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Messages - Mussar

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406
Composition/Arrangement/Theory / Re: Best Way to learn music theory online?
« on: February 12, 2016, 06:25:21 am »
No problem! If you don't mind spending some money, the Berklee college of music actually has most of their theory textbooks available on amazon and they're all less than twenty bucks a piece. If you bought the first and second books, you would have a permanent physical resource of basically all the foundational theory knowledge taught at your typical college course.

407
Composition/Arrangement/Theory / Re: Chord & Structure of Future Bass
« on: February 12, 2016, 06:20:11 am »
The best advice: Go listen to a lot of future bass!

No, really. Go find 10 future bass songs that you absolutely adore, pull one into your DAW and start deconstructing it. Open up a soft synth and try to copy their exact chord progression. It might take some work to find the exact voicing but you should start to see the idea. Hell, see if you can pick out all the different elements of the song and mark them down with empty MIDI clips. Mark down the arrangement sections (Intro/Chorus/Breakdown/etc), set the BPM to be the same as the track, and see if you can "recreate" the song out of empty tracks and clips.

Now do that for the other 9 songs, and you'll know more about future bass than anyone on this forum could ever explain to you in a post.

408
Composition/Arrangement/Theory / Re: Best Way to learn music theory online?
« on: February 12, 2016, 06:15:04 am »
What's important is to follow a structure. Usually music theory is taught in a specific order because certain rules and ideas to not make sense until you understand a few seemingly unrelated points first.

The main components of music theory are Rhythm, Melody, and Harmony.

You should start out with Rhythm, which makes up beat (the tempo of the song), meter (the length of each measure), and duration (length of notes and rests). Percussion exercises are the best place to teach yourself rhythm. Once you understand the different meters (4/4, 3/4, 6/8, 2/4, etc.) you can also start to pick out the beat of a song. A good way to help wrap your mind around how they feel is to find a song in 3/4, then a song in 6/8. Each measure will have about the same length and often can contain similar notes, but they'll feel different. 3/4 feels like it has three distinct pulses: 1 2 3, 2 2 3, 3 2 3, 4 2 3. 6/8 feels like it has two distinct pulses: 123 123, 223 223. That level of detail doesn't really matter that much if you're dance music (which is basically all in 4/4), but it can give you some ideas for interesting rhythmic patterns to lay into your track.

From there, move onto Melody: the pitch of a note. This is where taking the time to understand sheet music can prove useful, in my opinion. This is where you learn the names of the notes, accidentals, and the the parallel scales (major and the three minor scales). If you don't already have one, think about investing in a MIDI keyboard so you can start to learn how to play C Major and A Natural Minor. If you can learn those two scales, you can just transpose and instantly have a major or minor melody in every single scale.

Bridging between Melody and Harmony is when you should really start learning about intervals - the distance between two notes. Start doing interval ear training (musictheory.net has a great one) and start seeing if you can transcribe melodies that you hear from songs you like by intervals alone.

Harmony is chords. Learn about all the different chords, about chord progressions, about voicing your chords and messing with inversions, and start going down the rabbit hole.

Like Lydian said, a lot of the more advanced stuff beyond basic Harmony is going to need more dedicated schooling. It can't hurt to look for a tutor on craigslist, just so you have someone to bounce your questions and concerns off of! The big benefit of schooling for theory is that you have someone to steer you away from false conclusions and some of the tricky bits about music like F flat and B Sharp. If you can at least get up to chord progressions, you have enough knowledge of theory to make about 95% of dance music. Be sure to take your time, ask lots of questions, and don't get discouraged.

409
Composition/Arrangement/Theory / Re: No Music Background...Thoughts?
« on: February 07, 2016, 04:34:56 pm »
rather than getting trained by someone who'll only tell you to do things in their way and not your own!!!

Okay, this is the biggest misconception that I have heard from people who refuse to learn music theory. This is an incorrect and potentially dangerous assumption, as it can only hurt you as a musician.

