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Messages - SKEEV_IRWIN

Pages: 1 [2]
16
Sound Design / Re: How To Trap (lol)
« on: February 05, 2016, 05:03:41 pm »
San Holo is really good, glad to see he has been getting more and more recognition lately. I would suggest not trying to sound too much like any one artist but if you want to start making trap, try both making your own kicks and samples, and using sample packs. Sample packs can often be a great quick starting point if you have an idea you want to get into your DAW right away but it's always good to layer your own samples with ones you found to sound more like yourself if that makes sense.

Anyways, making kicks is probably the easiest drum to synthesize imo so I'll give you a quick rundown. Basically a kick drum in its simplest form is a sine wave with a quick pitch envelope drop from really high frequency all the way down to sub bass frequency. The lowest frequency then becomes the fundamental. You'd be hard pressed not to find a synth that has this capability. My personal favorite is Serum because once your have your sine pitched down you can add real kick drum attacks via the noise oscillator. Then to get it grittier you can add distortion but apply it carefully otherwise you'll get a sort of hardstyle kick, unless that's the sound you're going for. If you want it to sound slightly more realistic you can add a light short reverb to the high end so it sounds like you recorded it in a room. I tend to do a lot of resampling in different layers of processing, including different compression and limiting to really get the transients right. Hope this helps!! If you have any questions on this or making other kinds of drums I'd be happy to help.

17
Sound Design / Re: Snares
« on: February 04, 2016, 12:23:01 pm »
OK, so I guess "with love" would be a decent summary of how people approach snares. I sort of agree with the sentiments about not reinventing the wheel; for making music, I'd really prefer to use just one sample per snare sound, but I don't have too many quality samples in my library ATM. Are there any must-have free snare samples, or should I just immediately throw my money at some paid ones?

Nice to see some quality tutorials on youtube that are also to the point :)

Depending on the type of music you make you might get some good use out of crispydinner's snares on freesound.org. He also makes really good kicks, just search his name on there.

18
Sound Design / Re: Party Favor / Aazar "Arabian" style synth
« on: February 03, 2016, 07:39:14 pm »
Saw waves with pitch envelopes, short attack and slightly longer decay with no sustain, spanning a couple octaves. This will get you in the ballpark, after that it's just a matter of distortion or other processing and finally reverb.

19
Sound Design / Re: Using chopped vocals to create a lead
« on: February 03, 2016, 10:52:04 am »
With a little bit of work, you can get short monophonic vocals into Serum's wavetable synthesizer. If you scan through the wavetable at a constant speed while playing a note, it will actually reproduce the the vocal sample. So by applying an envelope, LFO, or manual automation to the wavetable position you can get a lot of different articulations off the same vocal.

I've been tossing up whether to buy Serum or not for a while but this probably made the decision for me - Sounds like a really cool way to make subtle (or not so subtle) changes to vocal samples.

Serum is so good for so many things, I sound like a rep for Xfer records but I legit use it for all my sounds, pads, plucks, leads, gnarly basses, weird FX, drums, you name it. So yeah I guess I'm trying to say Serum would be perfect for what you're trying to do, especially if you wanna be really unique and not just go the standard route of sampling.

20
Sound Design / Re: Future House/Deep House sound design, where to begin?
« on: February 03, 2016, 09:44:05 am »
which sound specifically?

21
Samples/Plugins/Software/Gear / Re: Multiple Days/Switching
« on: February 03, 2016, 04:13:51 am »
I started with Reason 4 initially and while I found it to be great for getting really unique sounds with it's "virtual hardware" approach and since it doesn't have VST support so you don't sound like everyone with Massive or FM8. But everything else about it to me was really slow, like arranging clips and loops and samples, so I made the switch to Ableton 8 and have since upgraded to 9 and the difference in creativity is astounding. Plus I can still rewire Reason into it but I never really do that. Ultimately I think it's about whatever tool works best for you personally, people have different workflows and a lot of well known producers use multiple DAWs for different things. Koan Sound for instance rewires Reason into Ableton if I remember correctly.

22
WIPs / Re: Trap demo I been messing around with
« on: January 31, 2016, 10:24:44 am »
Super cool idea, always did like the pitched up kinda neuro-esque snares used in trap. My only critiques would be that the intro is sorta sparse, but that could've been intentional, and that the build up could have a few more elements of tension involved. Other than that I really liked the granular kinda sound for the build up. Good work :D

23
Sound Design / Re: Snares
« on: January 31, 2016, 06:14:12 am »
https://www.youtube.com/watch?v=pB6iBFxHz1I This vid taught me a lot on how to make my own snares, I don't even use FL (I use Ableton) nor do I have any of these specific plugins but the same principles apply to making snares out of white noise. Ignore him trying to be funny or whatever but try to pay specific attention to what he's doing since he doesn't really explain anything.

24
Sound Design / Re: 80's style synths, drum processing and effects?
« on: January 31, 2016, 05:59:57 am »
To get really cool 80's snares, gated reverb and down pitching envelopes. The down pitching works well to get those Roland sounding synth toms. For the gated reverb it doesn't really matter how big of a decay or room size you use bc the gate will cut it short depending on your settings, so try experimenting!! As for synths, saw waves and unison are your friends. Hope this helps

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