Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - sleepy

Pages: [1] 2 3 4
1
Finished Tracks / [Electro?] Masai
« on: January 31, 2016, 05:15:05 am »
I know no one's really been adopting my system for feedback, but I still think it's good so I'll keep using it :P

I've left feedback for Cosmic Fugue and Lydian

Here's my track!!!

I started this one last summer because I was angry that I didn't make it past the auditions for a certain contest. Kinda angsty vibe to it I guess.

I'm particularly interested in feedback on my sound design, mixing, the structure and arrangement of the song, the melody/chords, and any emotions you felt while listening. Any other feedback is welcome too :)

2
R&A Graveyard / Re: Tapatalk Support
« on: January 28, 2016, 10:01:21 pm »
Why is there always that one guy who needlessly bashes a good idea with really bad logic?

... "that one guy" (what guy?) who "needlessly bashes" ... "good idea" (we haven't yet established that it's a good idea!) with "really bad logic" (if it's so bad show what's wrong with it! Respond to it! All you did was state an unrelated point that actually backs up my argument...see below).

If I seem harsh now it's because I don't like being smeared with ad hominems.

You said you used a "dumbphone," so this suggestion isn't something that would even apply to you. You're pretty much disagreeing for the hell of it. Everyone who posted before you agreed that the idea was good. Your logic is faulty, and relies on the claim that the only people who would benefit are any "smartphone and internet addict who happens to use forums," which is more "ad hominem" than anything I said. Therefore, you're that one guy who needlessly bashes a good idea with really bad logic.

Quote
I'm on TPF all the time on my phone. Sometimes I'm waiting for a class to start or for my turn to get food at a restaurant. Sometimes I'm getting a ride from someone and there's nothing else to do.
Sounds like you've got a screen addiction. TPF shouldn't play the role of enabler to you.


I'm an addict because I use my phone to browse a forum when I have nothing else to do?


Quote
If anything, checking whatever you need to check on TPF when you're not home would mean there'd be a lot less to do on here once you did get home, which means you'd have MORE time to focus on producing.
TPF was started as a website for a reason. A lot of people are tabbing between this and their DAWs. Adding an app changes the implied intended use case. See previous comment.

No it doesn't, it just makes the forum more accessible. Having the forum open on your phone and your DAW on your computer is no different than having both your DAW and the forum open on your computer. Actually, I think the former would even be more convenient.

I'm sorry I came off as harsh, hopefully I clarified whatever was bothering you. I've just dealt with a couple of other people who criticized an idea I suggested without really contributing to the discussion, almost as if they were doing it 'cause they had nothing better to do.

3
R&A Graveyard / Re: Tapatalk Support
« on: January 28, 2016, 05:15:08 am »
It's not turning the forum into an app. A lots of forums use this thing, it's a tool, to make forums in general easier to browse on a smartphone. If you prefer to stay "focused" then just don't use it, but I honestly think Tapatalk is a must for every forum.

Tapatalk isn't a must for every forum, it's a must for every smartphone and internet addict who happens to use forums.

Lots of forums do lots of things they probably shouldn't. Doesn't make it right. One of the cool things about this forum, and the reason I'm on it, is that it seems like the founders are dedicated to not making those mistakes, and to keeping a kind of purity about what this forum is used for. Hopefully they stay dedicated in spite of pressure from users who need to constantly look at screens.

Why is there always that one guy who needlessly bashes a good idea with really bad logic?

I'm on TPF all the time on my phone. Sometimes I'm waiting for a class to start or for my turn to get food at a restaurant. Sometimes I'm getting a ride from someone and there's nothing else to do. If anything, checking whatever you need to check on TPF when you're not home would mean there'd be a lot less to do on here once you did get home, which means you'd have MORE time to focus on producing.

I don't see how making browsing the forum more efficient could be anything but beneficial.

4
Sound Design / Re: The Main Synth in "Not in Love" by Crystal Castles
« on: January 27, 2016, 01:19:21 am »
I'd keep one uni OSC relativelly low detuned to keep it in pitch, but also add another one, octave or two higher an EXTREMELY detuned. Also there is not so much high frequency in the original as is in yours. Lower that cutoff, maybe add a tiny bit of resonancy.

mmm the octave higher thing worked well, but I kept them both with around the same amount of detune. Sounded to buzzy otherwise, resonance didn't sound too good either. Thanks.

That's pretty darn close Sleepy.

Is that effect partially achieved by sliding the "Dry" almost 90% down and the "Wet" about 90% up on the the reverb Vst you're using?


Thanks! There's more wet than dry, but the difference isn't that much :P

One of my favorite songs. So good.

Good job!

P.S. What's the midi info? I love that melody.

Thanks. Yeah the song is fantastic, melody is A#, F, A#, A, A#.

