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Topics - rusty1

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Sound Design / How to make weird Trap Synths (PLEASE HELP!)
« on: March 23, 2017, 05:00:22 am »
Lately I've been super struggling with my productions. I cant get any Ideas down and everything I make I seem to not like it. So I started thinking about what I really want to produce and I've decided I really want to produce Trap music. I dont want to produce hybrid trap. I really like Baauer and Rl Grimes trap music. I think its a little more hip hop orientated and not so dubstep-ish. I like dubstep but I want to make music that I can like show my mum. I dont want to make filthy dirty music. I listen to that but its not what I'm going for.

So I've been going back and listening to all my favourite Rl and Baauer tracks (I listened to these guys before I started producing and I think they are probably a big influence on me and what might have got me into production). I don't want to rip them off but I do want to produce like them if that makes sense.

So my question/ problem is: How do I make weird trap lead synths? I don't want to make FM growl basses. I dont want to make those boring generic trap leads. I want to make cool horns and some crazy sounding cool basses that dont have that vocally growl style to it.

Ok so I know what I want to make but I just don't know how to make them because I cant really pin point what the hell they are. I mean if you want to make dubstep just learn about FM and how to use Flanger effects and flange filters to form a growl.

Obviously Rl uses a lot of horns which is cool but what about other crazy synths? How is it done? A lot of the time I try to make a track in this kinda of style (or any other style) It just sounds like a boring synth with drums and an 808 below. It doesn't sound like a song.

Below I have linked some of the tracks that I'm talking about:
https://www.youtube.com/watch?v=9uhb83oo9_I&list=PLq5MBc6t6kbQCWFHYlldpSz2FsCywFE9L&index=10
https://www.youtube.com/watch?v=tMbi65XibvE
https://www.youtube.com/watch?v=xHWxMVatWwE
https://www.youtube.com/watch?v=LgiyMpKBl28
https://www.youtube.com/watch?v=1612_Y7N9x4
https://www.youtube.com/watch?v=cuyKeH8rYOg
https://www.youtube.com/watch?v=Kz1CqHw35Bs

Most of these tracks above have like 3 things in the drop: The Synth lead, Drums and an 808 sub or some kind of sub right?
How come when I do this it sounds horribly boring???

How do they achieve this? Is it synth movement? Is it the melody? Is it the actual synth itself?

PS I use serum, I know sound design, yes I have RTFM, I have also learnt Massive, I know FM and how to use it and I know all about filters and I still suck at sound design lmao

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Sound Design / Making interesting lead sounds
« on: November 14, 2016, 11:04:03 am »
I'm trying to improve my music and I've been listening to my music trying to figure out what ti improve. I've always struggled with making the drop or chorus of a song. I produce like trap electronic music, basically just electronic music at like 70-80 BPM.

To me an electronic drop consists of a sub bass, Drums and a lead synth (or synths). I guess my drums and sub bass are ok, they are not perfect but only practise will improve that. I understand how to get better at drum programming. But that lead synth. I can't wrap my head around how to make a good interesting lead synth.

I don't struggle with the other synths. Usually in the rest of the song I have multiple synths together like a might have a pluck then add some pads to give it some volume and fullness. Then I might add a melody in with a different kind of synth. I can do this well and I'm happy with the way it sounds as well.

I know you can layer a lead synth. So just layering synths like I do with the rest of the song won't work because then it wouldn't sound like a drop it would just sound like the rest of the song with a dancy drum beat and sub bass.

I enjoy sound design when its not frustrating like it is with lead synths. I have taken my time to learn what every single button and knob does in Serum. I have actually practised a lot of sound design. I know how to use both NI Massive and Serum to make sounds. But the one kind of sound I just can't make is lead synths.

I've tried googling, youtubing and researching the hell out of what a lead synth is and I've found nothing really. I've asked questions on here about how to make a lead synth but I still find myself in the same situation.

I listen to music that inspires me and I listen to the lead synth in the drop and I just cant tell how the hell they did that, how did they make it. I'm specifically talking about the high end of a synth.

The high end of my synths sound like shit. They are always too harsh, too sharp and too gritty. They have that kind of zzzzzzzzz sound aha. So I add some voices and detune it and then it sounds like white noise and it doesn't sound good. A classic example of what I'm talking about is like a saw wave. A saw wave by itself is super harsh (because it has all those upper harmonics). If you add like 8 voices to that and detune them, the top end sounds like just white noise or some kind of shhhhhhh.

The same thing happens when I use other wavetables and it just doesn't sound good. I just don't understand how people do it. The dont low pass the synth because then it takes the top end away and then it doesn't sound as bright and full. It's very frustrating I just dont understand.

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I've been doing a lot of practising lately. Been really trying to improve my music by learning music theory, how to properly mix and EQ and I've basically covered a lot of synthesis stuff like a lot. I've learn both Massive and Serum inside out by reading manuals/watching tutorials.

Even though I have learn these synths inside out, what every knob and button does, my sounds still suck and so do my mixes and all my chords and melodies. I feel like I have all this theory knowledge but no practical experience.

So I've decided to just make music, like just make a lot of music. Now obviously I hate making that I don't like which I think is pretty common amongst producers.

Now I've been trying to make music lately but I just can't. I know what genre of music I want to make (70-80 BPM electronic music) but I just cant make it. I know who inspires me to make this style of music and I have analyzed their music, writing down each element and what is sounds like and whether I thought it was a melody or chord.

