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Messages - Mussar

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106
WIPs / Re: Redoing one of my older uplifting WIP's. Would love feedback :-)
« on: September 05, 2016, 05:16:00 pm »
Dat Trance tho. I think you have a lot of great ideas in this track, and I can tell you have a really good sense of direction and progression. The mixdown is pretty clean, though your kick sounds just a touch muddy - You could probably cut out some of the 150-250 Hz range and open up that low end a bit more.

Your arrangement could use some work - you have the macro scale pretty solid, and you know that you should have fills and flourishes, but sometimes the progression of your track feels a bit disjointed - like when you started lowpassing your kick in preparation for the breakdown. When the last kick happens at the start of the break, it's just this muddy thump. If you put an impact noise (like drenching a kick in reverb and rendering it out) underneath it, for example, you might feel as though there's a much stronger resolution of your intro and a much stronger introduction of your breakdown. It might also benefit from having instruments other than the kick acting as the fill or the buildup - noise sweeps, tom fills, riser synths, all that good stuff can allow your kick to remain relatively constant and give you that same feeling of tension and release.

If you haven't picked a reference already, some Gareth Emery, Armin Van Buuren, or Monoverse could be helpful to compare with your own work and see where you might go with it.

107
WIPs / Re: The Middle - DJ Snake (Future Bass Remix) (Update 1)
« on: September 04, 2016, 08:20:42 pm »
no problem! i'm happy to help when i can. :)

108
Composition/Arrangement/Theory / Re: Question about Remixes/Bootlegs/Edits
« on: September 04, 2016, 08:18:54 pm »
Depends on the song, to be honest. Some tracks have a lot of content ID protection (particularly a song owned by Sony Records, Universal Media Group, or Warner Bros. Records) and even the acapella will get you hit, whereas others you could use whole sections of the track in your own song and be totally fine.

If you're doing an official remix or a song from a remix competition, chances are it won't happen (tho it did for my Mosh Pit remix so YMMV) but if you're doing a bootleg (the proper term for "a remix that i don't have permission from the artist to make") take some time to create a second soundcloud account for it and just repost.

109
WIPs / Re: Storm Infinity - All Day Long | Future Garage WIP
« on: September 04, 2016, 08:11:11 pm »
I think this sounds tight! Has a bit of a drum and bass-y feel with the kick and snare pattern.

It's not what I would call "professionally loud" - you're coming in close to 0 dB but it looks like you paused there. It's normalized but not mastered, if that makes sense.

My biggest feedback would be that the mix itself is fairly quiet - the bass is loud and the arpeggio is loud, but everything else feels like it's sitting underneath them. I also feel like some of the sections don't transition as well as they could, particularly when you enter the first breakdown at about a minute twenty seven, and when you transition to the outro.

Please keep going with this, and get you a fast-talking British rapper to spit some real truth talking flows over this beat! Can't wait to hear the finished product. :)

110
WIPs / Re: WIP unfinished drop. Any feedback appreciated
« on: September 04, 2016, 08:04:24 pm »
I think this sounds great! Your sidechaining sounds a bit strong, and there are some minor issues with the groove itself (it feels a bit stale and rigid right now) but I love the chords and your lead melody!

I can't wait to see the finished track! I think you have a pretty good idea of who your contemporaries might be in terms of genre, so consider grabbing one of their songs and using them as a reference!

111
WIPs / Re: The Middle - DJ Snake (Future Bass Remix) (Update 1)
« on: September 04, 2016, 07:59:03 pm »
Sounds like you're making progress! Love the changes you've started to make to the chords, and the little extra notes add a LOT of character. Build snare sounds crisp, though it's unfortunately louder than your main snare so it still feels a bit too present.

I'm worried that there's a bit too much reverb on the synths in the build, as it feels very washed out. Mixwise, there's really just a bit too much going on. Here's a way to approach your mix that might be useful:

Think of the mixdown like an empty glass cup. The frequencies in your mixdown are the water. The more frequencies you add, either through adding a new sound or through processing a sound you already have, the closer that cup gets to filling up. Once you get to the top, anything extra will just spill over and be lost in the mix - our ears have trouble deciding what to focus on and it ends up sounding bad, or at least not as good as it could be. So you want to try and cut out as many excess and unnecessary frequencies as possible. Sometimes, this is as simple as turning down the gain on a particular sound. Sometimes, it's adding an EQ and removing as much as possible without compromising the integrity of the sound. Sometimes, it's panning the sounds so that you can get more room to fill your cup.

