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Messages - Lydian

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437
Is there any plugin that is capable of doing this? I know FL Studio has it built in but I use Logic Pro 9 and can't really find a function that does the same.

438
Mixing/Mastering / Mixing On Monitors vs Headphones
« on: February 15, 2016, 06:16:30 am »
Which one do you prefer and is it necessary to be able to do both?

439
For those of you who are old fashioned and start off your music/songs on a guitar/piano how do you approach instrumentation when it comes to electronic music?


440
Yes. The way I overcome this is by only looping small 1 bar sections when I'm mixing. It's a lot harder to get tired of the entire song if you only loop tiny sections in my experience. 1 or 2 bars is usually sufficient enough for me to be able to mix things without hearing the entire track being replayed on loop.

441
How would you say you been more inspired to do this?

Do you think it'd be better if you'd gone to a university or are going to one?

Do you think you'd have or have the same opportunity to learn as much as the one in school or viceversa or maybe even more as a bedroom producer?

Which do you think is better?


I've been more inspired to do it the bedroom way due to not having enough income to afford a university education in music.


I'd say if you were in a university it would save you from having to find all the information yourself. However, most music and audio engineering techniques/theory are widely available on the internet. If you understand how to use the internet then the bedroom route is cheaper and much more practical IMO.


Not only that but forums are literally like asking questions to your professors. When you don't understand something you can always ask on a forum and more knowledgable people are usually happy to help,


Overall, it's really hard to get good at audio engineering by reading a book or taking a course. Even if you have a technical understanding of music theory and audio engineering being able to hear music in numbers and hear all the details of a mix takes time.

442
If you must know the answer then the answer is no to the studio environment question. A yes to the equipment question. Rhetorical questions I know but I might as well include some rhetorical answers. I understand that I have the freedom to do whatever the hell I want when it comes to making music. I get that I can open up a brand new project instead of working on the same one. I also understand that if I keep this behavior up I will end up 100 unfinished tracks.

I understand that it's not mandatory to have any sort of schedule or routine and I can literally just sit there and play with reverb all day if I desired. I don't see why its necessary to go to school to schedule anything but considering my major isn't audio engineering I have no choice but to resort to trial and error and asking for help on forums.

I don't see how these questions are of a similar nature aside from the constant frustrated tone I get from the replies you guys are giving me.

Body language is not in the form of text, i have trouble and often misinterpret things said through text.

These questions i ask are in place to get a better understanding of your problem, and to give solutions as to how to solve it.

The only frustrated"tone" you'd be perceiving would come from yourself, and not through text. Just stating observations, and trying to solve problems.

Back to the issue at hand. What i suggested was a way of learning what you'd be doing in a more efficient manner. Re-read it again if you have to, but the information is there to help eliminate variables for both you and I, that was the point.

Now that we both understand that you have to do it by trial and error, all you're left with is just by doing that. You could order some books about the different production stages and see to the more specific aspects that are associated with each stage.

THREAD.

That link has a book in particular that seems to inspired a forum member enough to post about it. I also mention a book that may cover a more "human" perspective rather than a technical one. Both go hand in hand when dealing with music and people involved in it.

What i mentioned wasn't just blatant "lol go do these things and like w/e bro". You have to do a hard analysis and spend the time necessary to be proficient at this. Simply put, it's like doing home work.

I get that this isn't your major, and you probably want to do it more often than what you're doing right now, but that's the opportunity cost by going to school that's not in the related field. Which is fine, but, what you're asking comes from what you're choosing to prioritize in your life right now.

Out side of my initial questions, which should be reconsidered in a more calm manner and not with anger glasses, Don't know what else to tell you that's already has been told and basically not looked at thoroughly by you.

Ps, don't feed the troll man. I have a habit of going full retard. And if you want any more help from any one, you gotta learn to look at things from many angles and try to pull out what people are actually saying. Because, and once again going back to my post before hand, people are their own thing and you have to understand yourself in order to relate to other people.

*edit* You also may need to look outside of music and apply techniques to music to get the desired results.
Use any thing and every thing if you're in the pursuit of knowledge and understanding, other wise....I have no advice on the opposite of that path.

