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Messages - Pzychosis

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121
Sound Design / Re: CHALLENGE #1
« on: January 13, 2016, 04:43:06 pm »
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So the person who gets this first wins? It's not really a challenge for other people if you give the answer right after the first one made it :/
Good point, I didn't think about that, I'll have to wait longer next time. Thanks for the input! :)

122
Inspiration/Creativity/Motivation / Re: Pointlessness and music
« on: January 13, 2016, 03:50:25 pm »
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Anyway, do you have an actual professional background in theoretical physics? It wasn't clear from your comment.
I do not technically have a professional degree or anything, so for obvious reasons I can't really say I am a theoretical physicist. I'm only 18, so haven't really been through college, but after I go to Digipen to study art and more specifically video game art, I plan on somewhat later finding a college to study theoretical physics, but I know I can and do have a natural talent for understanding it. I've read and studied papers and courses since I was 11-12 because of my huge interest, mostly including papers by Michio Kaku, Brian Wetch, Ashoke Sen, Peter Higgs, Max Planck, and a couple more whose names I forget. (terribly bad with names)
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I think the post-apocalyptic bunker is a good thought experiment, a good way to think about the value of what we're doing, rather than just the quality of it. We could even derive the terms "intrabunker activities" and "extrabunker activities" to delineate the things we do that we think are important and the things we do just because we enjoy them and they don't hurt anyone.
I kind of got the idea from a movie "After the Dark." Whole idea of the movie is the thought experiment you just said. The movie does kind of give a comforting reason to keep a musician, but efficiency was not the purpose then. Good watch.

123
Sound Design / Re: CHALLENGE #1
« on: January 13, 2016, 11:35:22 am »
Sounds good to me. Now I have to go work on the second challenge now! :)

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Sound Design / Re: CHALLENGE #1
« on: January 13, 2016, 04:45:47 am »
Honestly Mussar, I'd consider that good enough to count as a win. lol I personally just took saw wave, did an extremely small detune, put a formant filter on it and automated how much of the filter was used using my pitch wheel.

125
Inspiration/Creativity/Motivation / Re: Why do you do it?
« on: January 13, 2016, 03:55:26 am »
Usually to tell a story, I'm a storyteller, always have been, always will be.

126
Inspiration/Creativity/Motivation / Re: Pointlessness and music
« on: January 13, 2016, 03:43:46 am »
My job doesn't quite conflict with my music like yours does, and I have a different view of political music (There are a couple acts I think that do a good job at getting there point across.) But a lot of the time I do question the point of even creating music, especially last year before I released my Odd/yssey album. Because until I worked on that, I honestly kind of got lost and forgotten why I even started. So there were plenty of times that went through my mind, that I could be helping the world, using strong understanding of theoretical physics to better humankind, or help people in research, or just learn ways to make lives better, but for some reason, I was much more pulled towards musical composition. And once I started making this album, I remembered why I was so pulled. It was because I'm a storyteller. My goal was never to become some huge DJ, but to tell a story through my music, and that's exactly what I did when I made Odd/yssey. And ever since then, I feel so much better making my music, because I'm telling my stories, just like back when I used to write. My music became what I wanted to be for me. And I know even in a post-apocalyptic situation, if they were to have to decide to certain people to help survive, I wouldn't get thrown in that bunker because a musician can't help grow food, or make medicine. So in that sense I still feel the empty push of humanities needs against what I want, but I still do it, because I enjoy it and it doesn't have a negative effect on me or anyone else....Aaaand I'm rambling. I'll just end this here. :P

127
Sound Design / Re: CHALLENGE #1
« on: January 13, 2016, 03:32:10 am »
it is made doing a process similar to a "wah" filter.

128
I personally love the idea a lot, get what you want and that's it, why waste for the others. I see one major problem with the system. Before, with a normal sample pack, you could have a preview of a limited amount of samples, which obviously can be frustrating to an extent not knowing what you're getting, which is why Splice Sounds are awesome, but the problem with being able to see ALL the samples directly is somebody can just straight up record the sample by playing online and recording it. Granted, this would have a small change in quality, so a semi-professional or professional couldn't stand to do it, but it could be easily done by the average amateur. And I know people pirate current sample packs, but this makes it even easier, because before at least one person had to buy the product to give it to others. Now literally one could pirate rather than relying on another. That's the main flaw I see in the system.

129
Finished Tracks / Re: Hazard Nova - The Journalist [rock, not EDM]
« on: January 12, 2016, 09:27:06 pm »
Made really well, the only thing bothering me is the mixing of the vocals, they just don't really sound like they're put in with the song, but over top the music. Obviously the vocalist has to be more present then the rest in rock a lot of the time, but the way they were mixed in just stand off from it rather than go in with it.

130
Finished Tracks / Re: Odd/yssey (Album Feedback)
« on: January 12, 2016, 09:24:28 pm »
Guess that'd be nobody then? :P lol

131
You Might Like... / Re: Dear producers (not a track but an advice)
« on: January 12, 2016, 04:11:53 pm »
Yeeah, out of all the mistakes I make, I'm not very good at networking is the worst. Harsh business man, bad salesman. I would love to see that Networking Advice Subforum!

132
You Might Like... / Blanco's Salsa Verde Set
« on: January 12, 2016, 04:04:23 pm »
Savant's other music alter ego,put up the Blanco DJ set, so if you want to listen to music that's less about the mind and more about getting your body moving (nothing wrong with that), lots of bouncy dance songs in here!

133
I do a lot of melodies that sound space and go across the place, because my most notable melodies are all done live, because I taught myself apparently similar how to people are taught jazz/blues improvisation, I tend to go towards just playing live expressive melodies, which actually was most of my last album. lol

134
Sound Design / CHALLENGE #1
« on: January 12, 2016, 02:42:13 am »
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Next challenge is here -> http://bit.ly/1REs6hl
I decided I want to challenge the people of this forum! It's just a playful challenge to push producers (THAT'S YOU GUYS) to learn or be inspired by the sounds. So what I'm going to do for this is make a sound, and y'all need to try and recreate it. I want to start with something awfully simple. First one is I created a lead inspired by a lot of soloist keyboards I've heard in the past and more recently Haywyre. hell, definitely be cool if I learned new ways of doing something from all of you!  https://clyp.it/4tnsyfu3

(If this is successful, I'll do more intricate ones! Also, doesn't have to be exactly the same, just close.)

135
Sound Design / Re: foley/field recordings
« on: January 12, 2016, 01:29:20 am »
I do a mix of my own recordings and samples I've found across. My favorite from a sample pack are the stuff that came with Virtual Riot's sample pack. So worth it. I usually use Foley for mostly just Glitch-Hop honestly, probably should use it more in other tracks for some rhythmical variety, but I don't. :P

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