If you have trouble mixing as you add sounds or trying to mix everything against some set point like -6 dB of headroom or whatever, try a total reset mix - save a new version of your project, reset all the pan pots, disable any processing that isn't part of the sound design, and pull all the faders down to -Inf. Bring the most important element of your mix (in dance music, this almost always tends to be the kick) to your reference point of 0 dB or -6 dB or -12 dB or whatever you want it to be, then either work upwards in frequency or work in order of sonic importance and raise the volume faders/move the pan pots until you get as good a mix as possible JUST from the volume and panning.

If you compare that with your current mix, you might find that certain things are nowhere near as loud as they were before, and hopefully your mix will sound much clearer and open, even before processing. Then it's just a matter of EQing and Compressing (but only as necessary) and voila!

Keep going! Can't wait to hear the finished product.

112
Sound Design / Re: Recording Foley/field recordings
« on: September 04, 2016, 02:43:13 pm »
I would suggest to always record in the highest bit rate possible, as that produces the cleanest sound in terms of the changes in volumes from low to high and vice verse - 24 bit over 16 bit, and 32-floating point over 24.

For the sample rate, you should consider the medium you're working towards. If you're only working in audio and just creating songs that you might want to release commercially, 44.1 kHz is the industry standard for "CD quality audio" and is perfectly sufficient.

If you're planning on doing live recordings for film or TV, the industry standard jumps up to 48 kHz.

You would only need to use something like 96 kHz if you're explicitly going for high fidelity, lossless audio files that are going to be listened to on boutique quality sound systems. It's beyond overkill, as it's producing frequencies well beyond the human hearing range - we stop hearing sounds between 18 kHz and 20 kHz, and a 96 kHz produces frequencies up to 48 kHz. I guess you could use it if you're making music for dogs!

113
WIPs / Re: Tips on Achieving Professional Loudness?
« on: September 02, 2016, 07:24:10 pm »
I think melodically, this is a gorgeous song! Your sense of melody and harmony are really developed. I think your lead synth and all the little accent sounds are great. The level balance of your sounds are actually fine, so you don't have to worry about that with your mix - the issue is the quality of your sounds and the number of sounds that are happening.

There are a number of distinct melodic ideas happening at the same time (not even counting the different rhythms in your percussion), and it's hard for my ears to figure out what to pay attention to - I have a feeling that the arpeggio is the focal element, so you should try and simplify everything else to just live around that and save all the other ideas for accents or bridges or other songs!

Certain sounds also just sort of stuck out like a sore thumb - your hi hat and snare really caught my attention. The snare sounds like it's being distorted or bit crushed and doesn't fit in the mix, and there is an extremely sharp and piercing high end to that hi hat that needs to be tamed (take an EQ, boost the volume a single node with a high Q and sweep around until you hear that super painful ringing in the high end - it'll resonate really strongly and you can just pull back on that or cut it alltogether).

I would also suggest taking some time to study the song structures of other artists that you enjoy listening to - pull them into your DAW and use markers to divide up each section, then use empty MIDI clips to try and mark off each sound as it enters and leaves. Try to figure out how the song flows, and how many sounds are playing in each section. See if you can apply that to your own production!


And with loudness/mastering, it's really just a matter of mixing your song well (it doesn't matter if you're leaving .5 dB of headroom or 3 dB or 6 dB or 12 dB - as long as you aren't clipping into your master, you're fine) and then putting a limiter on your master and either decreasing the threshold or increasing the input gain until it sounds as loud as possible without sounding like it's changing the song itself (i.e. distortion). There are certain tricks you can do to nudge it louder and louder each time, but at its core there's no real secret.

