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Messages - rusty1

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Sound Design / Re: How to make weird Trap Synths (PLEASE HELP!)
« on: March 27, 2017, 10:36:47 pm »
Ok will do thanks for that.

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Sound Design / Re: How to make weird Trap Synths (PLEASE HELP!)
« on: March 27, 2017, 01:50:33 pm »
Oh I know how to do it in Serum. I've read the Serum manual I understand all the basics like the mod matrix and stuff.  :)

What I was trying to say is how do I create movement in an audio sample in ableton? Is there like a more complex volume envelope in the ableton sampler??

Thanks for your reply though.

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Sound Design / Re: How to make weird Trap Synths (PLEASE HELP!)
« on: March 26, 2017, 08:20:59 am »
Yeah I have already checked out the video, didn't help that much but still learnt a few things.

So I basically experiment with effects in different combinations. My problem is when I do this kind of stuff I think I make something good and later I come back and I find out the sound I have made sounds like garbage.

Also how do I create movement/modulate the volume of a sample?

I'll keep grinding through and sampling random shit and messing with it I guess.

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Sound Design / Re: How to make weird Trap Synths (PLEASE HELP!)
« on: March 24, 2017, 09:26:30 am »
If you want "Weird Trap Synths", you should stop thinking about things in terms of the synthesizer you're using, but rather the method of resampling you are using.

Some of these basses sound like FM8 patches that have been resampled and either cut up or played in a sampler, and your typical trap lead comes from taking a vocal, putting it into Simpler/Sampler/ESX24/Fruity Sampler/Whatever and messing with it. Remember that a lot of these songs are pre-Serum, so you don't always want to think about it in a post-Serum mindset.

Ok thats super interesting. I have never thought of it like that at all. I guess I assume they use synthesizers to make the sounds. I am familiar with resampling but what do you mean resampling and messing with it? Should I make a sound in serum, sample it and then mess with it somehow? What things could I do to the resampled synth? Obviously you would put audio effects on it but in what way?

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Sound Design / How to make weird Trap Synths (PLEASE HELP!)
« on: March 23, 2017, 05:00:22 am »
Lately I've been super struggling with my productions. I cant get any Ideas down and everything I make I seem to not like it. So I started thinking about what I really want to produce and I've decided I really want to produce Trap music. I dont want to produce hybrid trap. I really like Baauer and Rl Grimes trap music. I think its a little more hip hop orientated and not so dubstep-ish. I like dubstep but I want to make music that I can like show my mum. I dont want to make filthy dirty music. I listen to that but its not what I'm going for.

So I've been going back and listening to all my favourite Rl and Baauer tracks (I listened to these guys before I started producing and I think they are probably a big influence on me and what might have got me into production). I don't want to rip them off but I do want to produce like them if that makes sense.

So my question/ problem is: How do I make weird trap lead synths? I don't want to make FM growl basses. I dont want to make those boring generic trap leads. I want to make cool horns and some crazy sounding cool basses that dont have that vocally growl style to it.

Ok so I know what I want to make but I just don't know how to make them because I cant really pin point what the hell they are. I mean if you want to make dubstep just learn about FM and how to use Flanger effects and flange filters to form a growl.

Obviously Rl uses a lot of horns which is cool but what about other crazy synths? How is it done? A lot of the time I try to make a track in this kinda of style (or any other style) It just sounds like a boring synth with drums and an 808 below. It doesn't sound like a song.

Below I have linked some of the tracks that I'm talking about:
https://www.youtube.com/watch?v=9uhb83oo9_I&list=PLq5MBc6t6kbQCWFHYlldpSz2FsCywFE9L&index=10
https://www.youtube.com/watch?v=tMbi65XibvE
https://www.youtube.com/watch?v=xHWxMVatWwE
https://www.youtube.com/watch?v=LgiyMpKBl28
https://www.youtube.com/watch?v=1612_Y7N9x4
https://www.youtube.com/watch?v=cuyKeH8rYOg
https://www.youtube.com/watch?v=Kz1CqHw35Bs

Most of these tracks above have like 3 things in the drop: The Synth lead, Drums and an 808 sub or some kind of sub right?
How come when I do this it sounds horribly boring???

