Author Topic: Placing sounds back in the mix  (Read 16649 times)

Mohanad

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Placing sounds back in the mix
« on: March 14, 2016, 11:32:18 pm »
I don't know if there is a certain technique to do that, but how can i place some backing sounds "Like arps for example" back in the mix so they don't clash with the main melody?

hennyhuisman

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Re: Placing sounds back in the mix
« Reply #1 on: March 14, 2016, 11:53:52 pm »
Use reverb and cut off high end works for me :) Creates a "far away" effect in the mix.

Mohanad

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Re: Placing sounds back in the mix
« Reply #2 on: March 14, 2016, 11:57:56 pm »
Use reverb and cut off high end works for me :) Creates a "far away" effect in the mix.
Cut the high end of the reverb or the sound itself?

hennyhuisman

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Re: Placing sounds back in the mix
« Reply #3 on: March 15, 2016, 12:02:02 am »
Besides lowering the volume. Cut the high end of the sound in combination with putting reverb over the ARP or whatever sound you want to place in the back of your mix.

Mohanad

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Re: Placing sounds back in the mix
« Reply #4 on: March 15, 2016, 12:25:06 am »
Besides lowering the volume. Cut the high end of the sound in combination with putting reverb over the ARP or whatever sound you want to place in the back of your mix.
Thanks for helping, appreciated!

vinceasot

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Re: Placing sounds back in the mix
« Reply #5 on: March 15, 2016, 02:48:37 am »
use the filters and eq automation or something lol

Marrow Machines

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Re: Placing sounds back in the mix
« Reply #6 on: March 15, 2016, 06:11:44 am »
Look into pre and post settings on your busses....

every one suggested how to shape the reverb and not give it more of a depth perspective....

pre and post settings on your busses will do that for you.

ie, giving you a better control over the amount of wet, the input, and the balance between those two signals in the mix environment.
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ShawOfficial

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Re: Placing sounds back in the mix
« Reply #7 on: March 15, 2016, 08:49:19 am »
If I were to explain in terms of Reverb and Delay,I would say that you imagine a room.And the more wet you make a sound in terms of Reverb and Delay,the more reflections will that sound have in that room.
You might want to consider Reverbs and Delays as a last resort though,because these effects can effect their space in the mix.
Using Compression and adjusting Fader levels can give you a Deeper Mix.
I think it's mentioned above that you should cut high frequencies to make it deep.The explanation for that being that lower frequencies have more energy,and hence travel longer distances as compared to higher frequencies.In simple words,cutting high frequencies can provide the sound more energy for it to be audible at deeper levels of the Mix.
Hope this helps.
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Marrow Machines

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Re: Placing sounds back in the mix
« Reply #8 on: March 15, 2016, 01:51:56 pm »
If I were to explain in terms of Reverb and Delay,I would say that you imagine a room.And the more wet you make a sound in terms of Reverb and Delay,the more reflections will that sound have in that room.
You might want to consider Reverbs and Delays as a last resort though,because these effects can effect their space in the mix.
Using Compression and adjusting Fader levels can give you a Deeper Mix.
I think it's mentioned above that you should cut high frequencies to make it deep.The explanation for that being that lower frequencies have more energy,and hence travel longer distances as compared to higher frequencies.In simple words,cutting high frequencies can provide the sound more energy for it to be audible at deeper levels of the Mix.
Hope this helps.
This is very true, and I often use this when utilizing the pre and post setting on my bus sends.
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Mohanad

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Re: Placing sounds back in the mix
« Reply #9 on: March 15, 2016, 05:06:34 pm »
Look into pre and post settings on your busses....

every one suggested how to shape the reverb and not give it more of a depth perspective....

pre and post settings on your busses will do that for you.

ie, giving you a better control over the amount of wet, the input, and the balance between those two signals in the mix environment.
I'm not very sure what you mean with Pre & Post settings, can you explain more?

Marrow Machines

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Re: Placing sounds back in the mix
« Reply #10 on: March 15, 2016, 10:53:07 pm »
Look into pre and post settings on your busses....

every one suggested how to shape the reverb and not give it more of a depth perspective....

pre and post settings on your busses will do that for you.

ie, giving you a better control over the amount of wet, the input, and the balance between those two signals in the mix environment.
I'm not very sure what you mean with Pre & Post settings, can you explain more?
http://www.dummies.com/how-to/content/monitoring-pre-and-post-sound-signal-levels.html

http://www.loopmasters.com/articles/2984-Understanding-Pre-and-Post-Fader-

google is friend.
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Arktopolis

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Re: Placing sounds back in the mix
« Reply #11 on: March 16, 2016, 07:56:02 am »
There's a nice list in the end of this article: http://www.soundonsound.com/sos/1994_articles/nov94/3dmixing.html

Most things have been mentioned here already, but one interesting point was that you should use a narrow reverb instead of a wide one. Which makes sense, because if the sound source is really far, all the sound waves come from the same direction.

Marrow Machines

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Re: Placing sounds back in the mix
« Reply #12 on: March 18, 2016, 04:37:39 am »
There's a nice list in the end of this article: http://www.soundonsound.com/sos/1994_articles/nov94/3dmixing.html

Most things have been mentioned here already, but one interesting point was that you should use a narrow reverb instead of a wide one. Which makes sense, because if the sound source is really far, all the sound waves come from the same direction.

Just like how you control the dry signal's stereo width, controlling the reverb's width is also important.

I tend to keep my reverbs wide open, and my instruments fairly reserved in terms of width. I found that mono works better for me.

But like any thing, if you're using busses, you have to treat them like it's a layer in the song because it occupies space.

A well thought out signal chain on an instrument, with a well thought out input to one particular (or all your busses) makes a difference in clarity.

You have to learn how to control the power at your finger tips.
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Arktopolis

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Re: Placing sounds back in the mix
« Reply #13 on: March 18, 2016, 06:47:32 am »
^ I should have elaborated a bit, the suggestion of narrow reverbs was purely for simulating distant sounds. If you have a wide reverb, it sounds like you're in the same room with the sound source. If the reverb is narrow, it sounds (or has the potential to sound) like it's somewhere much farther away. I haven't experimented a lot with this, but seems like it's another good parameter to know for controlling the illusion of space, besides using volume and LPF.

Marrow Machines

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Re: Placing sounds back in the mix
« Reply #14 on: March 18, 2016, 08:41:58 pm »
^ I should have elaborated a bit, the suggestion of narrow reverbs was purely for simulating distant sounds. If you have a wide reverb, it sounds like you're in the same room with the sound source. If the reverb is narrow, it sounds (or has the potential to sound) like it's somewhere much farther away. I haven't experimented a lot with this, but seems like it's another good parameter to know for controlling the illusion of space, besides using volume and LPF.

thanks for that, i didn't know that a narrow reverb gave distance.

It makes sense when ever i think about it though.
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