Author Topic: Steps to achieve loudness  (Read 27676 times)

ShawOfficial

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Steps to achieve loudness
« on: March 30, 2016, 04:19:35 am »
So I have been producing for 2 years and I wanna know how I can make my tracks loud.
For a bit,I was using AOM limiter and pushing a lot on it,but there was a sort of noise produced in the kick,as if the kick's release time was increased.The noise sounds a bit like the lower peaks of the kick that getting really nasty after the limiting.
How can I go past this and How do you make your tracks Loud?
Please explain briefly.
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Marrow Machines

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Re: Steps to achieve loudness
« Reply #1 on: March 30, 2016, 06:08:09 am »
Work on getting an awesome mix first.

Outside of that, i'd use some compression in the RMS mode (or rms compressor) and then gently raise the output to where the peaks are activating the limiter.

You won't get it super loud, but you can get it loud enough.

I also tried the threshold settings and can get it to a commercial level, but boy is it ridiculously loud. so i just settle for the RMS compression and getting a nice output level to where my ears don't bleed.

Edit: https://www.youtube.com/watch?v=9J7ABfkfKC4&list=PLS3x0tPrF9KrD8xOb2HhrRPB-5XevhYDO&index=1

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FarleyCZ

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Re: Steps to achieve loudness
« Reply #2 on: March 30, 2016, 08:25:46 am »
Yeah. It's all in the mix. Less low mids, more high mids. Ears are most sensitive around 5k. If you want LOUD AS F**CK mix (though I think you shouldn't want it), you need really clean but not that loud bass and rich high-mids.
« Last Edit: March 30, 2016, 11:12:36 am by FarleyCZ »
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...but don't overdo it, because that's called being a d***k.

oliverseuk

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Re: Steps to achieve loudness
« Reply #3 on: March 30, 2016, 10:41:57 am »
Best way to get loudness is through saturation in small amounts.

Pretty much every sound in my tracks have a saturator with soft clipping on which is acting as a limiter. I group all of my tracks into synths, basses, sub, drums etc. As well as saturating each track individually, I'll have one on the group channel too and feed that into a saturator a few db, just to squash things down a little. (I'll usually do this step last and fine tune it when I'm doing my final mixdown. I end up turning things up in the group that I feel aren't loud enough and they're being fed into the saturator too hard).

I'll also get my kick and snare sitting at 0db using saturation. I tried this for the first time with my last few tracks and it made mastering really easy for me. I'd make sure that the saturator was trimming a few db off my kick and snare without affecting the sound.

The more 'sausaged' your mix is before you it reaches your mastering chain, the more loudness you can get from it. You have to be really careful with saturation cause it's easy for your mix to sound completely flat and squashed but when it's used in small amounts, it's really helpful for getting loudness.

vinceasot

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Re: Steps to achieve loudness
« Reply #4 on: March 30, 2016, 12:37:01 pm »
sausage fattener :)


Hymoki

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Re: Steps to achieve loudness
« Reply #5 on: March 31, 2016, 05:04:15 am »
sausage fattener :)

Which is essentially peak limiting, compression with makeup gain, and a little bit of saturation  ;)

manducator

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Re: Steps to achieve loudness
« Reply #6 on: March 31, 2016, 10:29:56 am »

PlainSimple

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Re: Steps to achieve loudness
« Reply #7 on: April 04, 2016, 03:28:47 pm »
like everyone else said you need a good mix first so when you limit you wont get a lot of distorten.
download span analyzer so you could see what RMS levels you got , then put a limiter , if you use ableton dont use the native one it distroys the transiets .
i preffer L2 By fabfilter
latest antidote sample pack by whompz

ZAU

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Re: Steps to achieve loudness
« Reply #8 on: April 05, 2016, 12:08:00 am »
i preffer L2 By fabfilter

Waves makes the L2.
Fabfilter makes the Pro-L.

So which one did you mean?

Ferio

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Re: Steps to achieve loudness
« Reply #9 on: April 05, 2016, 02:01:19 pm »
i preffer L2 By fabfilter

Waves makes the L2.
Fabfilter makes the Pro-L.

So which one did you mean?

He means invisible limiter by AOM. ;-)

P1X3L8

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Re: Steps to achieve loudness
« Reply #10 on: April 06, 2016, 05:19:48 am »
If loudness is what you're going for you have to mix your track with the intention of making it loud. What I tend to do when mastering for loudness is having something like the Ozone EQ to monitor what my RMS level and Peak levels are doing. Then it's your standard EQ and compression but I also clip certain elements that have a lot of transients, like drums, and bring down the peak level. I also tend to sidechain compress stuff aggressively or use something like LFO tool/volume automation to drop it to inf. Then when mastering I do my standard EQ, Mid/Side, Stereo Width but I also soft clip the track using Logics bitcrusher, Kazrog makes KClip which will do the same thing for both PC and Mac. I monitor my Peak/RMS and bring them as close as I can and bring the level back up with the AOM Invisible Limiter or whatever limiter you prefer. Many will tell you that clipping is bad and you should avoid it, and if you don't understand what you're doing then yes you should avoid it. But nowadays when mixing in the box clipping can be a very helpful tool. Hell even highly respected audio engineers will clip certain elements.

FarleyCZ

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Re: Steps to achieve loudness
« Reply #11 on: April 06, 2016, 10:46:45 am »
No, really. People totally underestimate fletcher-munson curves.

Here's a trick: Pick bunch of reference tracks (so in your case your favorite LOUD AF tracks), lay them down in your DAW, shift them so the loudest parts play at the same time and then solo one after another to check the difference. ...but! Instead of looking only at volume or RMS measurement, fire up spectrum analyser. ...then compare those tracks with your music. I bet you'll see huge portion of high-midrange information that's probably missing in your tracks (as you made the BASS so loud).

It's really common mistake. I fight it too to some extend. At certain point you just realize how harsh those loud tracks sound anyway, so you stop trying, lol. :D Skrillexe's Bangarang for example. So much highs. Such a cool track otherwise...

Simply said: I'ts all about balance.
"Earth is round right? Look at it from right angle and you'll be always on top of the world."
...but don't overdo it, because that's called being a d***k.

Scribit

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Re: Steps to achieve loudness
« Reply #12 on: April 06, 2016, 12:20:42 pm »
No, really. People totally underestimate fletcher-munson curves.

Here's a trick: Pick bunch of reference tracks (so in your case your favorite LOUD AF tracks), lay them down in your DAW, shift them so the loudest parts play at the same time and then solo one after another to check the difference. ...but! Instead of looking only at volume or RMS measurement, fire up spectrum analyser. ...then compare those tracks with your music. I bet you'll see huge portion of high-midrange information that's probably missing in your tracks (as you made the BASS so loud).

It's really common mistake. I fight it too to some extend. At certain point you just realize how harsh those loud tracks sound anyway, so you stop trying, lol. :D Skrillexe's Bangarang for example. So much highs. Such a cool track otherwise...

Simply said: I'ts all about balance.

Yo cheers for this advice, I'd never think of doing this.
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PlainSimple

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Re: Steps to achieve loudness
« Reply #13 on: April 21, 2016, 10:22:16 pm »
i preffer L2 By fabfilter

Waves makes the L2.
Fabfilter makes the Pro-L.

So which one did you mean?

haha lol you right, i meant Pro-L by fap filter
latest antidote sample pack by whompz

bst148

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Re: Steps to achieve loudness
« Reply #14 on: April 21, 2016, 11:19:26 pm »
Put Fabfilter - PRO L on master and boost it for about 30 db .