*edit* I read your post aboutTHIS. I've gained more insight to your situation.
You've been doing music production for not that long dude...compared to your musical understanding. Those things are totally different even though they are compliments in a product.

so, you already know what to do when it comes to practicing an instrument, now apply that understanding to get better at producing.

Btw, i checked your sound clips and they sound pretty decent. You could just be over thinking this whole thing entirely. Just gotta put in the time and learn as you go man. Hard analysis of yourself and start working on those things you see that you're weak at. That's what i did, and that's what many people have done. Eventually they've sought through other people, but not with out finding a problem they can't fix or understand themselves.

Bobby owinski has some pretty good books. I've read a few of them myself. The mixing engineers handbook was one of my entreeways to the field a year or two back. I appreciate your replies dude. Walls of text tend to take quite a bit of time. It just bothers me when I ask a question and people have to hijack it with (YOU'VE ALREADY ASKED THIS QUESTION) and suddenly the entire subject of the post becomes about me. >.<

If you thought my clips sound decent then I appreciate it. Still got a long way to go. Some things you really can't be taught by others but only through your own experience like you mentioned a bit earlier. (Or something similar to it.) I'll continue my trial and error and see what practice method works best for me. Until then I'm still interested in the thoughts of others who might have something to add.


Interesting actually. So far you're the only person who has suggested that it might be more beneficial at first to practice things separately. I agree that certain guidelines in mix downs tend to form patterns. A lot of things like compression, reverb, and delay settings however don't really tend to follow a specific pattern with the exception of high passing the latter two to remove the mud below 200 hz.


I guess patterns might not have been quite the right word. Perhaps 'mental models' would have been better. The point I wanted to make is that a large part of what your brain does is comparing and matching models of stimuli with your senses. When you learn something, you're essentially developing a better and more intricate model of it. That process is always iterative, and models progressively build on each other to make larger ones. That's why I advocate breaking things down - the model of 'a professional sounding production' is too complex to try and pick up as one thing. The simpler models that make it up like 'good sound design', 'logical structure' etc. are more realistic steps. You should try and find the level where you're sufficiently challenged - not so easy that you get bored and lose interest, not so difficult that you get frustrated and give up.

Dont' worry about it I agree completely. I tend to work with "mental models" a lot easier than other things. When I learn about anything I like to break it down into categories and dissect each element like a frog in a science class. I believe there was a word for the type of learning you speak of. I forgot what it was though. Something along the lines of the way that we learn is by associating it with past knowledge and then finding a way to combine the two to form a much more complex model.

I also remember reading that the best way to get into flow is to find that sweet spot between too boring and too challenging. I feel like that element of "flow" is highly important when it comes to learning music faster as well. The guys from the flow genome project once said something along the lines of we learn MUCH MUCH faster in a flow state but to maintain the state we need to continue to find that balance between too boring and too challenging.

Thanks for your thoughts.

443
Composition/Arrangement/Theory / Re: Circle Of Fifths
« on: February 13, 2016, 11:15:02 pm »
Okay, I realize that there are a lot of wrong things with the question I posted so, to better describe what I'm talking about, this video explains it

https://www.youtube.com/watch?time_continue=351&v=av6PwZ78zKY

In the video the guy says that F is the subdominant of C and G is the dominant of C. This is correct but using the circle of fifths to explain this topic of music theory really isn't the most efficient seeing as it complicates things.

Look at it like this... Each major or minor scale has 7 notes. The first note of the scale will always be the tonic. The fourth will always be the subdominant. The fifth will always be the dominant

In order it looks like this in the key of C major.

1-2-3-4-5-6-7 = C-D-E-F-G-A-B

C = Tonic
D = Super Tonic
E = Mediant
F = Sub Dominant
G = Dominant
A = Sub Mediant
B = Leading Tone

That is what you call the names of the scale degrees. Basically this stuff really isn't all that important aside from being aware of the definition of Tonic, Sub Dominant, Dominant, and Leading Tone. The leading tone is the note that wants to resolve back to the tonic because it's only one half step away. (B & C) If you played the dominant chord of C Major which would G Major then the notes would be G-B-D. Notice how that chord contains the B or the leading tone? For this reason, the dominant chord wants to resolve back to the tonic chord.