5
Sound Design / The Main Synth in "Not in Love" by Crystal Castles
« on: January 25, 2016, 11:23:06 pm »
Here's the original song, sound comes in at about 0:57.

Here's my remake attempt (not the best tbh).

What's missing, how would you guys approach this sound?

What do you guys know about Ethan's sound design?

edit: I thought I should maybe include a few more details. Here's a comparison between the same sections of each on a spectrum analyzer:


There are some areas in the upper mids (or highs?) that have more harmonic content in the original (right side). What could be the cause of this? Obviously the sound has somewhat of a different character, I'd like to hear what you guys think the sound's quality is based on.

6
Sound Design / Re: Madeon Arp
« on: January 20, 2016, 05:06:51 am »
Hate to break it to you, it's a sample.

But you can have it.

https://clyp.it/05zric3d

Where's the sample from?

7
R&A Graveyard / Re: "Finished Tracks" Section Sucks rn
« on: January 18, 2016, 10:04:18 am »

We've already established that there are more people posting music than feedback.
Have we, though? You've said it, but that's not the same thing. :)

It's not really an opinion. There's definitely more people leaving tracks than there are people contributing feedback. You're just picking at my words for the sake of it.

- Is it really a problem if tracks have just one or two people's feedback? Why?

I guess not, but the more opinions you get on a track the more viewpoints you get on it, and what one person hears another person might not. Not everyone has the same setup, and it's nice to have a variety of opinions on a track. I guess that's not a universal truth, but I'm guessing others would probably feel the same.

- Is it really a problem if someone with a low post count receives feedback on a track? Why? Why do you consider some people's tracks "spam"? What do you think they want out of the experience? Is it any different from what someone with a three-digit post count wants? Why do you think it's unfair that they receive feedback? Feedback is something for the person who leaves it to give, not something to which you're entitled (or not entitled!)

I do think it's a problem, especially when the post is one of the only two posts that person has made (which I've seen frequently). I think it's reasonable to say that a person who regularly contributes to the forum is more deserving of feedback than someone who doesn't contribute and just wants a few more followers or plays on his music. Once again, this is an opinion, but I think it's a reasonable opinion.

- If you enforce an amount of feedback given, you encourage the sort of useless alibi feedback posts you ostensibly decry (and you will discourage people from giving any feedback at all if you try to enforce quality standards for it, yes, even those whose feedback would meet them.) I believe your scheme would overall decrease the amount and quality of feedback given, except maybe from a handful of people—and by your rules only they would be allowed to ask for more feedback, so you'd be effectively closing off the section for most everyone else.

Is that how you go about making your music? Without any quality standards? How would enforcing quality standards lower the quality of the feedback? You're basically saying "We shouldn't enforce quality standards because if we did, people would leave lower quality feedback," except with more words. It doesn't exactly follow.

- The people who struggle to give meaningful feedback are the ones who need good feedback the most.

Because you say so? Didn't you just say that no one's entitled to feedback anymore than anyone else?


You say that emotional feedback is "probably just as important as any technical feedback", well there you went and made your own feedback quality rules redundant, because "sick drop bro" is some valid-ass emotional feedback, even if you may prefer it in more flowery language. Also love the threatening note on which you end the quote: "As long as you're sincere and openly show that you're trying to give quality feedback, I don't think there should be a problem." What happens if there is a problem? Who determines that? You sure left the door open to make it a problem if you wanted to!

It didn't really seem threatening when I wrote it, it wasn't meant to be threatening, and I don't think it was interpreted that way by the person it was meant for either.

Also, what feedback quality rules are you talking about? Not entirely sure "redundant" is the word you're going for either. Probably the only "feedback quality rule" I've implied is to leave good feedback lol. Do I really have to specify what good feedback is?  I'd have to disagree that "sick drop bro" is "some valid-ass emotional feedback." Yes, it is emotional feedback, but it's not really helping the person who requested feedback. THAT'S what makes feedback good, helping the person who posted make decisions on future projects. Feedback that just says something is good might serve as a quick self-esteem boost, but is practically useless. Elaborating on why you liked certain parts and why you didn't like other parts is way more helpful.

- That stasi shit about reporting people for infractions is hella creepy. What is this, some kind of police state? Relax! Maybe if a track didn't get a lot of feedback, that's feedback in itself.

You're saying we shouldn't help enforce the rules we set up? How is this is even an argument?


Final note:

Provide an alternative and explain why it's better. You're not contributing by just saying "oh that wouldn't work" and leaving it at that.
That is a) wrong, b) an unreasonable demand to make, and c) certainly not yours to demand in the first place. People do contribute by pointing out faulty reasoning, even when they don't come up with a complete alternative plan. You're not the King of Posting Who Makes the Rules Around Here, and nobody is under compulsion to jump through the hoops you hold up.

