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Mixing/Mastering / Re: Would anybody like me to master their work? I have ~4 years experience.
« on: January 11, 2016, 01:40:34 pm »
where to send it where to send it
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Is there a full size version of that image? Interested to see the tracks and groupings
This is not a bad idea, but it is really not a good one either. If you look at the Pink Noise spectrum he showed. it's boosted on bass. Which is dangerous, first because it could break your ears, then second because it will break your gear. Low frequencies have more power than mid/high.
For example, if a track has too much low, you'll hear perfectly, but if it has too much high, you probably won't notice it or it will be hard.
I personally just mix mine and then throw a limiter on, so I guess I don't really "master" either. However, when I send my music to mastering, they never really make any changes to it, only difference is that they probably drive it into an analog console to bring up the volume instead of my supposedly shabby digital processing.
Yeah I remember you telling me on Skype or a stream that all you need is Pro-L and mastering is done. Really changed my approach to it all and that's what i've been doing ever since
I think a good question is: what should a full frequency spectrum look like?
I can look at the spectrum anlyzer, but how do I know what is lacking?
As I posted in the "EQUING the kick" thread - treat your room first (acoustically - bass traps for example) and it will help you make better decisions on that.
This.
I always couldn't really get the kick and the sub right and thought I was doing something wrong. It really got me frustrated!!!
a couple months later I met a guy who's into music as well and moved over to his house. He got his entire room treated (self-made under 500 euro) and I could instantly hear everything much, much better. Guess what, I had little problem getting the Kick & Sub sound good at his place, but not only that.. I could hear everything much better!
You can buy all the best stuff in the world, but for me acoustic treatment would be number one. Even cheap monitor speakers can sound good! :-)
FL Studio 12 is a great DAW. Anyone can use it. And since all DAWs do mostly the same thing, it's just learning the process by which those things are done, and Image-Line makes that very easy. The GUI is indeed very fun, and inviting. Especially if you have it set to "Entertain Me"
So many people like to brag about that fact that they have 300+ layers and 400+ hours on a song but it honestly does not matter at all. There shouldn't be limit either way. It took me a while to learn that complexity doesn't equal quality.
My two cents: Totally depends on the style of music - if you're going for vibe/atmosphere music like ambient or clubby music then lots of repetition is crucial to make those subtle changes drive the song and to make the 'drop' hit effectively. But in other genres that demand constant focus on the music, lots of repetition can lose the energy and focus of the song.