This stuff really isn't as relevant or important as you think it is until you get into part-writing or counterpoint which is pretty advanced music theory.

So how does this relate to the circle of fifths? Basically if we choose any letter from the sharp side of the circle (#) the subdominant (4) will be the note behind it and the dominant (5) will be the note in front of it. Lets just choose the letter G. Well if we look to the letter in front of it we get D which is the dominant of G major. The letter behind it is C which is the subdominant.

Another relationship is that the closer the keys are on the circle of fifth the easier it is to modulate into them or mix into them during your DJ sets. The reason why is because the notes between a subdominant key and a dominant key are HIGHLY related and almost the same.

Notice The notes in G Major, C Major, and D Major.

C Major = C D E F G A B
G Major = G A B C D E F#
D Major = D E F# G A B C#

See how if we were playing in the key of G major it would be easy to borrow chords from the other keys? Theres only a 1 note difference between the keys Gmaj and Cmaj and also the keys Gmaj & Dmaj.

Music is based off the Major key.

Your Major scales eventually run into your minor scales as you progress up or down the keyboard. This is true for any instrument (absolute statement check me if i am wrong please).

I personally found the circle of fifths confusing as hell. All you really need to know is what i said above and how to play the scales. That's a REALLY basic understanding.



You're correct that the notes of the relative major and minor scales overlap. Not all music is based off of the major key though. There are songs which are clearly based off of a minor key and in that case the scale degrees change.

A natural minor key doesn't contain a leading tone. Look at this in the key of A minor.

A B C D E F G = 1 2 3 4 5 6 7

Notice how the notes G and A are 2 halfsteps apart? A leading tone needs to be 1 halfstep apart. That's why we have the harmonic minor scale which contains a #7.

A Harmonic Minor = A B C D E F G#

Notice how the G# and A are now one halfstep apart? Now we got ourselves a nice fat n juicy leading tone!

444
Mixing/Mastering / Re: Survey about Music production Tools
« on: February 13, 2016, 10:07:28 pm »
Filled it out. Good luck with your college class.

445
Composition/Arrangement/Theory / Re: Circle Of Fifths
« on: February 13, 2016, 10:04:04 pm »
1.) I don't really understand what you mean by circle of fifths trick. The only thing I use the circle of fifths for is to help gain a visual representation of key signatures and their number of sharps/flats. There might be some more hidden relationships that I'm not aware like the ones you described in your post but right now it's not ringing any bells. The way I choose the key I want to be in is by the vocalist because the key needs to fit their range. If there are no vocals then I literally just pick any key I want if I'm writing strictly electronic music.

2.) When you say go down to BM or Cb are you referring to key signatures or chords? The chord Bm doesn't exist in the key of A minor. Neither does any type of Cb chord unless you're borrowing chords from different keys or modulating to a new one. No it's not unwise to stray far from the root key if that's the sound you're going for but at an extreme you're going to end up with atonal music. (Music without any recognizable key).

I'm not sure what you're thinking but do realize that in order to stay in key the chords in root position will always follow this pattern.

Major, Minor, Minor, Major, Major, Minor, Diminished. - Major Keys
Minor, Diminished, Major, Minor, Minor, Major, Major. - Natural Minor Keys

So if you were in the key of AM the only chords you can choose from while staying within the key would be

(A) Minor, (B) Diminished, (C) Major, (D) Minor, (E) Minor, (F) Major, (G) Major.



446
If you must know the answer then the answer is no to the studio environment question. A yes to the equipment question. Rhetorical questions I know but I might as well include some rhetorical answers. I understand that I have the freedom to do whatever the hell I want when it comes to making music. I get that I can open up a brand new project instead of working on the same one. I also understand that if I keep this behavior up I will end up 100 unfinished tracks.

I understand that it's not mandatory to have any sort of schedule or routine and I can literally just sit there and play with reverb all day if I desired. I don't see why its necessary to go to school to schedule anything but considering my major isn't audio engineering I have no choice but to resort to trial and error and asking for help on forums.

I don't see how these questions are of a similar nature aside from the constant frustrated tone I get from the replies you guys are giving me.