There have been a couple of people who say I'm wrong and leave it at that without explaining why or even pointing out my reasoning. You've tried your best but there's still tons of holes in your own explanations. I don't claim to be better than anyone else, I just don't think people who say I'm wrong and then leave are really contributing to the discussion, which is what forums are for, right?

I personally feel that the current feedback system isn't very good, and that people have no real incentive to leave helpful feedback, and I've given a suggestion to improve that section. That's all this is.

8
Finished Tracks / Re: Xevious - Tears Of Trinity
« on: January 18, 2016, 06:50:20 am »
Well it's definitely pretty coming in :)

The percussion definitely needs work though. I can't tell if the drums you're using are of bad quality or just sound off because they're muffled by everything else. I feel like I would really like the snare if I could hear it more (where's that sample from? Has an almost exhale-like quality to it) Maybe make them a little louder and look into sidechaining a little more?

Also, LOOOVE the little pluck thing sequence that comes in at around 0:20. And the background LFO thing that fades in at around 0:32 and 0:44 is cool too (is that just same little pluck thing?). I love little details like that. The riser at around 1:30 is nice. Basically lots of nice sounds haha.

I think your track could use a bit less reverb and some more high end stereo presence, or just more high end in general. It sounds a little bit muffled, and lacks that airy feel I like to hear a lot in these pretty type tracks.

Good structure, the song doesn't get boring, even though it's a lot of  repetition. It has just enough variation to keep me interested, and musical elements (chord progressions, melodies, etc) don't sound cheesy. So keep up that standard.

The track sounds cool, you're headed in the right direction. Keep it up! :P

9
I agree with the guy who mentioned the clipping. It's killing this track for me definitely. Less distortion I think would help this track a lot unless that what you were personally going for. The glitches were really interesting at 1:46.

I REALLY digged the chords progression from 1:00-1:15. Absolutely beautiful notes. Made the entire song for me. As far as the arrangement goes I have to say that the transition at 0:45 feels anticlimactic to me. Maybe try adding in some more FX elements to help with the transition? I also feel like you should incorporate that beautiful chord progression at 1:00 much more often. The majority of this track you're using just two chords. This is making it sound much to repetitive for me. If you include a chord progression that lasts 8 bars before looping then I think it would give the track more variation.

Ahhhh thank you so much I've been trying to get my chord progressions to sound better lately. The transition at 0:45 isn't supposed to be climactic, the climax is at 1:00 :P The song only had two chords initially so that's why it's that way, it was definitely a concern so I made the chord progression you hear at 1:00. I'll try to be more varied on future projects, and control my clipping more. Thanks again!
 

10
R&A Graveyard / Re: "Finished Tracks" Section Sucks rn
« on: January 18, 2016, 05:59:04 am »
I'm going to break down what's wrong with the section, what I'm suggesting, why what I'm suggesting could be beneficial, and then maybe why other things that have been suggested aren't a better alternative, then I'm editing back into my original post.

Things wrong with the "Finished Tracks" and "WIPs" sections:

  • More people posting tracks for feedback than people posting feedback
  • Therefore, many posts with very little if any responses
  • People posting tracks for review without contributing anywhere else in the forum (post count <10)
  • Some feedback that people leave isn't exactly relevant to the needs of the person posting (e.g. getting feedback for mixing when you're really looking for advice on your sound design or composition)
  • Some feedback isn't of very good quality (e.g. "sick track! I love that snare at 0:30!"), often because other people don't know exactly what to listen for or what to leave feedback on

What I'm suggesting
  • People post feedback to at least 2 tracks before posting their own
  • People link to said feedback on their own tracks
  • On their post, people specify what they would like to receive feedback on
  • The stickies on the "Finished Tracks" and "WIPs" sections be updated with these rules.
  • No one leave feedback to those who don't follow the rules, and maybe report them to the mods so their posts get deleted

Why this could work:
  • Would greatly reduce spam
  • Would increase amount of feedback
  • Could potentially increase quality of feedback

We've already established that there are more people posting music than feedback. We've also established that some people leave crappy feedback. If there are two feedback posts for every song post, then we'd have double the amount feedback than tracks in the section. That's a good thing.

Also, if people are required to leave feedback before asking for feedback, then we'd get way less one-timers who come to the forum to post their track and then leave. They don't contribute anything, and I think it's fair they don't receive feedback.

Now, a person posting a track could just leave shitty feedback on two tracks or not all and just claim they did, but the fact that they're required to link back to this feedback in a way prevents this. I think it makes sense to think that if you're going to ask for reviews and show the reviews you've left, you'd want to be linking to the kind of reviews you'd want to be getting. Kinda like how presenting your resume for getting a good job doesn't require you showing just that you have done something, but that you did that something and you did it well. It's not something I can say for certain, but I think it's a fair assumption.