How do they achieve this? Is it synth movement? Is it the melody? Is it the actual synth itself?

PS I use serum, I know sound design, yes I have RTFM, I have also learnt Massive, I know FM and how to use it and I know all about filters and I still suck at sound design lmao

6
Sound Design / Re: Making interesting lead sounds
« on: November 21, 2016, 04:55:18 am »
Thanks for the resources dude I'm definitely going to check them out.

I said I was going to go back and revisit the fundamentals of sound design and synthesis and I was reading articles and watching videos and I already knew it all. Like I was already familiar with all the topics they covered.

I feel like I have all this theoretical knowledge of making music, Like I know all about how to eq things and I know all about digital audio like sample rates and bit depth. I also know the physics behind sound (as I used to study physics and this was a topic) and I know all about synthesis like FM synthesis, subtractive, I know signal path and routing and stuff, I know what wavetables are, I know filters, I'm very familiar with modulation and LFO stuff.

I know all this stuff and somehow in my mind I'm just pushing myself to make great music. I know making music is hard and that it takes a long time but I am pretty hard on myself and I do push myself really hard. It worked for DJ'ing, I used to work hard on making perfect mixes everyday and soon it just became like normal for every transition to be as smooth as possible and it payed off. I played my first ever house party the other night, I had never Dj'd in front of anyone for longer than like 2 minutes and everyone at the party loved me.

I'm not trying to talk myself up here I'm just trying to explain to you guys how I work and what my mind is expecting me to do when I produce music.

One of my biggest inspirations is Diplo, he so dynamic with he own project and Major Lazer and Jack U. Thats some of the music I love. That type of music has musical integrity and sounds good but at the same time your able to dance to it  and play it at festivals and stuff. Thats kind of what I want to make.

I'm very familiar with those basic wavetables but I hardly use them. I like weird sounds that sound unique but sound good at the same time. I find it very hard to be able to make weird lead sounds with the basic waveforms. If you listen to some Major Lazer and Jack U songs the lead sounds sound very unique, I wouldn't know what they used to make those synths (except the vocal chops I can understand how they do that) but thats what I'm aiming for.

Look I really am having trouble identifying my problem because in my mind I really shouldn't have a problem. So many producers are having fun making good music and it seems like they haven't gone through the struggles I've had. Don't get me wrong they probably have had issues but I've literally had issues with like every facet of music production from sound design to creative issues to mastering and mixdowns.

Music production is the hardest thing I have ever done, sometimes I've been so frustrated that I just want to take a break from it but then all I do is think about it ahah and Im back in ableton within 5 minutes.

Thanks for reading all my posts on here you guys, really appreciate you guys helping me out and hopefully I'll sort this out and make great music one day.

 

7
Sound Design / Re: Making interesting lead sounds
« on: November 19, 2016, 10:48:36 am »
Thanks man.

Look I've been trying all day to make a lead sound and just other sounds in general and they all sound like crap. It just sounds like old 8 bit game sounds, like not very good quality. The top end of my synths always sound like crap and it's stressing me out. I might go back to the fundamentals of sound design and synthesis. Do you guys know any good resources to learn this stuff?

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Sound Design / Re: Making interesting lead sounds
« on: November 19, 2016, 06:50:33 am »
Sorry for the late reply, I've just DJ'd my first house party so I was preparing for that.

I've been studying the orchestral frequency charts and noticed that none of the instruments go above like 16 KHz and my leads have a lot of content above 16 KHz which is the zzzzz or shhhh sound I'm getting on my leads. Should I cut this out and kind of band pass the lead?

When you mean frequency range do you mean that lead sounds have a large range of frequencies? So leads should have frequency content in the low mids, high mids and the highs?

Thanks for the sound design tips, I'm definitely going to experiment with that and go in other directions.