447
My hunch is that you should lean towards breaking things down, at least at first anyway. In a way, learning is really just about increasing your ability to identify and distinguish between ever more intricate patterns. This process necessarily builds on itself, so you should start at the bottom where the patterns are as simple as possible (or at the level where they're just within your current understanding).

As for how to break down music production, you'd want to do it so that the patterns are broken down to a level you can start learning. So mixdowns are a kind of pattern, compression is a pattern within that, sidechain compression is a pattern within that, etc. You'd probably learn something useful by trying to break it down yourself - it would help you to understand all the elements that go into production and how they relate to each other. Would probably make a pretty interesting tree diagram actually.

This is something I read when I was interested in coding, but there's no reason why it can't also apply to music production tbh: 5 Tips for Power Learning


Interesting actually. So far you're the only person who has suggested that it might be more beneficial at first to practice things separately. I agree that certain guidelines in mix downs tend to form patterns. A lot of things like compression, reverb, and delay settings however don't really tend to follow a specific pattern with the exception of high passing the latter two to remove the mud below 200 hz.

I've always liked to break things down in mind maps as well. Maybe I'll do that sometime after work today and see if it leads me anywhere interesting.

Yes, it's me again  8) And yes, here you are again, asking a question you indirectly have asked before. How do you get better quicker? How do you expedite the process?

You're comparing two different things. You can't really compare piano playing and production like that, they are two different things. Playing the piano is performance based, whereas production is not. What is the result of end result of piano playing practice? It is a high level of piano playing performance. You want to get good at production, what is the end result? A song. A track. Do you see where I'm going with this?

The answer is very simple. You want to get good at producing songs? Practice just that. Producing full songs. Produce a song and finish it. You have to look at it as a whole, because it is just that.. a single thing. You release a single song. It's interesting because you already answered your own question: "Or is this a bit impractical considering that all these things are pretty much irrelevant unless you're able to combine them all at the same time to complete a finished track?" Yes, you could practice single components, like mixing, sound design, blah blah blah. But you'll be doing all these things out of context. Don't you think it would be more beneficial to practice these things within the context of a song, which is what you're aiming to be good at anyway?Producing songs?

You asked for a "superior practice method". The best thing you can do for yourself is this.. make a track, finish it, put it away and move onto the next. You don't have to release it or upload it.. no one else has to hear it. Just keep it on your hard drive. Do this at least 100 times if you want to see results quickly. It's a proven method for rapid progress, which is what you're aiming for right? Your songs won't be great in the beginning, but you seem to not want to face this (for reasons I will never know) and therefore you're not finishing enough songs to make any real progress to begin with. And you wind up back at the beginning, repeating this over and over again. Failure can be a good thing. The more times you fail, the more you learn. The more you learn from your failures, the less you fail.

I really don't understand why you find it so hard to grasp the idea of finishing tracks. Don't over think it. Don't be afraid to suck in the beginning. Just go for it. 

Zau, Zau Zau... It appears we meet again. And yes, here you are again, misinterpreting my questions as meaning the same as previous ones. It's funny because the specific part of my post that you quoted I wrote with you in mind. Tickles my balls but since you've been so kind to not be as painfully condescending in the past I'll acknowledge it.

While playing an instrument and producing music contain different end goals I use them as examples because there ARE similarities. In the same way that if an instrumentalist practices scales, chords, and music theory all day then they will become good at exactly that. Playing scales, chords, and music theory. Until they are able to utilize those things together at the same time in order to perform a piece of music they're aren't really valuable in and of themselves. The same logic applies to making music because you can study EQ all day, compose themes, and study sound design but unless you can mix them all together at once there nobody is really going to care. Both pursuits contain a specific end goal which requires the combination of various elements in order to be successful.

What I got out of your post was that finishing songs is the most efficient practice method which is a pretty reasonable hypothesis.

The question is though should we just disregard studying things individually because of this?

I'll disregard the rest of the fluff to prevent this thread from getting painfully off topic like the last. You know your stuff Zau.

Zau said it best.

I will also agree that on your 100 completed song, you will start to see a difference.

I know around song 50, you'll be noticing some things but definitely by song 100 you'll be in a good spot.

