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Messages - Bertie South

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31
Finished Tracks / Re: Flume - Insane (floretloret remix)
« on: February 15, 2016, 08:53:55 pm »
Nice. This sounds a bit distorted, which might be the fault of Soundcloud processing, but the mix doesn't sound very clear. Composition and sounds-wise though, this is well nice. Love the #tags too :D

32
Inspiration/Creativity/Motivation / Re: How to deal with low confidnce?
« on: February 15, 2016, 08:25:10 pm »
How to deal with low confidence? Get confident, stupid!

(/Simpsons)

33
Finished Tracks / Re: Gahmee - Banish | Techno
« on: February 15, 2016, 01:58:12 pm »
Reminds me of this tune, which I like a lot: Jesper Dahlback - Our Love

34
WIPs / Re: 122 Track WIP
« on: February 14, 2016, 10:31:20 pm »
Link don't work m8

35
I did a music production course and I thought it was pretty wack in the end, so I'm biased against them. But if your goal is to get better at making your own music I'd almost definitely go the bedroom route - it seems pretty unlikely to me that a production course is gonna teach you exactly what you need for that.

36
WIPs / Re: Cute ass WIP
« on: February 14, 2016, 09:20:52 pm »
This definitely has potential. I don't generally go in for vocals, but this sounds like a track that would be good with one. Another thing I would try would be to get a straight 1/2 beat arpeggiated chord progression (hope that makes sense) going around the low mids.


Keep it up!

37
WIPs / Re: Artifact - Cry (Deep Tech House Remix) WIP Need feedback!
« on: February 14, 2016, 09:12:06 pm »
I wouldn't feel obliged to use the percussion thing if you don't think it fits what you want to do with the tune. Especially if you're remixing something that has a really recognisable element like a vocal

38
WIPs / Re: Electro House/Bass House WIP [Drop Only]
« on: February 14, 2016, 09:09:07 pm »
Link don't seem to work

39
WIPs / Re: phatscout - Hyperspeed [Future/Dubstep/I dunno]
« on: February 14, 2016, 09:07:09 pm »
Mate this is quality. Not sure what you think is wrong with the mix but it sounds pretty good to me. I would make the release on that snare sidechain a bit quicker, but nothing else immediately jumps out as needing to be fixed.

Second drop-wise, I would keep it interesting by changing your chord progression at the breakdown, which you could do one of two ways:

1. Stick to just one chord, then bring your beats and bass back in. Then use simplified versions of your existing note patterns, but build up tension using modulation, effects etc., maybe bringing in a new element to use that free space you have in the high end (there are no prominent pad sounds in your tune yet, so that could be an option). Build all that towards a second breakdown, after which a third drop brings everything together.

2. Make your breakdown into a bridge using a different or modified chord sequence. Introduce something new that will complement what you already have going in the second drop, so that it flows nicely back into that while being more interesting.

Hope that makes sense. Cool tune!

40
WIPs / Re: Artifact - Cry (Deep Tech House Remix) WIP Need feedback!
« on: February 14, 2016, 12:09:34 am »
The vibe is nice. I would make that ticking percussion thing a bit less prominent in the buildup/outro, if not in the main bit of the tune too. Maybe lowpass it or make more use of filtering, like you have in the breakdown.


I like that kick pattern, but it would also be nice to have more of some big ol' warm bassline going on in there. Don't get me wrong though, this is a pretty sweet track.

41
WIPs / Re: Need Mastering/Mixing tips! [WIP clip]
« on: February 13, 2016, 11:40:39 pm »
I would try compressing that snare to give it more punch. Also, not really a mixdown thing but I wonder if that bassline melody might be better if the jumps between notes weren't so choppy and flowed into each other a little. Can't comment much else on the mixdown but ideas-wise this is sounding pretty good!

42

Interesting actually. So far you're the only person who has suggested that it might be more beneficial at first to practice things separately. I agree that certain guidelines in mix downs tend to form patterns. A lot of things like compression, reverb, and delay settings however don't really tend to follow a specific pattern with the exception of high passing the latter two to remove the mud below 200 hz.


I guess patterns might not have been quite the right word. Perhaps 'mental models' would have been better. The point I wanted to make is that a large part of what your brain does is comparing and matching models of stimuli with your senses. When you learn something, you're essentially developing a better and more intricate model of it. That process is always iterative, and models progressively build on each other to make larger ones. That's why I advocate breaking things down - the model of 'a professional sounding production' is too complex to try and pick up as one thing. The simpler models that make it up like 'good sound design', 'logical structure' etc. are more realistic steps. You should try and find the level where you're sufficiently challenged - not so easy that you get bored and lose interest, not so difficult that you get frustrated and give up.

43
Samples/Plugins/Software/Gear / Re: drum break samples!
« on: February 13, 2016, 07:20:17 pm »
You mean like from old funk/soul records and that kind of thing?

44
My hunch is that you should lean towards breaking things down, at least at first anyway. In a way, learning is really just about increasing your ability to identify and distinguish between ever more intricate patterns. This process necessarily builds on itself, so you should start at the bottom where the patterns are as simple as possible (or at the level where they're just within your current understanding).

As for how to break down music production, you'd want to do it so that the patterns are broken down to a level you can start learning. So mixdowns are a kind of pattern, compression is a pattern within that, sidechain compression is a pattern within that, etc. You'd probably learn something useful by trying to break it down yourself - it would help you to understand all the elements that go into production and how they relate to each other. Would probably make a pretty interesting tree diagram actually.

This is something I read when I was interested in coding, but there's no reason why it can't also apply to music production tbh: 5 Tips for Power Learning

45
City Lights isn't my favourite thing on your page but these dudes are right. Your tunes are well good.

Also ever so slightly OT but you have the most fabulous hair. What product are you using?

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