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Sound Design / Re: Making interesting lead sounds
« on: November 16, 2016, 04:05:37 am »
I definitely think I'm creating complexities for complex sake. I've only recently learn that less is more with production and I guess that could be applied to sound design. I really love interesting sound design and I really love sound design in general given that its not making me frustrated.

There is a production school in my city but I'm not sure if I'll be able to afford a lesson on recording and stuff. Maybe someday I'll go there to learn some stuff. I'm pretty good at teaching myself stuff though. I've taught myself like 3 programming languages and I've been teaching myself how to produce music.

And can I ask what are the basic elements of a lead sound. Like what makes a synth a lead synth? Maybe if I grasp a better understanding of what a lead is I should be able to make them better.

Thanks for all the help as well man, hope those mechanical engineering question wont too hard aha.

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Sound Design / Re: Making interesting lead sounds
« on: November 15, 2016, 03:23:33 am »
Ok so if I cut out some frequencies I need to make up those frequencies with another layer, because that will allow the synth to sound full and be characterised as a lead synth. Right?

I'm definitely going to take a look at the frequency spectrum and pay close attention to the timbre of the synth.

Ok I'm definitely going to research some recording techniques because this is knowledge I don't have and it seems vital to making music. Do you know of any good places to learn some recording techniques. Seems a bit broad by describing it as recording techniques. I've heard of recording in the context of producing but I've never fully understood what it referred to. Obviously I know you can record audio like resampling synths and recording vocals from a mic. Is that all it is? This is a very noob question aha.

Thanks for the help man.

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Sound Design / Re: Making interesting lead sounds
« on: November 14, 2016, 12:07:58 pm »
Thanks for the quick reply man.

I have tried EQ, I always give it a bit of a lowpass around like 16KHz and just roll all those upper frequencies off but then it just doesn't sound big enough. Like rolling off those just doesn't work for a lead if you know what I mean. Like it just sounds weak.

What I mean by when I detuned them was like I was kind of changing from like a razor kind of harshness to a more wider harsh where it sounds like shhhhhh aha.

I will definitely have a look at an orchestral spectrum chart.

Yeah I know music is hard to make but I'm just trying to learn and understand and this has been something I've never understood so I'm just going hard to figure it out and get it down.

I also find it hard to be simplistic but unique. Like, I kind of hate it when I see a future bass lead tutorial and they only use saw waves,  like I think that just gets overused and then it just ruins that type of future bass sound because its so repeated.

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Sound Design / Making interesting lead sounds
« on: November 14, 2016, 11:04:03 am »
I'm trying to improve my music and I've been listening to my music trying to figure out what ti improve. I've always struggled with making the drop or chorus of a song. I produce like trap electronic music, basically just electronic music at like 70-80 BPM.

To me an electronic drop consists of a sub bass, Drums and a lead synth (or synths). I guess my drums and sub bass are ok, they are not perfect but only practise will improve that. I understand how to get better at drum programming. But that lead synth. I can't wrap my head around how to make a good interesting lead synth.

I don't struggle with the other synths. Usually in the rest of the song I have multiple synths together like a might have a pluck then add some pads to give it some volume and fullness. Then I might add a melody in with a different kind of synth. I can do this well and I'm happy with the way it sounds as well.

I know you can layer a lead synth. So just layering synths like I do with the rest of the song won't work because then it wouldn't sound like a drop it would just sound like the rest of the song with a dancy drum beat and sub bass.

I enjoy sound design when its not frustrating like it is with lead synths. I have taken my time to learn what every single button and knob does in Serum. I have actually practised a lot of sound design. I know how to use both NI Massive and Serum to make sounds. But the one kind of sound I just can't make is lead synths.

I've tried googling, youtubing and researching the hell out of what a lead synth is and I've found nothing really. I've asked questions on here about how to make a lead synth but I still find myself in the same situation.

I listen to music that inspires me and I listen to the lead synth in the drop and I just cant tell how the hell they did that, how did they make it. I'm specifically talking about the high end of a synth.