If you're actually completing a song, you are doing all that you can to practice what you need.

Understand this; unless you are actually using all the components that you are aware of at any given time, then you haven't mastered your understanding of your daw and overall music production. That might be over kill, but that's still with in the scope of "being a master".

Then the master's problems become more complex and suited for a master to solve and then become a proficient master.

I know some people might not agree with me, but if you really want to get down to the nitty gritty (at least initially), you may need some studio upgrades.

I fought off buying studio monitors for the longest time, mostly because i just wanted to wait and see how far i can get. But I've spent some time oh my headphones and logitech speakers, before i realized the limitations that i was placing on myself when making music. Those limitations manifested into frustration and the only reason why I didn't make music for any stretch of time now, was because of those equipment flaws.

I wouldn't trade that experience though, because it made me more versatile and understand more about any of my tools. I got a ways to go if i want to master the science of understanding, but the feeling of understanding i think definitely is down pat.

It's an odd mix of things, but just keep making complete songs with what ever you have man, keep researching, and asking questions.






Even if its true that finishing songs is all the practice someone needs can you honestly say that there are 0 times in which it's more beneficial to practice things separately in order to get better? I can put on a loop and have it repeat for 160 bars with a couple of FX and call it a finished song. I can do that 100 times and I'll become good at just that. Making music that sounds like garbage.

I agree that finishing songs sounds like a pretty easy no brainer practice method but when I'm producing things don't always go that smoothly. I'll be in the process of writing a track and then I'll try to mix something but it will sound like garbage. Then the question from there is... why does it sound like garbage? It's always THAT part that I tend to get stuck on when finishing songs. Ironically that's the final step it takes before one is able to make any real progress.

So with that being said I'm going to attempt to fine tune this and say this. The best way to practice producing music is by writing garbage music and then through trial and error discovering how to make is sound less garbage.

For example... here's a short remake that I did 2 days ago of a 4 bar section of a song.

https://soundcloud.com/dannystestaccount/lights-up-remake

Compared to the original mine sounds like garbage. Now the question is why? It's not the notes side that I get stuck on. The notes are the same. Its only the mix downs that I can't yet quite figure out and that's why I have such a problem with finishing songs. I won't continue until I can figure out what's wrong and sometimes I never do. (A response for you Zau)

For example... I have this theme down.

https://soundcloud.com/dannystestaccount/theme

I love the notes but when I try to produce it just sounds amateur. Therefore, I'm going to keep using trial and error until I figure out what it is about the mix that sounds off until I can get it to sound good. :D Can't make it sound less garbage if I don't have garbage to begin with. ^.^

448
What is it that separates producers or instrumentalists from becoming more competent in a shorter amount of time than the other? It's not uncommon in music to see a pianist or guitarist who is incredibly competent and has only been practicing for a year or two in comparison to those who have been playing for decades to reach the same skill level. This same concept applies to producing music as well. Obviously dedication plays a big part in this formula. Someone who practices for 3 hours a day versus 1 hour a day will no doubt have an advantage. I want hear from you guys though regarding your opinions on what you think is the most efficient practice method when it comes to music production. Maybe a better question would be is there really such a thing as a superior practice method or does it vary from person to person? When did you improve the most throughout your production journey and how did you do it?

Is it more beneficial to practicing the different aspects of producing music separately or tackling them all at once? Let me elaborate a bit.

A piano practice session for a serious practitioner might look something like this.

1 hour - Technique
1 hour - Scales
1 hour - Chords
1 hour - Ear Training
1 hour - Music Theory
1 hour - Sight Reading
1 hour - Improvising
1 hour - Learning Songs

I would like to think that the same type of regimen can be applied to music production except using different categories. Do you guys think it's beneficial to practice things like mixing, sound design, or arranging SEPARATELY from the production process? Or is this a bit impractical considering that all these things are pretty much irrelevant unless you're able to combine them all at the same time to complete a finished track?

Finally, if it is beneficial to practice the different aspects of music production separately how would you divide your categories?

449
WIPs / Re: First draft of a Prog House track
« on: February 13, 2016, 08:29:23 am »
You seem to have already diagnosed most of your own problems. Maybe keep the chord progression short and the way it is until 1:00. Then at that point you can try extending it to 8 bars so it doesn't get so repetitive.