As long as you're actively comparing the song you're working on to professional tracks before you finish your song instead of just comparing your finished work with the finished works of others, you'll get there. :)

Can't wait to hear your next track!

114
Mixing/Mastering / Please Don't Post Your Tracks Here!
« on: September 02, 2016, 06:52:24 pm »
I know I haven't moved every post in this forum to the Finished Tracks or WIPs section, but I should make it clear that you should not be creating new threads to post your own material in this subforum.

I understand that you might have a Mixing or Mastering question, and I understand that you might worry that your song will not receive feedback as quick if posted in the feedback sections, but if we can keep this section to more broad questions about mixing and mastering it will clear up a lot of confusion about where things should go.

I'm going to start removing the moved thread notices a week after the thread has been moved, so if you're wondering why your thread is no longer here just check the Feedback subforums!

If you have any questions, feel free to PM me and I'll answer as soon as I can. :)

115
Mixing/Mastering / Re: The thought process of mixing for EDM productions?
« on: September 01, 2016, 10:32:10 pm »
The argument in favor of mixing as you go is that you save time - you're going to be mixing it anyways, so why not do it now?

The argument in favor of mixing at the end is that you allow yourself hyperfocus - instead of dividing your attention between composing and arranging and mixing and orchestrating, you're isolating the tasks and devoting all your mental energy to perfecting the mix.

I know tons of producers in multiple genres who mix as they go, and I know just as many who divide up their sessions into different projects based on what stage they're at in the songwriting process. All of them write amazing sounding music, and all of them have the same thing in common:

They always go back and change things later. ;) So why stress that much over which is the proper way to mix? You're not going to keep the mix you had during your first go at least 75% of the time if not 99% of the time. Instead, try to figure out the workflow that gets you the best mix possible for your personal production style!


I personally switch between both styles, mostly based on my whim at the moment. Sometimes I just mix as I add elements or as I feel that elements are out of place, and sometimes I'll save a whole new project session, pull all the faders down to -Inf, and try to do a fresh mix. Hell, sometimes I'll save a "Composition Mix" and a "Fresh Mix" just so I can compare and see which I like better! The important thing is that you're constantly trying to do better and you're constantly referencing other songs (and referencing on as many listening devices and in as many environments as possible).

Interesting, I think i'll stick to mixing on the go. it's hard to imagine people not mixing on the go and just laying down the track raw and straight. I mean the reason I do EQ, panning, and volume automation on the go is because otherwise the song sounds like trash midway. Say I have a nice drum loop for 8 bars, then a bassline hops in, that suddenly drowns out the kick. I hear it instantly.

I can't simply ignore it and keep working on my beat because to me that sounds off already. So i'll start doing some volume automation, here and there. EQing to remove muddyness and have clarity with all frequencies to breath. Also gives that headroom for my master (further down the line). By the end of it I have a decently mixed track, and then I assume would be the time to finetune that perhaps, I panned this kick to much at this part of the track, or the volume is too high here. Or I didn't EQ something enough, so I add a bit more.

At least that's the logic I see behind it, I see the reason why for live recording it works fine to separate the two, it's hard to imagine an EDM producer not do it on the fly as you can hear the imperfections and sounds out of balance if you leave all your gains at the same place in the bus and if you never slash any frequencies.

 I understand where you're coming from! However, there are some very real studies that have suggested task-switching reduces our overall focus and impedes our ability to complete work. obviously if the mixing issue is a distraction that's preventing you from completing work you should fix it, but you should try to focus on the task at hand instead of following your whims or tackling whatever is the most attention grabbing element at that moment.

Even if you're not dealing with live recorded audio, the way you approach a collection of sounds is much different than the way you approach a group of individual sounds. You might find that your lead line becomes the focus of your song, when it might otherwise get pushed into the background because of where it came in the production process.

It's helpful to get new perspectives on your music in any way possible - and looking at the song in an entirely new project, bounced down to audio, is a great way to do that! Even my old Ableton instructor, who mixes his songs as he goes, bounces his files down to a stem session for a final mixdown (and often again to a pre master for a dedicated mastering session).