Music theory is not a rigid rule structure. Music theory is a codified set of descriptive labels - explanations of things that were already occurring without our interventions. The history of music theory (at least the western theory we're referring to right now) comes from old church choirs, where the reverberation time meant dissonance was very obvious. A tritone feels disconcerting, and that gets amplified when you have six or eight dudes all shooting out sound waves into a cathedral with 3 or 4 seconds of decay time. The tritone was considered a "devil's sound", because of how unpleasant that clashing became. At the same time, dissonance became a creative tool with things like a diminished chord.

Music theory doesn't tell you how to do things in one specific way. It just takes a couple centuries of trial and error and goes "you know all those sounds in your head? here's why they sound the way they do, and a few potential routes you could take to get there."

But, you have to want to learn to be taught.

Exactly. If you go into it thinking "they're just oppressing me and stifling my creativity" or just not interested in learning new things at all, you'll just be wasting your time and the instructor's time.

If you really don't want to learn any music theory, do yourself a favor and master the scale and chord MIDI effects that your daw has.

410
Learn how to finish a song. Learn how to develop a workflow. Learn how to be a songwriter before you learn how to be an engineer.

411
Composition/Arrangement/Theory / Re: How do you define overproducing?
« on: February 06, 2016, 04:43:18 pm »
If you're trying to force a square peg into a round hole by using crappy samples or crappy sound design and slapping a ton of processing effects on top of it, you're probably overproducing.

If you're only adding effects to a sound to give it flavor and not because that sound or your song needs that effect, you're probably overproducing.

If you can remove an effect or a sound without your track feeling like it's empty or it's missing something, you're probably overproducing.

If you're just trying to make something good sound perfect instead of trying to make something bad sound good, you're probably overproducing.

412
Composition/Arrangement/Theory / Re: No Music Background...Thoughts?
« on: February 06, 2016, 04:27:19 pm »
Many people say they feel limited when they would be familiar with music theory.

On a related note, something that I found very interesting is how there are even established Hollywood composers who reject the "constraints" of music theory.  One of my music professors told a story about either Danny Elfman or Randy Newman purposefully refusing to use traditional theory way because he felt that it inhibited his creativity.

However, when someone who was working under him referenced a certain scale or mode, the composer scolded them because they're supposed to refer to it as the "cartoon" scale. So it's not that he doesn't know music theory, it's that he does not embrace music theory.

413
Instead of saying "I should go to the gym" say "I'm calling a gym and signing up first thing in the morning!"  ;D

414
Awesome, may I ask what you named your different tabs?

Well, most of the tabs have their names right there for you to see, but they've changed a bit since I last posted them so I'll give a general rundown of my personal organization structure really quickly:

I have the "General Tips" folder as the first thing I see, which is where most of my quick-entry pages go (things that come to mind during walks or at the gym, ideas for DJ transitions, and other stuff that I'm probably entering on my phone without paying too much attention to grammar. Then I have a few section group pages: Notes, Work, and Miscellaneous.

Notes are where I ended up putting all of those masterclass sessions and methodology videos, divided up into sections based on what they're from: EDMProd.com tutorials, Ill Gates methodology workshop, youtube video notes, and my own personal notes from reading various manuals.

Work is where anything involved in music production goes - liner notes for songs, ideas for new tracks, organization for EPs and whatnot, and anything that is meant primarily as a personal reference and idea platform.

Misc is just anything that doesn't get thrown into the other two sections - my ideas for practice regiments, for example.

415
Sound Design / Re: Using chopped vocals to create a lead
« on: February 01, 2016, 08:05:08 pm »
(I'm assuming you're talking about vocals in Serum.)

With a little bit of work, you can get short monophonic vocals into Serum's wavetable synthesizer. If you scan through the wavetable at a constant speed while playing a note, it will actually reproduce the the vocal sample. So by applying an envelope, LFO, or manual automation to the wavetable position you can get a lot of different articulations off the same vocal.

From there, you can apply warp modes like Bend +/- or Asymmetry, or some FM from oscillator B (try a sine wave an octave above or an octave below!), and either change the tonality of the vocal or start modulating those and turn your vocal into a gnarly bass growl.

Also for an easy Melbourne Bounce lead, take a long vowel sound from a vocal, consolidate it to a new sample, load it into Serum, make it monophonic and apply a lot of glide and distortion.