450
Inspiration/Creativity/Motivation / Re: What Makes Music Worth Your Time?
« on: February 13, 2016, 08:13:45 am »
Why dont you believe in urself? just because its getting a little tough you're going to start doubting urself?  this world is full of people who give up be one of the very few who doesnt .understand that in order for you to have anything of great value you must suffer and endore

It's just real hard to listen to guys like Madeon, Seven Lions, and Virtual Riot and then listen to my own music. How can you expect someone to not doubt themselves when they're going up against these guys? You can understand that can't you? Don't get me wrong I know that these things take time but if you enjoy what you do should there really be any sort of suffering involved? It's not that I'm suffering but I just feel regret because I've spent all this time on music without much to show for it because none of my tracks sound professional enough yet to release.

That's a sign dude. 6 years is quite enough to get nearly as good at music as some Madeon or Seven Lions or VR.  Especially with how technology and internet developed recently.
You should reconsider what you're doing wrong in music production and find more efficient ways to get better. It's hard though. Many people improve slower than they could because they make lots of mistakes and they don't know actually what to do to improve their skill.

Also each year it gets harder to quit this.
Also I feel the same way as you sometimes but I can't quit anymore because it's too late :(

I suppose I must elaborate a bit. I've been into music for 6 years but 4 of those years were spent studying music theory, ear training, notation, playing instruments and etc... Those years were invaluable to me since they gave me the musical foundation I have now. None of them were spent studying music production, composition, and audio engineering though. Only the past two have I gotten into that side of the field. I didn't even know that it was possible to make music on computers which is kind of silly since I've been listening to electronic music since the day I was born (Not kidding.)

I agree that the internet has completely revolutionized the accessibility to music production. There's not much that Seven Lions or Madeon do that I don't understand from a musical perspective. Harmonies, Melodies, and Notes in general are a strong point of mine and I can write them quite efficiently. What I can't do is get my mixes to sound as professional or my sound design to be as advanced.

Excuse me if I come off as whiny. Looking at music production there seems to be a lot of similarities between it and learning an instrument. When you learn an instrument just because you've been playing for 10 years doesn't mean that you couldn't have done it in 2 or 3. Which brings me to my next thought. What exactly is the best way for producers to divide their practice time in order to achieve maximum efficiency? Is it wiser to incorporate an approach in which you practice all elements of making production separately or should you try to practice them all at once?

All these hours we dedicate to our craft and people may never care about our music. Many people will never give it a listen. More people will just skim through it and move on to the next track.

I feel like I'm having somewhat of a quarter life crisis when it comes to thinking about whether all that time was worth it considering the things I had to give up because of it.

Does anyone else feel the same way?

Honestly, in the end, I think most artists feel this way...Or at least they have at some point. When you boil it down, all that really matters in creativity, passion, and just life in general is that you truly enjoy what you spend your time doing.

A very tough but important question every artist needs to ask themselves is: "Would I be doing this if I never made a dime from it? Am I just doing this because I don't have anything better to do?"

What you are feeling is normal. I think the most important thing at the end of the day is to let musical creativity be play, not work. Don't force anything. If you're not feeling creative, do something else for a little while and come back.

And never compare your music to anybody else's unless it's because you're using their stuff as a reference mix. Trying to compare your music to that of somebody who has already had major success isn't fair to yourself.

I think when it comes down to it the thing that brings us all to music is the way that it makes us feel. There's nothing that excites me more than hearing a good song. It's been that way since I was young and I think that's what makes music intrinsically satisfying to most artists.

I'll just be honest and say that I was being a bit too overly sentimental the other night. I struggle with these thoughts from time to time but whats more interesting is seeing whether any of you guys have ever felt the same way. Maybe seeing that there are other people out there like me makes me feel a little less alone in the whole producer pursuit. Not many people in my surroundings are into music so It's nice to not feel so alienated.

I'll handle it the same way I've always been handling it. By not thinking about the future and just making music. If one day somethings comes of it then I'll let that be a blessing. Just gotta take things one step at a time and not get so caught up in the imaginary pressure I'm setting on myself.

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