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Messages - Mussar

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421
Inspiration/Creativity/Motivation / Re: Technology killing creativity?
« on: January 30, 2016, 06:54:06 pm »
I would be willing to argue that for some, technology is enhancing creativity. Before I found out about electronic music, I had no confidence in my artistic ability. I thought I would never learn an instrument, never be a performer, and basically killed my childhood dream for nearly a decade. Once I discovered Ableton, I realized that all the time I spent getting comfortable with a keyboard and a mouse wasn't useless - I can turn that into music! Putting iMaschine on my iPhone gave me a way to play the drums in a way that I was comfortable with, and removed the barrier for entry that held me back.

Human beings have always found ways to distract themselves from doing the things they want to do, because humans are afraid of two things: 1. Failure. 2. Change.

Being an artist forces you to fail a lot, and the only way to stop failing is to change. If you're not 100% committed, your subconscious will look for ANY excuse not to do it. Which could apply to anything (school, work, exercise, etc), to be honest.

422
R&A Graveyard / Re: Some general site feedback
« on: January 30, 2016, 04:43:46 pm »
TL;DR for anyone who is not interested in listening to a troll:


"I don't like this section, so you should get rid of it."

"You don't run this section as well as I want you to, so spend MORE of your time watching it."

"I personally don't like anything that gives people better ways to communicate, so you should PERMANENTLY ban people from being able to ask for it."

"I want to talk about business and marketing even though you explicitly said when creating this site that you are NOT putting in anything about business and marketing, so cater to my wishes."

423
you're just reinventing the wheel.

I think this is one of the hardest things for people to realize, especially if they just start rushing into the rabbit hole of sound design. When you're just starting out, you haven't fully developed your taste yet. Stick to the simpler stuff - samples, presets, and basic waveforms (Saw/Square/Sine/Triangle) going through basic filters (low pass/high pass) - and you will naturally start deviating away from certain sounds and towards others. That's gonna be the best time to start honing in on what you as an individual artist will become.

424
Composition/Arrangement/Theory / Re: MIDI vs Audio
« on: January 29, 2016, 06:58:20 pm »
Like you said, depends on the track!

A lot of my basic drumwork is often done in MIDI with Maschine, but there are plenty of times I'll just drag the sample from my library into the arrangement and just manually build it out. When I'm writing musical ideas I'll usually start by opening a piano sampler and just noodle around on my keyboard/draw in some notes, but I'll also start chopping up some loops or samples in my library and see how I can create a melody by pitching and reversing and all that fun stuff.

That being said, a great workflow to develop is bouncing and resampling so you can jump back and forth between audio and MIDI. Make your basic idea in MIDI, then bounce it all to audio so you can do fine tuned editing, then adding more MIDI to add more polish and detail, bouncing that, etc. Or design a sound, record a few notes, start chopping and messing with them and processing them, bounce that out to a new file and put that into a sampler so you can play a whole new musical idea with it. Or the classic "synths in MIDI, FX and drums in audio" split.

425
R&A Graveyard / Re: Dedicated chat room (IRC)?
« on: January 29, 2016, 05:19:05 pm »
Just ignore him, he's a troll. Chatroom-type experiences are fine, and don't do any of the things he alleges they do nearly as much as he says they do. I spent most of my formative years hanging out on webforums and chat rooms, but not once did I ever feel like I was "missing out" on something. In fact, the only times I've ever felt like I was "missing out" on something because of social media in any form was when I was physically at an event like a show or a convention and decided to go leave the area of the event and/or go back to my hotel room to rest and checked my twitter feed or whatever.

It just goes back to the same sort of thing that has been brought up every time he tries to crap all over someone else's idea for a better way to interact with the website outside of your browser - if you're truly as incapable of shutting off the internet as he's claiming, just don't even sign onto this forum and only make music! Cancel your internet subscription, lock your phone in a box, and only connect to the outside world when you want to release content. Having the internet on can totally distract you from making music, but the KIND of stimulus is hardly relevant. You can get just as addicted to a webforum as you can to a chat room or your Facebook if there's enough people posting regularly (take Reddit, for example).

For those of us who have some self-control and a sense of personal responsibility, a chat room is just a great asset for communication, tech support, and even promoting content. The only people who would have a trouble with a dedicated chat room like IRC are going to be the people who would have found any excuse not to make music, because they're not really that committed to it. Trying to remove other people's ability to effectively communicate just because you are incapable of using it appropriately is just plain silly.

426
Any suggestions on improving in this aspect? What should I do?


You should be looking for songs that inspire you and trying to figure out HOW they wrote their progressions, WHAT notes they used, WHEN the chords play and WHERE they are in the bars, and WHY they chose those chords. Take ten songs that have chord progressions you absolutely adore and try to recreate them with a synth that uses just saw waves, or a piano emulator. Examine the MIDI and figure it out.

427
Composition/Arrangement/Theory / Re: Basic question on BPM
« on: January 29, 2016, 05:02:28 pm »
You should also be noticing that they're the same rhythm when you take off the metronome. Here are the exact same patterns I just showed you, recorded out. First the 70 BPM, then the 140 BPM, both with and without a high hat hitting on every quarter note to mimic a metronome. If you're not hearing something like this, something's going wrong.

And instead of answering your question, I'll provide another little experiment:

Go pick a future bass song and bring it into your DAW. Set the BPM of your DAW to the BPM of the song. Build a basic drumkit that copies theirs, and find a moment where you have a full drum loop. Copy the beat exactly, then you tell me if they play the kicks on beat or not.

