My hunch is that you should lean towards breaking things down, at least at first anyway. In a way, learning is really just about increasing your ability to identify and distinguish between ever more intricate patterns. This process necessarily builds on itself, so you should start at the bottom where the patterns are as simple as possible (or at the level where they're just within your current understanding).
As for how to break down music production, you'd want to do it so that the patterns are broken down to a level you can start learning. So mixdowns are a kind of pattern, compression is a pattern within that, sidechain compression is a pattern within that, etc. You'd probably learn something useful by trying to break it down yourself - it would help you to understand all the elements that go into production and how they relate to each other. Would probably make a pretty interesting tree diagram actually.
This is something I read when I was interested in coding, but there's no reason why it can't also apply to music production tbh: 5 Tips for Power Learning
Interesting actually. So far you're the only person who has suggested that it might be more beneficial at first to practice things separately. I agree that certain guidelines in mix downs tend to form patterns. A lot of things like compression, reverb, and delay settings however don't really tend to follow a specific pattern with the exception of high passing the latter two to remove the mud below 200 hz.
I've always liked to break things down in mind maps as well. Maybe I'll do that sometime after work today and see if it leads me anywhere interesting.
Yes, it's me again
And yes, here you are again, asking a question you indirectly have asked before. How do you get better quicker? How do you expedite the process?
You're comparing two different things. You can't really compare piano playing and production like that, they are two different things. Playing the piano is performance based, whereas production is not. What is the result of end result of piano playing practice? It is a high level of piano playing performance. You want to get good at production, what is the end result? A song. A track. Do you see where I'm going with this?
The answer is very simple. You want to get good at producing songs? Practice just that. Producing full songs. Produce a song and finish it. You have to look at it as a whole, because it is just that.. a single thing. You release a single song. It's interesting because you already answered your own question: "Or is this a bit impractical considering that all these things are pretty much irrelevant unless you're able to combine them all at the same time to complete a finished track?" Yes, you could practice single components, like mixing, sound design, blah blah blah. But you'll be doing all these things out of context. Don't you think it would be more beneficial to practice these things within the context of a song, which is what you're aiming to be good at anyway?Producing songs?
You asked for a "superior practice method". The best thing you can do for yourself is this.. make a track, finish it, put it away and move onto the next. You don't have to release it or upload it.. no one else has to hear it. Just keep it on your hard drive. Do this at least 100 times if you want to see results quickly. It's a proven method for rapid progress, which is what you're aiming for right? Your songs won't be great in the beginning, but you seem to not want to face this (for reasons I will never know) and therefore you're not finishing enough songs to make any real progress to begin with. And you wind up back at the beginning, repeating this over and over again. Failure can be a good thing. The more times you fail, the more you learn. The more you learn from your failures, the less you fail.
I really don't understand why you find it so hard to grasp the idea of finishing tracks. Don't over think it. Don't be afraid to suck in the beginning. Just go for it.
Zau, Zau Zau... It appears we meet again. And yes, here you are again, misinterpreting my questions as meaning the same as previous ones. It's funny because the specific part of my post that you quoted I wrote with you in mind. Tickles my balls but since you've been so kind to not be as painfully condescending in the past I'll acknowledge it.
While playing an instrument and producing music contain different end goals I use them as examples because there ARE similarities. In the same way that if an instrumentalist practices scales, chords, and music theory all day then they will become good at exactly that. Playing scales, chords, and music theory. Until they are able to utilize those things together at the same time in order to perform a piece of music they're aren't really valuable in and of themselves. The same logic applies to making music because you can study EQ all day, compose themes, and study sound design but unless you can mix them all together at once there nobody is really going to care. Both pursuits contain a specific end goal which requires the combination of various elements in order to be successful.
What I got out of your post was that finishing songs is the most efficient practice method which is a pretty reasonable hypothesis.
The question is though should we just disregard studying things individually because of this?
I'll disregard the rest of the fluff to prevent this thread from getting painfully off topic like the last. You know your stuff Zau.
Zau said it best.
I will also agree that on your 100 completed song, you will start to see a difference.
I know around song 50, you'll be noticing some things but definitely by song 100 you'll be in a good spot.
If you're actually completing a song, you are doing all that you can to practice what you need.
Understand this; unless you are actually using all the components that you are aware of at any given time, then you haven't mastered your understanding of your daw and overall music production. That might be over kill, but that's still with in the scope of "being a master".
Then the master's problems become more complex and suited for a master to solve and then become a proficient master.
I know some people might not agree with me, but if you really want to get down to the nitty gritty (at least initially), you may need some studio upgrades.
I fought off buying studio monitors for the longest time, mostly because i just wanted to wait and see how far i can get. But I've spent some time oh my headphones and logitech speakers, before i realized the limitations that i was placing on myself when making music. Those limitations manifested into frustration and the only reason why I didn't make music for any stretch of time now, was because of those equipment flaws.
I wouldn't trade that experience though, because it made me more versatile and understand more about any of my tools. I got a ways to go if i want to master the science of understanding, but the feeling of understanding i think definitely is down pat.
It's an odd mix of things, but just keep making complete songs with what ever you have man, keep researching, and asking questions.
Even if its true that finishing songs is all the practice someone needs can you honestly say that there are 0 times in which it's more beneficial to practice things separately in order to get better? I can put on a loop and have it repeat for 160 bars with a couple of FX and call it a finished song. I can do that 100 times and I'll become good at just that. Making music that sounds like garbage.
I agree that finishing songs sounds like a pretty easy no brainer practice method but when I'm producing things don't always go that smoothly. I'll be in the process of writing a track and then I'll try to mix something but it will sound like garbage. Then the question from there is... why does it sound like garbage? It's always THAT part that I tend to get stuck on when finishing songs. Ironically that's the final step it takes before one is able to make any real progress.
So with that being said I'm going to attempt to fine tune this and say this. The best way to practice producing music is by writing garbage music and then through trial and error discovering how to make is sound less garbage.
For example... here's a short remake that I did 2 days ago of a 4 bar section of a song.
https://soundcloud.com/dannystestaccount/lights-up-remakeCompared to the original mine sounds like garbage. Now the question is why? It's not the notes side that I get stuck on. The notes are the same. Its only the mix downs that I can't yet quite figure out and that's why I have such a problem with finishing songs. I won't continue until I can figure out what's wrong and sometimes I never do. (A response for you Zau)
For example... I have this theme down.
https://soundcloud.com/dannystestaccount/themeI love the notes but when I try to produce it just sounds amateur. Therefore, I'm going to keep using trial and error until I figure out what it is about the mix that sounds off until I can get it to sound good.

Can't make it sound less garbage if I don't have garbage to begin with. ^.^