Another issue is not knowing what to leave feedback on. There are so many qualities of a track to comment on, leaving feedback might be discouraging because of this. Having the person posting a track specify what they want to receive feedback on makes it a lot easier to leave good feedback. If a person wants feedback on their sound design and says so, then you know what to look out for. This doesn't necessarily mean that you could only leave feedback on their sound design, any feedback helps. It's just a whole lot easier to leave good feedback when you know what to look for.

Some other things that have come up:

Point Systems
I maintain that point systems are a bad idea. If something is automated it can be easily abused. For example, if we need 3 points to post a track of our own and get a point for every feedback post we make on that section, then we could easily rack up as many points as we want by leaving a bunch of "sick drop bro" types of feedback, that don't really contribute anything. Like I said before, having to link back to the feedback you left may encourage better feedback.

Also, I think that if we want to encourage the idea of community and mutual helpfulness that this forum was based on, then we should rely more on the community to uphold its values rather some fancy coding, no? That's why I'm trying my best to base to this suggestion around everyone helping each other and not a cold, automated system that can be easily abused.

But I don't know a whole lot about music or its technicalities, how can I leave good feedback?
I mentioned before that you don't have to stick to what the person is asking for when leaving feedback (though it helps). I've also said that:

In the last track I posted I asked the forum to get feedback on my sound design and arrangement, as well as how the track made them feel. If you don't have whole lot of experience with music, then at the very least you're a human with emotions. Emotional feedback is probably just as important as any technical feedback. As long as you're sincere and openly show that you're trying to give quality feedback, I don't think there should be a problem.

Hopefully I've explained myself thoroughly enough. I acknowledge that this system isn't perfect, but so far it's the best I've seen. I encourage criticism, but if you're going to say that something's bad, don't just leave it at that. Provide an alternative and explain why it's better. You're not contributing by just saying "oh that wouldn't work" and leaving it at that.

Here's an example of what an ideal post would look like.

Thanks :P

11
Sound Design / Weird, Unique, Non-Standard Plugins for Sound Design
« on: January 18, 2016, 03:08:54 am »
I'm looking for stuff that specializes in something that isn't super common, or is just a standard Synth or other sound design utility (sampler, effect, etc), with a not-so-standard function that can be really useful.

An example that I've seen mentioned on the forum is PaulStretch, which can stretch a sound up to like 10,000x or some crazy number like that, while still making the sound useable by using spectral smoothing or something weird like that. There are tons of plugins that can stretch sound, but with extreme stretches the sound generally loses its integrity, and I've yet to see another that stretches it for as much as paulstretch.

Things like that.

12
R&A Graveyard / Re: "Finished Tracks" Section Sucks rn
« on: January 15, 2016, 10:55:22 pm »
Ok, give me a simpler solution.
Stop counting beans and worrying so much over who 'deserves' to get feedback. It's a court of popularity, and no amount of dictatorship will improve that.

In what sense is what I'm suggesting anything near a dictatorship? I'm suggesting we set up rules and help enforce them, as a community. You can't just keep saying "it just won't work because that kind of stuff doesn't work," when it's been shown to work very nicely in another community that's been around for a while (r/edmproduction).

edit: I did have a suggestion earlier in the thread though: http://theproducersforum.com/index.php?topic=1106.msg7644#msg7644

Uh must've missed that. It's not a bad suggestion, and it could be a nice addition if we just combined the WIP and Finished Tracks sections of the forum for just feedback and had a new section for showcasing stuff. I'd imagine the showcase would get super spammy though, and there's no real way to check how many thumbs up a post has before opening it. For posting a track in something like that I think a minimum post count would work out better than for the feedback thing.

Thank you Sleepy! Makes perfect sense. I can definitely do that.

No problem :P

13
R&A Graveyard / Re: "Finished Tracks" Section Sucks rn
« on: January 15, 2016, 10:38:17 am »
Guys, I really believe most of you are super overthinking this.

That's what I'm saying...

I meant you too :D

Ok, give me a simpler solution.

14
R&A Graveyard / Re: "Finished Tracks" Section Sucks rn
« on: January 15, 2016, 08:18:44 am »
Guys, I really believe most of you are super overthinking this.

That's what I'm saying...

With a 15 points limit, there would be like 7 tracks posted on this forum by now.... :P  That´s the approximate number of users who have earned enough.  Many don´t give points when they receive feedback. Many don´t even give thanks when they receive feedback.  I would like to have the moderators weigh in on this discussion.

Yeah I agree. It's such an easy fix too, and it'd be a huge help. Just today I've seen like 3 posts on there by people who have all made less than 5 posts.

15
Finished Tracks / Re: Cosmic Fugue - Resolution | Progressive House
« on: January 15, 2016, 02:47:14 am »
No problem! And yeah house and trance are becoming increasingly difficult to tell apart lately. It's great to see influences from both sides though.

Good luck!

Pages: [1] 2 3 4