428
Sound Design / Re: Stretching a vocal
« on: January 29, 2016, 04:49:59 pm »
Have you tried the other timestretching algorithms within FL? e3 Generic and Auto don't have any pitch-warping, as far as I know. You might get some artifacts, but you could try it.

Alternately, you can either put it in a sampler with some looping enabled or chop up the sample and duplicate out parts of it and crossfade it so it sounds like one long "Ooh". If looping it cuts off before the last consonants, you can just record out the sampler and put in the end of the original sample manually.

429
I agree with the advice in general, but advice like this could appear anywhere and apply to anything. Not relevant to music specifically.

So we shouldn't be giving it? Please stop posting stuff like this (I see you doing this thing in a lot of threads), you're contributing absolutely nothing to these conversations. If you don't like the stuff people post or have nothing constructive to add, instead of making some snarky remark you should just not post in that thread.

To get on topic, I have to agree completely - Going to the gym almost every single day has been one of the most helpful things for me as a musician. Getting enough exercise helps you sleep better, keeps you feeling healthy (which improves your focus), counteracts the hours and hours of sitting you're gonna be doing as a producer, and it's a great way to clear your head. I go to the gym at least 4 days a week, plug in my headphones, and just spend the whole time I'm working out analyzing the songs and asking myself questions about how I could incorporate the things I hear into my own music. My phone has a "Gym Thoughts" note document on it, and every time I get an idea or realize something about a song I just type it in and continue my workout.

430
Composition/Arrangement/Theory / Re: Basic question on BPM
« on: January 29, 2016, 03:25:33 am »
Okay, I think I wasn't clear. When I say 1 & 3, 2 & 4, I mean the different pulses of the beats. The divisions of the first bar would be 1.1, 1.2, 1.3, 1.4. The second would be 2.1, 2.2, 2.3, 2.4. So a kick on the 1 & 3 would be a kick on 1.1 and 1.3, 2.1 and 2.3, etc.


Here is the 70 BPM pattern:



Here is the 140 BPM Pattern:



Play each pattern a few times - some without the metronome, some with.

431
Composition/Arrangement/Theory / Re: Basic question on BPM
« on: January 28, 2016, 11:44:14 pm »
Exactly! Here's a good little exercise to help you understand it:

  • Make a simple drum pattern at 70 BPM - kick on the 1 and 3, snare on the 2 and 4. Listen to that on loop a few times. First with the metronome, then without.
  • Change the tempo to 140, and put it so you have a kick on the one and a snare on the three. Listen to that on loop a few times. First without the metronome, then with.

Notice anything?

432
Composition/Arrangement/Theory / Re: Basic question on BPM
« on: January 28, 2016, 10:23:33 pm »
Quick and dirty theory 101 on Tempo and Meter:

When you see something for a song that says 4/4, 2/1, 3/8, or whatever, that's the Meter of the song. The top number is how many pulses there are per bar, and the lower number is what kind of note receives that pulse. 4/4, which is the most widely used time signature in western music (hence the alternate name of common time), has four quarter notes per bar.

Tempo is simply the pace of the song, and outside of the digital realm doesn't always get marked by a specific rate, just more general terms like fast and slow. As Kenny mentioned, BPM is just a tempo that is synced to the clicks of a metronome. What's important is that you are dividing the tempo into the correct divisions - which for dance music will most likely be 4/4 or 3/4.

You don't have to have any amount of any sound hit every pulse, but if you're producing something like house music there's probably gonna be a kick drum on every pulse for large sections of your track.

433
Inspiration/Creativity/Motivation / Re: Forcing Yourself To Produce
« on: January 28, 2016, 05:54:50 pm »
If you have to force yourself to produce music, there are a few questions you should ask yourself.

1. Why do I want to make music?
2. Who am I doing this for, myself or others?
3. Is this something I really want to be doing with my time and/or the rest of my life?
4. What do I want to get out of making music?
5. Do I want to put in the amount of effort and work required to make music?

If you're struggling to answer any of those questions, you probably shouldn't be thinking about producing until you can write down your answers. Either you'll figure them out and have redoubled your commitment which will help motivate you to push through, or you'll realize that you're trying to force yourself to do something that you don't actually want to do, and you should look for what can answer those questions.

That being said, there's nothing wrong with just being a hobbyist producer who picks up his DAW when he's bored, makes a couple of loops, dicks around with some sound design, and puts it back down to go about his normal life. Make sure you're not trying to make this into something it isn't, and that might remove the sort of negative emotional attachment that keeps you from wanting to produce.

If you can answer all those questions, and you're still struggling to wanna sit down and write some tunes, then you're deep in the throes of Resistance. Go read The War of Art and/or Turning Pro by Steven Pressfield. Those books completely changed my life as a musician and an artist, and I couldn't recommend them enough to anyone who is interested in getting serious about any artistic endeavor.

434
Well I don't think I'm allowed to under ToS of maschine and/or this site, but here's their waveforms. Top to bottom is 1 to 8.

435
I brought them all into ableton to give them a look, and it seems like most of them are hitting at about -0.5 dB. But I don't see any of the obvious signs of distortion when I look at then nor when I listen to them. The samples themselves have little imperfections that I think are supposed to be from the vinyl or tape recording or whatever emulation they used. There are a few (4 and 6, actually) that go over 0.0 but i don't see any clipping when I turn them down.

Maybe that's what you're hearing?

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