416
Sound Design / Re: Using chopped vocals to create a lead
« on: February 01, 2016, 03:21:59 am »
Looping things with Ableton's sampler is a nice classic (but I suppose not super unique). Lately I've been experimenting with using Serum's wavetable synthesizer and applying an envelope to the wavetable position - you can use bend modes and the various comb filters to get some crazy sounds!

417
Inspiration/Creativity/Motivation / Re: how do you get creative?
« on: January 31, 2016, 11:59:34 pm »
So do you think of reading those kinds of books as a creative source in themselves, or is it just an activity that makes the creative process easier for you?

Why does it have to be an either or? I think that any activity where you can sort of shut down the analysis and planning centers of your brain while allowing room for free-association thoughts, subconscious wandering, mind-expansion, or whatever you wanna call "not acting like neurotic paranoid primate that evolution made your distant ancestors into." Like Marrow Machines said, "activate your brain." Trying to grasp astrophysics has given me a little bit of insight into light, which can translate in some ways towards what I know about sound - both are waves oscillating at specific frequencies that are perceived by our brains in subjective but generally similar ways. It makes me look at sound differently the next time I approach it, and in my opinion makes me more open to new ideas.

At the same time, not thinking about music gives my mind some time to work through a lot of the issues I'm having with music. Cleaning dishes by hand or folding laundry is another good example of that for me; I've had epiphanies about what to do with my tracks just because I gave myself the time away to be monotonous.

Sometimes I feel that you are either creative/musically inclined or you're not.. it's just like with the other thread about forcing yourself to produce.

There's no such thing as being "musically inclined" or "creatively inclined". You have drives and you have desires. If you desire something, you'll try to achieve it. If you have drive towards something, you'll do whatever it takes to achieve it, no matter how difficult that thing is to achieve. Everyone desires to be creative, because artistic expression allows us to get out thoughts and emotions we cannot otherwise express. Not everyone has the drive to be creative, because artistic expression is one of the easiest things to start and one of the hardest things to master. If you're not 100% passionate about it, there is no amount of desire that will give you that drive.

418
I go with Splice! 8 bucks a month, 100 samples or 33 presets a month (or any combination thereof). Don't have to buy sample packs or preset packs, just go find the sound you want, preview it, and buy it!

419
Inspiration/Creativity/Motivation / Re: how do you get creative?
« on: January 31, 2016, 05:06:00 pm »
no drugs,

This statement is incongruous with this one

Quote
and..drinking coffee helps

Caffeine is a drug, and you can develop a dependance on it.

Not saying coffee is bad, but anyone who says they don't take drugs and either drinks soda/coffee or alcohol is either lying to you or lying to themselves. ;)

As far as my creative sources:

  • Books - Particularly nonfiction books about law, science, the economy, or politics.
  • Exercise - especially cardio.
  • Documentaries - My favorites being political, economic, science & nature, and food.
  • Cannabis - Lamb's Bread and Jack Herer, great to combine with any other activity on this list.  8)
  • Children's Cartoons - My most recent favorites being Phineas and Ferb, The Amazing World of Gumball, and Uncle Grandpa.
  • Debate Webforums - discussing religion, the economy, politics, etc.

Basically anything that gives your mind time to unwind and/or to ask itself very difficult questions. Most of my creative energy comes from an intellectual curiosity and a deep desire to figure things out, so I like to immerse myself in things that spur on a degree of self-education and self-analysis. I often find the answers to problems I have in music while I'm focusing on something else - exercising being a great example of this. Ever since I started going to the gym multiple nights a week, I have at least an hour where I have to occupy my body completely and my mind becomes much more free to wander. Plugging in my headphones and using the elliptical has given me almost as much useful analysis on music as trying to reconstruct the songs myself in my DAW!

420
Inspiration/Creativity/Motivation / Re: Where are you from digitally?
« on: January 30, 2016, 09:08:53 pm »
This is actually my first music production forum, before this I was going it all solo! Though I've been hanging out on internet forums and stuff since the early AOL days back in like 2000-2001.

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