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Messages - Miles Dominic

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1
Finished Tracks / Miles Dominic Ft. Pipo Fernandez - Some Day
« on: March 27, 2017, 11:18:47 am »

2
Sound Design / Re: Tutorials
« on: October 04, 2016, 07:16:40 am »
That is correct haha.

3
Sound Design / Tutorials
« on: October 03, 2016, 07:21:53 pm »
Hey guys,
Im thinking about reviving my tutorial channel ( https://www.youtube.com/channel/UCW2FHtlK9GWZFOOk7fezThQ/videos )
are there any of you who are interested in me explaining particular techniques or sound design? u can ask me anything from my tracks too.

https://soundcloud.com/milesdominic
https://soundcloud.com/MilesDominicRemakes

Miles

4
Just use the same presets they use.

5
Sound Design / Re: Chord Vocings/super saw sound design
« on: August 25, 2016, 07:30:16 am »
Hi, been trying to make supersaws for melodic dubstep like culture code seven lions etc. When I make supersaws they always seem to either be to low and muddy/lack clarity or to high/thin/harsh. Even with layering multiple supersaws/synth layers still seem to have the wrong problem and I feel like it could be chord voicings. Can some please give some advice tips on chords for supersaws and how they process them, thanks :)

Making melodic dubstep supersaws that sound good is about being able to hear what needs to be added/taken away and doing that. If your supersaws are muddy then how about removing the 200hz with an EQ or lowering the layer that takes up those frequencies? If they're too thin then why don't you try added one more layer that specifically takes up the 60hz -100hz range?

Don't just stack a bunch of random layers. Each layer must have a purpose to fill out the frequency spectrum.

When it comes to chord voicing try to avoid small intervallic distances between the bass note and the middle voices. Having the two at least a fifth a way from each other well help keep the chords from getting blurry in lower registers.

You definitely don't want your supersaws going down to 60 hz. Most of these large saw stacks are lowcut anywhere between 150-350 hz. Then a mid-bass is used to layered the low mids and a sub for the lows 40-120/150'ish. Sounds much cleaner, more powerfull and you have less phasing in the low end than if you were to use a supersaw for the lowend.

6
Mixing/Mastering / Re: Where do YOUR drums sit on the stereo field?
« on: August 25, 2016, 07:25:12 am »
My kick is normally 100% mono. The snare will be mono under like 500-1000 hz and depending on the track I may stereo delay my clap  or stereo image it

7
Inspiration/Creativity/Motivation / Re: Ears aren't helping!!!
« on: August 15, 2016, 07:02:02 am »
Wat the hell dude. Why are you asking medical advice on a producers forum? Smh.

8
A poppy future bass tuneee.

9
I can't be bothered to update. My workflow in Logic Pro 9 is fine, so why would i have to switch haha. If it ain't broken, no need to fix it. init.

10
tbh i have no idea what your talking about haha. i used the same midi as the original drop midi and i dunno what stuttering you mean hah.

11
Yo m8s

I made a fun festival bootleg for Axwell ^ Ingrosso's Thinking About You. I uploaded a cut off the drop to SC but the whole song is available when u donwload it :)

https://soundcloud.com/milesdominicremakes/axwell-ingrosso-thinking-about-you-miles-dominic-festival-bootleg-dropcut

Hope you enjoy

12
Finished Tracks / Re: Future bass original
« on: June 01, 2016, 07:16:56 am »
haha thanks so much m8s :)

13
Finished Tracks / Future bass original
« on: May 31, 2016, 07:29:05 am »
Hey m8s,

Here is my new future bass release. I finished it a few months ago but only got around to releasing it today. I hope you like it :)

https://soundcloud.com/milesdominic/miles-dominc-lights-fading-final

14
It took me about 2.5 years to get into that 'amateur, but good sounding' zone. After a bit under 3 years of producing it was starting to sound next to professional. But I'd say it took me a bit more than 3 years to get to a professional sounding level, where i could actually listen to my own music without cringing.

15
Mixing/Mastering / Re: Steps to achieve loudness
« on: May 13, 2016, 07:28:58 am »
Whats up with all this overcomplicating things? For my tracks I just make sure all the levels are mixed properly. If some instruments, samples or synths have peaks I see if they're too large. If they are, I apply compression or some bitcrush to tame the peaks, but other than that, achieving loudness is just getting your levels right. If you have that right you can turn up the limiter get professional loudness.

parallel compression is life homie.

parallel your track, and it's daaaaaaaaaaaaank. Especially with that tape distortion.

Why would u parallel compress ur master. Wtf.. I think u're seriously making things complicated for no reason. There's no reason to do that if you fix the dynamics in the mix imo.

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