backward compatibility compared to Mac.

...it really depends on your priorities.

129
M shaped skill?

http://blogs.forrester.com/f/b/users/AMULLEN/updated_skills_image.png :O

This one I like! At the risk of sounding like a fanboy, I was pretty impressed to learn that Madeon also does his own graphic design :D
I refuse to refer this dude as a human. He can't be from this damn planet. Crazy skilled. He really does not need to solve this question, yeah. :)

130
I was kinda down by knowing a little bit about a lot of fields but not being professional in any of them. ...then I saw some Adam Savage's speeches. He made that his qualitty. It's not completely applicable to music, but encouraging to all the courious souls non the less. :)

131
Mixing/Mastering / Re: Sounds being drowned out, where does it end?
« on: April 08, 2016, 06:04:56 am »
If you do crazy stuff on eqs and it's still not helping, I guess your problem is somewhere else. Probably wrong overall balance. Automation helps a lot with this.

Also over-compression might be a problem. When that sound has a transient and fall-off, your ear can track it down even when another sound "shot" it's transient over it. When you make them all steady-leveled, they are ironocally easier to clash. Applying compressor in order to make something "stand out" works only when other stuff stays fairly dynamic.

132
Mixing/Mastering / Re: Pre-master
« on: April 07, 2016, 07:09:38 pm »
Dunno, I always thought pre-master is a process rather than mixing technique. I understand it as making the track as you'd normally do, but then doing a mastering attempt in order to discover mixing mistakes, that you can fix before sending the mixdown to mastering engineer / before doing the final mastering.

...I might be wrong on that though.

Putting stuff before mastering chain tends to be more commonly known as "stereo bus processing" (term comes from the older days of mixing consoles) Some people like to put slight compression at that stage. ...to pre-bake it for the limiter.

Edit: Also be carefiul there. If done wrong, mastering engineer might want to kill ya...

133
Inspiration/Creativity/Motivation / Re: Making sacrifices for music
« on: April 07, 2016, 06:55:14 pm »
Yeah, I also talk too nerdy as well. :D

...that's the funny part. I'm thinking about changing otherwise quite interesting job for some less time demanding one. I wouldn't like to stop my income completely. I don't think I'm even  capable to make a single dollar by music. I'm actually not sure about the other things I'd loose. Position, colleagues, access to kinda cool tech etc...

134
Inspiration/Creativity/Motivation / Re: Making sacrifices for music
« on: April 07, 2016, 04:12:50 pm »
Thanks guys. Funny part I forgot to mention is that this job and producing is pretty much all I do. Excluding small occasional exceprions I pretty much gave up all social life, family plans etc... That also can't be too healthy.

But it's nice job, close to media industry. Those ob-trucks are essentialy TV stations on wheels. ...but it also means looong bussines trips across Europe with a lot of almost sleepless nights, no posibility of creating any routines, longer schedules etc... I really dunno how to face it.

135
Inspiration/Creativity/Motivation / Making sacrifices for music
« on: April 07, 2016, 12:31:36 pm »
Something got me thinking lately.

I do have this really time demanding kinda stressful job. It pays somehow ok and it's really interesting one (ob-truck technician), but it does eat really a lot of time. ...to the extend I can't help myself from blaming it for few missed cool chances in music production.

I'm thinking about giving it up for music. Finding something else with more free time, but I've learn some cool stuff there, made some good friends and financial stability is pleasing thing to have.

...would you do it? Have you made some big sacrifices for music? Which ones?

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