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Messages - NM64

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1
WIPs / Re: Trap WIP
« on: May 21, 2017, 09:13:42 pm »
Good shit, love the texture of everything, and all of your panning is really fucking cool. Would love if the chord progression evolved a bit more from the two chords.

2
This shit is really interesting, love the whole concept. My only comment is that I wish the drums hit a bit harder. Keep it up!

3
WIPs / New trap/electronic song, would love some feedback
« on: May 21, 2017, 09:08:13 pm »
I've been working on an ep, and I was going to use this as part of the intro. There's going to be a whole section of abstract sound design-y stuff before this, though I haven't started on that yet.

https://soundcloud.com/nmanif/intro/s-hkUis

Let me know what you think!
Thanks :)

4
WIPs / Theme, an Electronic/Hiphop thing I'm working on.
« on: February 12, 2017, 09:40:29 am »
https://soundcloud.com/nmanif/theme-song-take-2/s-x0SIK

Very much still a WIP...gonna smooth out the transitions a whole bunch and the mix needs some work. This is mostly just a proof of concept I finished in a couple hours, just need to have some more ears to take a listen before I go into the deep end with this one. Let me know what you guys think!

Thanks :)

5
Wow thanks everyone for the feedback! I took a look at most people's work but if I missed someone shoot me a message, happy to help out in whatever way I can.

6
WIPs / Re: Starfox, an electro song im making
« on: February 12, 2017, 09:35:11 am »
Man that bass at the drop is CRAZY.

Couple of things:
-you're kinda at max volume RIGHT from the getgo. Make the build...well...build.
-The chord progression is a tad confusing, though that's a matter of preference.
-the drums in the drop need some work. They hit hard but I really want the snare to be wider, and you could add a clap in there to layer over top of it (have it play just barely before the snare to give it a nice "flam" like sound)

KEEP GOING WITH THIS IDEA.

7
WIPs / Re: Work in progress! Feedback please.
« on: February 12, 2017, 09:29:26 am »
Some cool ideas here man.

The synth that starts at 0:18 feels like it could have some more voices in the mid/low range. You have some harmonies but I'm missing something lower that I think will add some more depth to your track. Apart from that I think the chord progression should change up every so often to make sure it doesn't get repetitive by the end. It doesn't need to be a huge change...some times just one note in the chord will do the trick. Last thing is that I think you need some more high end in your kick, it's hard to hear on low fidelity speakers.

8
WIPs / Re: My first future bass track
« on: February 12, 2017, 09:23:38 am »
Well considering you're new to this I'd say you're doing a good job. This might sound annoying, but honestly the key here is practice. Keep listening to stuff similar to what you want your music to sound like. Focus in on one or two elements from a track you really like and try to recreate those. Keep producing, whenever you can....that's the only way to improve.

Right now a lot of your sounds are pretty dry, so I'd focus on your abilities in the realm of synthesis. Sometimes it's an easy add distortion and poof it sounds a million times better, but getting to know a couple of synths is never a bad idea.
If you want some general knowledge on that kind of stuff Seamless has a great set of tutorials called "How to Bass"
Here's his youtube channel: https://www.youtube.com/user/SeamlessR

As far as the break and intro, yea honestly listening to the music is a good place to start, but a lot of the time the intro and break are re-instrumented versions of the drop themselves...or at least it can be. I usually start by getting a chord progression on the piano, and bring parts of that to different instruments.

The drop will hit harder if you aren't playing at the same volume the entire time. I know for a fact that a lot of the big house/trance producers will even play most of the track down a dB or two until the drop hits, at which point they bring the volume back up to 100% so it hits even harder. Another way to make it hit harder would be to have a bit of a break before hand. As an extreme example, if you were to go silent for a bar beforehand, and have a drum fill right before the drop hits, I think you'd find it will be that much more impactful....sometimes making things hit "hard" is more about the difference between the quiet and loud parts in the song.

Hope this all made sense, keep at it!

9
WIPs / Re: Motorcycle - As The Rush Comes (Flowstate Remix)
« on: February 12, 2017, 09:03:16 am »
Really good stuff man! The whole thing flows really nicely, and everything is mixed well. My only comment would be that the Bass that comes in at 0:37 feels a bit dry...perhaps some messing around with a chorus and some distortion would help a bit.  Good work!

10
WIPs / Re: NEED FEEDBACK ON MASTER
« on: February 12, 2017, 08:58:06 am »
Dude. This is the kind of shit I wish I could make. So much creativity in this and you have the production chops to back it up. Nothing to say, stellar work.

11
WIPs / Re: iZotope 5 **Help Needed**
« on: February 12, 2017, 08:54:19 am »
I agree with Jaidyn, the iZotope Ozone suite should just be used at the end of everything. Pretty much get your song sounding as good as you possibly can while you're producing it, but leave yourself some headroom (at least 3dB I would say). The 3dB of extra space will allow you to add saturation/subtle distortion and boost whatever you need to. At that point bring it into iZotope and try playing around with some of the presets to start. With this track in mind it does feel like the drums need to be hitting harder, so that's something you'll have to fix in the mix before you bring it into iZotope. That said though I like the composition of the track, so keep at it!

As for mixing, if you're ever feeling lost with a mix...try the pink noise mixing technique!
Pretty much the idea is you play pink noise in your project and one other element from your track and adjust the level of the other element until you just barely hear it over the noise. Sounds crazy I know, but it actually can save tons of time for levelling. The idea here is it gets you close, but of course it won't be perfect immediately.

Read more here: http://www.soundonsound.com/techniques/mixing-pink-noise-reference

12
Thanks man! The reverby distorty thing started in Harmor with a simple saw based pad and a chorus effect. Then I added about 10 different layers of distortion, and recorded out a sample of c5 by itself...took that sample and brought it into kontakt, added more distortion and chorus, and shaped the envelope into a stab of sorts, and then added reverb. Way too complicated to get the final effect imo, but it worked xD.

Apart from that I totally agree, the drums need some love. I had originally pitched the snare down a bit to give it a bit more beef, but yea it took too much out of the high end. Thanks for the feedback, thinking about releasing an EP  later this year with this as a single on it...so it will definitely be completed. :)

13
WIPs / Re: begginer track
« on: January 12, 2017, 07:06:33 pm »
Honestly if this is your first track you're doing a lot better than most. Most people wouldn't have bothered to look for different samples than the default ones included with whatever DAW you're using (usually FL Sudio's samples that load up by default).

If you have a specific sound in mind for what you're going for, keep listening to music similar to that and try and replicate it. As of right now the drums and the synths aren't really working too well together, mostly because you've chosen an odd drum pattern. I think it would work if you simplified the drums a bit.

Again good work, awesome start to producing.

14
WIPs / Re: Feedback on vibey prog house track!
« on: January 12, 2017, 06:56:34 pm »
I mean it sounds pretty complete, though I think you should go back though and do a couple passes of mixing, and make sure the composition is finished at the end. A couple of things here and there stood out of the mix but nothing too glaring. Keep at it! You're almost there.

15
Good stuff, in terms of the composition this is really well thought out.

Careful at the start with that reversed stuff, sounds like there's some clicking, make sure you put a fade (even if it's extremely short) to avoid the noise.

At 3:18 the arpeggiated synth that comes in takes over a bit too much, I'd bring that down just to leave space for everything else. I'm also not a huge fan of where the snare is sitting, I feel like it should sound a bit more powerful. (Though that could just be a matter of personal taste)

Otherwise at both drops it might be nice having something in the mid range to harmonize with the bass? Not entirely necessary though.

Good work! Looking forward to the final product.

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