Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Arktopolis

Pages: 1 [2] 3 4 ... 14
16
In this case you can get pretty close by just EQ and stereo imaging (just a stereo width plugin or something like a multiband compressor with width controls will do). The only thing you can't really fix easily is the smeared transients. That's not a very easy problem to solve, not sure if there's any software that does that acceptably.

17
Consider starting playing an instrument. Learning to play other people's tracks is a really easy way to build your "chops" for writing your own stuff. Also, check out Mussar's ear training podcast (https://soundcloud.com/mussarmusic/sets/the-mussar-method-bi-weekly) - this stuff can help you immensely, because it will give you the tools to analyze other people's music. At this stage of your journey, basic musical skills are MUCH more important to learn than how to make wavetables with Serum.

And accept that 7 months is nothing. Getting good will probably take you years, if you started from zero musically.

Fanu wrote a nice post yesterday, I highly recommend reading it (especially the parts "Love it" and "Don't try to handle all at once" are relevant): http://fanumusic.com/advice-for-producers/

18
Sound Design / Re: How To Make a PAD like this
« on: July 11, 2016, 02:04:30 pm »
Well, I used the one in Serum, which I think works by decreasing the bit depth. Drive knob somewhere around 30% and mix less than 50%. It's a pretty subtle effect in the sound, and I think it's best to just experiment.

19
Short answer: it makes no difference. Try it, you shouldn't be able to hear any difference whichever way you choose.

The reason is that sidechain compression just adjusts the gain of the input, independent of what the input is. EQ and gain adjustment (which is just multiplication) happen to be operations in which the order doesn't matter. (note: this doesn't apply to analog modeling EQs). For the same reason it doesn't matter in which order you chain EQs - have you ever asked in which order the different filters in your EQ are applied?

What Marrow said is true and very important, but it doesn't matter in this particular case. If you'd asked the same question for regular compression, the answer would be different.

E: now everyone can see how slow I'm at replying  :-[

20
Sound Design / Re: How To Make a PAD like this
« on: July 07, 2016, 03:31:17 pm »
Sine wave, unison with quite a lot of detune, bitcrush. Then low cut or high boost. Here's my attempt: https://clyp.it/trnuklfp

21
Inspiration/Creativity/Motivation / Re: Ill Gates tweeted this out
« on: July 05, 2016, 06:53:19 am »
Mussar. Just give the guy a piano! https://www.youtube.com/watch?v=JCguq3hTC2M

If you don't have a spare piano, a kazoo should get him started. If he's got what it takes to be successful.

22
Samples/Plugins/Software/Gear / Re: Focusrite 2i2?
« on: July 04, 2016, 03:10:05 pm »
Of course, if you're Deadmau5 you can just say fuck it and work in 96 kHz.

Well, he is a mau5...

23
Samples/Plugins/Software/Gear / Re: Focusrite 2i2?
« on: July 04, 2016, 05:21:07 am »
For some reason, your audio interface and DAW were probably working at different sample rates. That is, your DAW sample rate was 48000 while the 2i2 was working at 44100. So one second's worth of audio in your DAW (=48000 samples) would take more than one second (48000/44100 = 1.088 seconds) in the output.

There may be separate settings for these in your DAW's audio settings and the 2i2 driver settings, so you should make sure they match.

But yeah, like NP said there's not much reason to use 48000. Higher sample rates are needed in some processing (to avoid aliasing: https://en.wikipedia.org/wiki/Aliasing), but those are achieved by oversampling inside the plugins.

24
Samples/Plugins/Software/Gear / Re: Free Autotune Plugins?
« on: July 02, 2016, 06:31:52 am »
Try also the Melda freebie MAutoPitch.

25
Samples/Plugins/Software/Gear / Re: Saturation and Distortion plugins
« on: June 17, 2016, 06:38:47 pm »
Try Softube Saturation Knob. It's a great freebie.

26
Mixing/Mastering / Re: Mixing an arp on top of a drop synth
« on: June 13, 2016, 07:05:18 am »
Also, just turn it up in volume. In both examples you gave, the arps are much louder than the other synths.

28
Mixing/Mastering / Re: Levels
« on: June 11, 2016, 06:25:07 pm »
If you have a muddy low end in a mix because the bassline and kick overlap in the same frequency spectrum, what do you do? Could out some frequencies or lower some frequencies to create room for each other, or add more volume to get more clutter?

Please read my previous post in this thread. I'm not saying you shouldn't cut frequencies, that's not the topic of this thread.

29
Mixing/Mastering / Re: Levels
« on: June 11, 2016, 04:28:58 pm »
All I was trying to say was as a response to this:
Quote
it does bring things out of balance, because you're adding volume to a particular frequency bandwidth.
that's why it's better to start out with subtractive EQ than to just go for additive EQ.
You could give the exact same argument FOR additive EQ.

30
Mixing/Mastering / Re: Levels
« on: June 11, 2016, 03:50:34 pm »
You're making assumptions about the placement of the EQ in the fx chain, as well as about having a master chain on while mixing. What you said all true and important to consider, but not relevant to my question.

What an EQ does is it boosts (additive) or attenuates (subtractive) frequencies that are present in the original signal. No "new frequencies" are introduced. A high shelf of say +5db (=additive) is equivalent to a low shelf of -5db (=subtractive) with a 5db increase in the output gain.

Pages: 1 [2] 3 4 ... 14