I just dont know what elements to put in my music. When I try and just 'experiment' and see what happens it sounds horrible.

I know music production is hard and takes a lot of practise but that doesn't mean I shouldn't have to struggle like this.

I also struggle musically, like how the hell do I know when I should use a pluck synth, a pad, how do I know what my lead is going to sound like. I dont have any musical ideas. I've never gone into a project and thought 'this is what I want', 'this is how I want it to sound'. Is this bad? How could I improve this issue of not having musical ideas and not being creative?

I've been researching the common stages of music production and I believe I am in 'the dip' stage of music production. According to this article (The 5 Stages of an Electronic Music Producer (and How to Progress Effectively Through Them) - EDMProd)

I love electronic music and I love making it but right now it's really hard and brutal to do and I'm not ready to give up, not even close.

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Finished Tracks / New Future Bass Song 'Future Wav' By Nicholas Cannon
« on: October 10, 2016, 11:03:43 am »
Any feedback and support will be appreciated a lot!


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Sound Design / How to get rid of annoying buzz in synths
« on: August 05, 2016, 07:47:34 am »
I use NI Massive for designing my own sounds and I've noticed whenever I make a sound I always have annoying high frequencies appear. Sometimes it sounds like high passed white noise and I don't even have the noise oscillator on. Sometimes there is a very high buzzing noise.

I've tried eqing my sounds to cut out the annoying high frequencies but when I cut the highs it takes too much away from the sound. Eqing it just doesn't seem to work, I've tried it countless times.

I listen to sounds in other music and I've even opened some up into ableton to get a look at the spectrum of the music. Pretty much all the songs I've looked at have a straight cut at 16 kHz. The sounds in the tracks that I'm listening to (Mostly the lead sounds) they all have activity below the 16 kHz mark but it doesn't sound like the crappy white noise buzzy sound I get when making my own sounds. How can I achieve this?

How can I gain more control over higher frequencies in my synth patch? I know there has to be something there but this annoying buzzing is all I'm getting. It's like every sound I'm making is a super saw.

Every sound I make pretty much sounds the same due to there being the same white noise buzzy sound in my high frequency range.

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I've been making electronic music for about 7 months. I really like electronic music, I really like djing it and I like to make it(occasionally like it) and I want to build a career out of it. Whenever I do something in life I want to be able to do it good. I've been putting in a lot of work (I'd like to think its a lot of work for 7 months whilst at school) such as learning my DAW, my synth, general music theory and other little areas of music production. But my music still sucks and I still suck at being creative musically. I want to make better music so badly and I want to show other people what I can do. I want to be proud of my work but I just can't because it isn't that good. Not only is my work suffering but so is my creative side. I always sit at a blank project not knowing what to do with it, what type of song it could be come. All I know is that the song has to be good. I want to be proud of it.

How can I fix this issue? I know its a bit weird but making music has just become so stressful and frustrating. Most of the time I don't have the effort to go further into a project because I know I will get stuck and get frustrated.

Any help would be great. I really want music production to be fun and not stressful.

Also I've heard that you should just keep making crappy music until its good but whats the point of making music if you're not trying to make good music that you like?

7
I have been producing for like half a year. I've learnt my DAW, Learnt some music theory and learnt what every single knob/button does on NI Massive. I know how to set up things in my DAW and I am getting a good grasp of the composition of chords and melodies. The only things that I suck at and getting really frustrated about is my sound design (specifcally designing lead sounds). Every time i just open massive and design a sound, any sound for example a pluck, pad, bass stab. Whatever. It always sounds so synthesized and so bad. Its really annoying when you have a sound or sound idea in your head but can't create it. How do I make my sounds sound better and not synthesized? I know that's a really broad question but how? Its definitely possible because I know Major Lazer actually use Massive and they make beautiful sounds with it. My main issues with sound design are:

1. What wave table(NI Massive term -> sine, square etc) do I use for a sound? and how to choose one?
2. How do I layer lead sounds properly?
3. How to make sounds that don't sound synthesized?
4. How to get rid of really high static noise in all my sounds without losing high end frequencies

Any help on any of these issues would really help me out and lift my quality of music.

Also I know practicing helps but making bad sound after bad sound is probably not the way to go.

8
I'm a bit confused when I write chord progressions. I've learn what diatonic chords are and I'm trying to write some progressions but I keep getting stuck with progressions that sound bad the first time you hear it then slowly sounds normal and its really annoying. This current project I'm writing it in F minor. My question is: When writing chords in a project, in whatever key (e.g. F minor) should I always use diatonic chords of that key (e.g. always use diatonic chords of F minor with my chord progressions) or just go with what sounds good and make random chords?

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Composition/Arrangement/Theory / When to use chords or melodies
« on: April 22, 2016, 03:47:25 am »
I've learnt how to write chords and use diatonic chords, I just don't understand when I should use a chord progression or melody. For example In the chorus of the song say I have a pluck sound from a synth, do I write a chord progression or melody? Obviously chords contain more notes so they sound bigger but you can always (in massive) just bump up the number of voices per not to make melodies sound bigger. Also what sounds should I use chords or melodies for? Is there any sounds I shouldn't write chords with and any sounds I shouldn't write melodies with? Thanks

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