The high end of my synths sound like shit. They are always too harsh, too sharp and too gritty. They have that kind of zzzzzzzzz sound aha. So I add some voices and detune it and then it sounds like white noise and it doesn't sound good. A classic example of what I'm talking about is like a saw wave. A saw wave by itself is super harsh (because it has all those upper harmonics). If you add like 8 voices to that and detune them, the top end sounds like just white noise or some kind of shhhhhhh.

The same thing happens when I use other wavetables and it just doesn't sound good. I just don't understand how people do it. The dont low pass the synth because then it takes the top end away and then it doesn't sound as bright and full. It's very frustrating I just dont understand.

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Thank you so much Marrow Machines!

Literally just learning about my issues and knowing what I have to do has already changed.

I've been practising writing music both melodies and chords and just this morning I've already written a drop that I can stop listening to because of the work I had put in. Obviously I still have much more learning to do and more practising but I'm having fun again.

I'm also still in high school and I'm actually a physics student. So I have already learnt about the physics of waves (at a high school level). I love computers and this is why I'm actually making electronic music. I've self taught myself how to program computers the same way I am teaching myself how to make music. Right now I'm learning to program my own plugins to use in my productions!

I will definitely delve into more of the physics of sound design etc to get better!

The biggest thing that I'm working on is figuring out what I want to produce and who I want to be. I would have never thought that this problem would affect my work as much without your advice so thank you. This was actually a huge problem and I think it was the reason why I kept making things and saying 'I don't like that' or 'That sucks' and become frustrated. I was obviously making things I didn't like.

My own production process is still shaping itself but I guess that will come with actually making music and finding out how I do things and why I do them.

Quote
PS, you're going to be doing the same thing over and over and over and over and over and over again, until you become good. Seeking creative ways to do the same thing is what makes you more versatile and effective in the end. Best grab your thinking cap.

This is very well put. I have never looked at this from this perspective and it makes a lot of sense. So its not about how differently you do things in music but how well you as an artist can be more creative in your style or sound of music.

Thank you so much, you helped so much I cant believe it.

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Big up to the Arktopolis.


I had those same frustrations that you're currently experiencing. I've eventually given up on the boundaries that are set by categorization of electronic music when it comes to writing music.

When i was first starting out, i would tend to  notice how things work and get feedback and try to change it up on my next tune and continue to get feedback. I've also done research to supplement a better understanding of the components i use through out my process when creating and mixing a song to completion.

You quite honestly, may need to set aside some time and gather what it is you've actually learned and manifest itself in some way. By writing down the functions of the daw that you use (in a sense writing your own manual, that makes sense to you) and/or writing down your process of how you've obtained the sound you tend to like.

I am not to sure how you work, but i tend to remember things better if i spend time writing or typing it out and then saving the data in some form or fashion for me to refer back to if i ever need a reference point.

Quite honestly, you don't need to know when you need a pluck synth, because you can seriously make ANY song with out any type of pluck synth what so ever. I mean, you can make a music just by recording farts. You have the option of tuning it to a musical key or retaining the flatulent key it occurs in naturally.


You're binding yourself to self imposed restraints due to a mindset that might have not been broken, in order to fully realize your creative potential. But that perspective and understanding, with in the artist and all artist, takes time to develop and understand.


If what you say is true, and you have an understanding of the ideas and concepts that are applicable in modern tastes, then you're at a point where you need to push over the edge to get to the next phase of Doing and Learning.

You've created a tool box, but don't understand how to use the tools.

You also might need a break for your brain to catch up to what you have done, and maybe consider the future a little bit.

In the last statement, calls for changing your "reference point" of how you produce and what your body of knowledge is when you produce. If the last statement is true, through rhetorical question, then you might need to consider organizing every thing you've done in terms of your production PROCESS, until where you are currently at.



TL;DR-allow your self to catch up to yourself. You're about to break the boundary of self imposed limitations, once you get over this, you shouldn't have this sort of question ever enter your mind again, aside from a creative context of the song. But the fundamentals of understanding the tools, should be eliminated in terms of understanding what should happen in context of the tool and the song.



you're dealing with multiple variables now, it gets harder, but once the foundation has been set and understood, keep focus on the fundamentals you've established for yourself and keep plodding away.


