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Messages - Wontolla

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61
Mixing/Mastering / Re: Limiter and Gate and it's use in EDM!
« on: March 30, 2016, 04:12:39 pm »
You could find a lot of these answers by googling them...
how works limiter included in cubase for egzample,  there is only input, output and release,  so there is no threshold so how it works?
If it doesn't say, the threshold is probably 0dB.
What's the difference beetween limiter and brickwall limiter (is there any difference?)
It's a limiter used to "brickwall" the audio (ie make the waveform look like a brick wall; everything close to 0dB)
is it good (worthy)  to put limiter on Master Channel
Only while you're mastering it, and even then it's questionable whether you even need it. Some people put a limiter on the master and crank the gain because they don't know any other way to make it loud. Don't be like that.

62
Mixing/Mastering / Re: KICK EQ HELP (PICTURE INCLUDED)
« on: March 29, 2016, 06:46:48 pm »
Sounds fine. If you're worried it's too loud, maybe put in a cut around 800.

63
^ My favorite scale to jam on the guitar. I blame Yngwie Malmsteen.
Ohhhhhhyes, metal guitarists love that scale.
So, True Colors goes like this:
D C/E F F E Eb
I'd call it D minor with some borrowed chords. Dm C/E F is a pretty common progression; it has that rising bassline, but with the inversion, it stays in key. They changed the first chord from minor to major. From there, it's just major chords going down chromatically.

64
Samples/Plugins/Software/Gear / Re: Xfer's Cthulhu: Cheating or Fair?
« on: March 29, 2016, 04:00:33 pm »

Kind of ironic how people never miss an opportunity to use that same, unaltered quote in a discussion about originality, isn't it?
To be fair, Cthulhu looks like a cool idea. Mostly because it makes composition easier and more diverse (something a lot of EDM is sorely missing), instead of making everything sound the same.

65
Mixing/Mastering / Re: Sonic Clarity question?!
« on: March 29, 2016, 03:47:36 am »
One thing I did do however, was purchase Serum to replace Massive.  The sounds that come out of Serum are sooo much higher in quality than massive.  So hopefully that could help me some as well.
A saw is a saw. Ultimately, equipment doesn't make the mix as much as the mind and, more importantly, ears, operating it.

66
Mixing/Mastering / Re: KICK EQ HELP (PICTURE INCLUDED)
« on: March 29, 2016, 01:32:11 am »
The thing is, we don't listen with our eyes. Got a clip with it in the mix? The sound on its own doesn't matter; the whole mix is what matters.

67
Summer of the Occult (and Tyven) use a scale called phrygian major (or phrygian dominant). It's identical to a normal minor scale, but with a minor second and a major third. That opens up a lot of progressions that aren't usually heard in popular music, and you can always borrow chords from natural minor to make it feel more natural. I'm actually working on a track in A phrygian major right now, and I've used it a few times already.
The biggest thing that makes it stand out is that most of the chords are common to minor, but the root is major. Technically it's a major scale (because of the third), but it sounds eerie and out of place.

68
You Might Like... / Re: New Track of Mine :))))
« on: March 28, 2016, 05:50:20 pm »
Maybe you could listen to the "forum police". I've heard from a lot of people who already left because too many people here just wanted everyone to cop their mixtape. This is how forums die. Anyone remember EDM District?
There's already a section for your tracks.
(Edited to bring it down a notch.)

69
Sound Design / Re: Wind up/wind down effect.
« on: March 28, 2016, 02:56:33 pm »
I think he just takes a bunch of stuff playing, and modulates the volume with an LFO (changing the speed). He bounces all his tracks before mixing them, that makes effects like that a lot easier.

70
Samples/Plugins/Software/Gear / Re: Secret weapons
« on: March 26, 2016, 03:20:57 am »
Where can I Get some better weapons in the Secret World? Is there some vendor somewhere? or should I craft some? Savage coast is too hard for me
Well, at least this one's more convincing than Microsoft Tay...

71
All this makes me want to make more tutorials so people don't have to deal with bullshit like this. The sample pack industry isn't doing much to change my opinion of them.

72
Mixing/Mastering / Re: Sonic Clarity question?!
« on: March 23, 2016, 07:05:45 pm »
^ +1
The trick with EQing is to make sure the spectrum isn't too empty, or too full, in each band. Too much low mids, for example, makes a track sound thin and weak, even with sub support, but too much makes it muddy and unpleasant. What does each part need?
Arrangement helps with this too; if there are two basses at once, why not cut one? Or put them in different parts of the mix?
You can do this with just stock plugins. Except arrangement, you don't need any plugins for that.
(Can confirm this is enough to get on Diversity btw)

73
Sound Design / Re: Im happy I finally registered
« on: March 22, 2016, 10:53:51 pm »
You sound soooo excited to be producing music, there's no way you could possibly just be an obvious advertising account!

74
You're on the right track, but I agree it's a problem with the melodies. More specifically, the rhythms of the melodies. Look for "off" notes that don't feel like they come in at the right time, and nudge them around a bit until they "pop". Otherwise, you're doing pretty well.

75
Time to try my new Celtic horrorcore fusion, then throw a fit when it doesn't make the finals.

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