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Messages - Joseph

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16


I can't figure it out :(

a guitar  :P

Personally me, I'd rather learn the instrument but there's many libraries for guitars, a good example is Sugar Bytes Guitarist, rack it with NI Guitar Rig and you can get some pretty realistic work out of it.

Maybe in the future, I don't really have the time right now...

17
Composition/Arrangement/Theory / Re: Future/Bass/G/ house tips
« on: February 26, 2016, 09:05:41 pm »
Best thing to do is listen to a lot of music, and have reference tracks. Tips and guidelines can only get you so far

18
lol im dumb... forgot to say the guitar

19
Inspiration/Creativity/Motivation / Re: Procrastination, Anyone?
« on: February 26, 2016, 01:11:24 am »
I find it hard to procrastinate when doing something I love, the only problem is the amount of time I have...

20


I can't figure it out :(

edit: guitar lol

21
I prefer the track centered around the vocals because that's the whole point when you have vocals, like actual vocals not oneshots or whatever...

22
Left/right brain just means rational/creative type of person. It's a myth that only half your brain is lit when doing creative work, but it's not a myth in the sense that different types of people lean towards being either a more rational or creative person. A "left brained" person will approach creating music like a machine, analyzing a bunch of music, and combining your knowledge to create something. A "right brained" person will just start making music based on their feelings/emotions and how the notes sound to them.
Obviously, if you want to be a successful producer, you still need to use a lot of your "left brain" to get to where you want to be quickly and efficiently.

In the end, I think it's silly to let a personality test to decide who you are. It's a good way to get a better sense of who you are, but it's not always right. I took the meyers-briggs test and a lot of it was spot on. If you like making music, then make the music, don't let some algorithm that may or may not be right decide who you are.

23
I remember there's a place where you can buy the things you need online, and you can send them a layout of your room to get the best results.

24
Not really, i tend to forget about it shortly after i stop working on it, mainly because i listen to music 24/7.

25
Inspiration/Creativity/Motivation / Re: Your inspiration for your name
« on: February 19, 2016, 08:53:27 am »
my actual name... i'm not looking to create an alter ego, or whatever, i just want to be me and do what i do

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Inspiration/Creativity/Motivation / Re: What Makes Music Worth Your Time?
« on: February 19, 2016, 08:50:32 am »
Yup. In my post above, I was originally going to expand on that phrase I used: "if you're lucky enough to attain it [success in art or music]." A lot of it truly is luck. That's been obvious to me, watching some of my family members become successful while others struggle, despite them all being very talented and hard-working.

Luck (as well as the rest of Mat Zo's advice above) applies in any field, not just artistic ones. But the thing about artistic fields is that, like sports, they are especially brutal in terms of success because there's such severe a bottleneck about how the "end product" is "consumed."

In computer programming, for example, as long as you work hard and are good at what you do, you only need a tiny bit of luck to land a very nice job and be on a very good career path, earning a very comfortable income. Compare this to an artistic field where even if you work just as hard and are just as good at what you do, you need a hundred times better luck to achieve that same kind of success.

And then the downside of needing a lot of luck to be successful is that luck isn't ever really yours: you can wake up one day and it's gone. But hard work and talent and skill stay with you.


All that in mind just makes it that much harder to have the guts to pursue music at a career. We can agree that luck is an essential ingredient but the question is just how far can hard work and talent take you? Is it possible to survive in the industry off luck alone or hard work alone? Or are they both two necessary pieces to a puzzle that go hand in hand?

I really think this is a terrible way to think about pursuing production as a career. Thinking that you can't make a living off of it just because you're "unlucky" will only make it harder for you to get to where you want. Luck is only the accumulation of hard work and persistence. If there's a needle in a haystack, you're going to find it eventually, the only difference is how soon you find it. If you give up just because you couldn't find it in the first couple years, then there is a 0% chance you'll find it. Becoming successful in the music industry is mainly achieved by knowing the right people, there's just too much music for your music to stand out without shaking a few hands.

27
Composition/Arrangement/Theory / Re: How to avoid looping too much?
« on: February 19, 2016, 08:01:05 am »
force yourself to move on, or you're going to be stuck there forever


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Inspiration/Creativity/Motivation / Re: What Makes Music Worth Your Time?
« on: February 19, 2016, 07:58:10 am »
Producing music is a hobby, I don't expect to profit from it, but just like all other hobbies, it is possible for it to turn into a person's main source of income. I produce because I enjoy the entire process. Starting from scratch and then slowly building it up into something beautiful is what I enjoy the most. It's why I enjoy cooking, and why I'm interested in business. Everything starts from a simple idea, and eventually blossoms into something great. All of this coupled with my love for electronic music makes producing music the perfect hobby for me.

Making music is worth my time because I can create something I am proud of, as well as make the people around me happy.

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It's only natural when you listen to something 100s of times over trying to perfect it. The best thing you can do to avoid this is to work on a lot of different tracks, listen to a lot of new music, or stop working on it for a few days.

30
Finished Tracks / Flying With Dragons
« on: February 16, 2016, 07:37:54 pm »
https://soundcloud.com/josephh8/flying-with-dragons (apparently the soundcloud code thing doesn't want to work...)

So I decided to try something new. I arranged everything with piano first and then worked on the sound design and fx instead of making a melody with X sound. I also kept it really simple, I think I had like 10 different layers. I spent like 50 hours on my last song, which had 80 layers, and I feel like this track is so much better than it. I think I'll continue starting off with all piano, just seems easier to get more melodic tracks, and I don't get sidetracked by sound design.

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