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Inspiration/Creativity/Motivation / Re: Forcing Yourself To Produce
« on: January 28, 2016, 04:26:12 pm »
Spring semester of college just started again, so I'm busy as fuck now, and I definitely do see where you're coming from.
For example my typical Tuesday
8:30-9:50am - class
10-5pm - work
5:30-7pm - gym
8-10pm- produce
10-11:30pm - Fraternity meeting
12- 2 or 3am - produce
Monday/Wednesday I have class for about five hours, then I go to the gym, and then produce.
Now you see, I forced myself to produce those hours on Tuesday. What I found out was that I wasn't producing from passion, I was forcing myself to produce - to produce a track to work in a way that it wasn't. What do I mean by that though?
I had this stupid fucking idea and drum arrangement that I was so determined to get to work in my track.. and quite honestly it wasn't working. I played with it for fucking hours.. and I realized I was trying to force this idea and got so stubborn with that exact arrangement only to the point where it wasn't musical passion.
Maybe I was over tired, stressed because I wasn't able to convey ideas from my head to my DAW (this is something I think defines really good producers), or whatever it was.
For example my typical Tuesday
8:30-9:50am - class
10-5pm - work
5:30-7pm - gym
8-10pm- produce
10-11:30pm - Fraternity meeting
12- 2 or 3am - produce
Monday/Wednesday I have class for about five hours, then I go to the gym, and then produce.
Now you see, I forced myself to produce those hours on Tuesday. What I found out was that I wasn't producing from passion, I was forcing myself to produce - to produce a track to work in a way that it wasn't. What do I mean by that though?
I had this stupid fucking idea and drum arrangement that I was so determined to get to work in my track.. and quite honestly it wasn't working. I played with it for fucking hours.. and I realized I was trying to force this idea and got so stubborn with that exact arrangement only to the point where it wasn't musical passion.
Maybe I was over tired, stressed because I wasn't able to convey ideas from my head to my DAW (this is something I think defines really good producers), or whatever it was.