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Messages - Mussar

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631
Mixing/Mastering / Re: EQ'ing a Kick
« on: January 06, 2016, 03:58:03 pm »
I use a kick synthesizer for the body and tail of my kick which gives me control over the shape and tone, so all I usually do is high pass the sample I'm using for my topkick so there's no interference with in the bass frequencies and manually tune it to be in key with the synthesized kick. I try not to do too much EQ or post-processing on my kicks in general, but that's mainly due to fear of messing up my low end.

632
Samples/Plugins/Software/Gear / Re: Cheap analog gear thread!
« on: January 06, 2016, 03:20:45 pm »
The Korg Volca Keys/Bass has to be the best buy to me for cheap gear thats super dope and fun.
They're like the perfect tools for learning hands on sound design and you can take them anywhere!


Parroting this, but with the Volca Beats - If you want that sort of raw 808-y sound and enjoy tweaking knobs, it's a great pickup.

633
Samples/Plugins/Software/Gear / Re: Drums
« on: January 06, 2016, 03:10:39 pm »
if you own a legit copy of Logic, Ableton, or FL Studio each comes with a pretty seep sample library of various drum kits. I would go through those and look for your absolute favorites, then sign up for Splice Sounds and get the 100 or 200 sample a month option (not gonna be more than $20 a month IIRC). Then start pack-diving. Instead of having to download a bunch of sample packs and remove the ones you don't like, you can now search for specific sounds you want, find the exact sample you want via audio preview, then buy it (and have it available for redownload forever).

634
Samples/Plugins/Software/Gear / Re: Is Kontakt worth the investment?
« on: January 06, 2016, 03:05:48 pm »
I'd say it's worth the investment, though I'd argue EastWest Play has a higher quality sample library (but wayyyyyyy more expensive lol). Definitely one of the best "getting serious about production" buys, depending upon your route. As far as favorite libraries, I just picked up the Una Corda piano and it has blown me away with the tonal quality. It's my default piano now (Alicia's Keys used to be my go to patch).

635
Composition/Arrangement/Theory / Re: Electronic music and Math
« on: January 06, 2016, 08:28:52 am »
Music Theory is a collection of the mathematical formulas of music. That's why it's not necessary to learn - it just provides the explanations for what already exists (and it doesn't even explain all of it!).

636
Sound Design / Re: Layering chords/ bass help!!
« on: January 06, 2016, 06:58:36 am »
Here's a good little tutorial from SeamlessR on Supersaws where he sort of goes over some of this. Then you can check out this video Flux Pavilion recently did for Point Blank, the electronic music school, where he goes over his track "Emotional" off his newest album. He sort of expands on the idea of layering, and if you try combining supersaws, clean saw waves, and other very basic waveforms playing different notes in a chord and you're almost there - now all you need is the sick chord progression.  ;)

637
Basically takes up half the space I have to live in, but it's worth it.

638
Sound Design / Re: Sound degradation techniques
« on: January 06, 2016, 06:32:48 am »
Additive synthesizers that can analyze waveforms (Harmor, Alchemy, and I think there's one more) and messing with the saw/square harmonics or messing with the harmonic positions is dangerous, but can lead to really awesome stuff.

639
Sound Design / Re: Metallic Sounds
« on: January 06, 2016, 06:23:50 am »
One of the keys to making things sound bell-y or metallic is the idea of frequencies being introduced that are outside of the normal harmonic series for the tone. SeamlessR has a How to Synth video on this subject!

640
Sound Design / Re: The Kick Designing Thread: Click, Punch, Thump!
« on: January 06, 2016, 06:19:48 am »
I pretty much use the same layering technique, and I use metrum a lot for the low end/mids/tail because you can add a slight delay within the plugin which is very useful for aligning everything and sorting out phase issues

How often do you find yourself post-processing your kicks? I'm always worried about ruining the clarity of my low end, so I try to keep that track dry but a few dB above the rest of my normal pregain levels to make sure it sits on top.

641
Sub always > No Sub.

That being said, I live in a 450 sq ft. studio in a building that has quiet hours - So I've been considering getting a SubPac. Anyone have experience with one?

642
I found that creating your own song on top of an acapella always helps because you're forced to follow the flow of the vocals. Once you get good at doing that, you can start to make your own arrangements.

I've never thought of doing something like that, great idea!

643
I find myself most comfortable writing chords on a keyboard, but melodies I can go either way (though I find myself leaning towards the piano for very glidey portamento'd notes).

All my drum loops are programmed in Maschine. Kick/Snare gets dropped in on a grid, most other stuff gets played in live and quantized if needed. I don't think I could go drawing in MIDI notes on a drum rack unless I absolutely had to.

644
Samples/Plugins/Software/Gear / The Maschine Thread: MPC? What's That?
« on: January 06, 2016, 04:42:19 am »
Someone remind me to edit this into something more complete tomorrow morning.

But I figure this would be a good spot for a general discussion thread for anyone who uses NI's Maschine software/hardware. Any other Maschine users out there? What's your gear? How do you use it?

645
Well, here's the bad news: There's no set way. Sometimes people start with a basic chord progression, sometimes they start with a bassline, sometimes they think of a melody, and sometimes they start building up a drum loop and work on top of that! It's all about what inspires them at the moment.

Here's the good news: Every single song you've ever loved is an open book waiting for you to read. Referencing tracks isn't just listening to them and dragging them into their D.A.W.s, it's about a whole new type of analytical listening. You're no longer a fan, you're a student.  I've attached a little PDF that has a good list of questions to take with you every time you listen to a track from now on. Start answering the questions as you listen to the song over and over. Do you notice any similarities between the tracks? Are there any trends that seem to emerge? Are certain sounds louder than others? What sounds did they think was the MOST important to hear (the sounds that feel like they're on top of everything else)?

The reason why the top-level producers often hesitate to talk about this kind of stuff is because no one wants to hear "It's a lot of work." But don't worry, because there's plenty of resources online to jump start you.

I'd watch this Q&A session with NGHTMRE and this SeamlessR playlist and see if it helps you any. The MOST important thing to remember is that when you're first starting out it is quantity, not necessarily quality, that you're looking for. The only way to truly know what sounds good is to make a lot of stuff that sounds bad, after all. Every time you force yourself to make a song, you've learned something new so that the next time, that part isn't so hard.

Don't give up!

EDIT: Attaching a picture of the PDF so people can see it without having to download

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