EDIT: i've started to save my patches of synthesizers (as well as entire racks [including effect chains]) so that i can recall and manipulate later.

After further investigation into your problem, it seems like you have a solid understanding of how to use the tool but you can't quite seem to make sense of the tool in the context of various forms of instrumentation of the music. You also don't seem to have confidence in how you want your sounds to be, which leads into your frustration of not knowing what music to make or what to put into your music (also, the lack of understanding of the components of a song to make the experimental music worth while).

You shouldn't have to struggle like this, but you will need to struggle like this if you want to get better.

Never think that you aught to be at a point that you're not ready for. Understanding your self right now, is important to being where you want to be and at the skill level you want to be, in the future.

So, my bit about self imposed limitations, with respect to time and therefore experience, remain.

Heavily consider all of the resources you have and know, collect them, analyze your collection, and move forward based on what you have filtered (likes, dislikes of techniques and understanding).


Whoa, felt like I was learning about myself whilst reading that.

I too like writing things down to refer back to later to consolidate my knowledge, I do it with school work a lot but I haven't been with music production. I definitely will start taking notes, which I already have been on music theory.

I'm also not quite sure how I work either. I don't really know how I start it all just spontaneously happens. Now that I think of it I do start off with a chord progression and a synth patch but that is starting to bore me and I don't like how it sounds.

Quote
You're binding yourself to self imposed restraints due to a mindset that might have not been broken, in order to fully realize your creative potential.
So fuck rules and do what you want but don't fuck music theory I guess.

Quote
After further investigation into your problem, it seems like you have a solid understanding of how to use the tool but you can't quite seem to make sense of the tool in the context of various forms of instrumentation of the music. You also don't seem to have confidence in how you want your sounds to be, which leads into your frustration of not knowing what music to make or what to put into your music (also, the lack of understanding of the components of a song to make the experimental music worth while).

I think this may be one of my problems. I know what the tools do but I don't know how to use them and when. It's kind of like I know what a hammer and a screw driver do but I don't know which one to use and when to use them when building something. How do I learn this? Just experiment?

Also I do believe I have a lack of understanding of the components of a song. I'm going to google this after writing this but does anybody have any good info or resource on a subject like this?

I also don't really know who I am nor do I like who I am which I think is impacting my creative work because I don't know what I want.

Thank you so much for this long post, it's a bit of a relief to know I'm not the only one who has dealt with this.




15

I've been doing a lot of practising lately. Been really trying to improve my music by learning music theory, how to properly mix and EQ and I've basically covered a lot of synthesis stuff like a lot. I've learn both Massive and Serum inside out by reading manuals/watching tutorials.

Even though I have learn these synths inside out, what every knob and button does, my sounds still suck and so do my mixes and all my chords and melodies. I feel like I have all this theory knowledge but no practical experience.

So I've decided to just make music, like just make a lot of music. Now obviously I hate making that I don't like which I think is pretty common amongst producers.

Now I've been trying to make music lately but I just can't. I know what genre of music I want to make (70-80 BPM electronic music) but I just cant make it. I know who inspires me to make this style of music and I have analyzed their music, writing down each element and what is sounds like and whether I thought it was a melody or chord.

I just dont know what elements to put in my music. When I try and just 'experiment' and see what happens it sounds horrible.

I know music production is hard and takes a lot of practise but that doesn't mean I shouldn't have to struggle like this.

I also struggle musically, like how the hell do I know when I should use a pluck synth, a pad, how do I know what my lead is going to sound like. I dont have any musical ideas. I've never gone into a project and thought 'this is what I want', 'this is how I want it to sound'. Is this bad? How could I improve this issue of not having musical ideas and not being creative?

I've been researching the common stages of music production and I believe I am in 'the dip' stage of music production. According to this article (The 5 Stages of an Electronic Music Producer (and How to Progress Effectively Through Them) - EDMProd)

I love electronic music and I love making it but right now it's really hard and brutal to do and I'm not ready to give up, not even close.

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