All in all, as long as you like the end result, you do what you think is best. How you get there is irrelevant. :)

116
Mixing/Mastering / Re: The thought process of mixing for EDM productions?
« on: September 01, 2016, 07:16:18 pm »
The argument in favor of mixing as you go is that you save time - you're going to be mixing it anyways, so why not do it now?

The argument in favor of mixing at the end is that you allow yourself hyperfocus - instead of dividing your attention between composing and arranging and mixing and orchestrating, you're isolating the tasks and devoting all your mental energy to perfecting the mix.

I know tons of producers in multiple genres who mix as they go, and I know just as many who divide up their sessions into different projects based on what stage they're at in the songwriting process. All of them write amazing sounding music, and all of them have the same thing in common:

They always go back and change things later. ;) So why stress that much over which is the proper way to mix? You're not going to keep the mix you had during your first go at least 75% of the time if not 99% of the time. Instead, try to figure out the workflow that gets you the best mix possible for your personal production style!

I personally switch between both styles, mostly based on my whim at the moment. Sometimes I just mix as I add elements or as I feel that elements are out of place, and sometimes I'll save a whole new project session, pull all the faders down to -Inf, and try to do a fresh mix. Hell, sometimes I'll save a "Composition Mix" and a "Fresh Mix" just so I can compare and see which I like better! The important thing is that you're constantly trying to do better and you're constantly referencing other songs (and referencing on as many listening devices and in as many environments as possible).

117
WIPs / Re: My First Attempt At Dubstep
« on: September 01, 2016, 04:46:47 pm »
Well, if either of you would like help with learning how to mix in-the-box I would be happy to work with you and see if I can give some direct feedback. :)

118
WIPs / Re: The Middle - DJ Snake (Future Bass Remix)
« on: September 01, 2016, 03:53:22 pm »
The chords are tight and I love the flow you have into the drop! I think you have a really solid concept for a remix here! My main concerns come in the mixdown and the actual chord synths themselves.

Regarding the mix: Your hihat is too loud in the and just rattles away in a static position into my right ear, the pre-drop snare and the little bleep-bloopy arpeggio that accents the end of the measure at about 27 seconds are completely buried in the mix, and I didn't even notice you had a snare in the drop the first time I listened through the track because they're masked by the tail of the chords or the reverb on the chords. It also sounds like there's little to no sidechain ducking when the kick comes in, so it gets lost.

Regarding the synths - The chords sound like basic saw waves playing very simple Major/Minor harmonies, which makes them sound very plain and dry. Experiment with stacking octaves of notes (copy the root and the fifth of your chord and duplicate them up and down an octave or two, and experiment with the third as well) and adding in seventh chords by replacing the fifth of your chord with the minor or major seventh (whichever sounds better). You can also spread the notes out amongst two or three synthesizers playing different sounding patches relating to the same theme. Maybe your bass notes are played by that plain saw wave patch, the root notes and thirds of your chords are played by a 7 voice supersaw patch, and the fifths/sevenths are played by a "supersquare" patch layered with a saw wave an octave higher. Give them similar volume automation, and process them with some similar effects (maybe they all go through the same saturator plugin?) to give a cohesive feel and voila! a lush, epic sounding chord stack fit for a future bass anthem!

Looking forward to hearing the finished product! Good luck! :)

119
WIPs / Re: My First Attempt At Dubstep
« on: September 01, 2016, 03:20:01 pm »
And that's fine! But "Composition comes first" is a distinctly different statement from "Mixing isn't important." ;) We should be encouraging people to focus, not discouraging people from learning.

120
WIPs / Re: My First Attempt At Dubstep
« on: September 01, 2016, 02:51:02 pm »
I'm gonna have to disagree with Cor - A good mix cannot save a bad composition and a bad mix usually won't sabotage an amazing song, but the mixdown is one of the most integral parts of a song's creation. The mixdown is where you decide what elements are going to be at the forefront, which elements are going to be pushed into the background, and overall just shape the feeling of the track.

Sure, you can pay someone to mix your track - professionals do it all the time. But you also have to deal with revisions and all the money you'll be spending on the services. There are some viable arguments for and against having someone else master your music, but even then I feel as though it's something people are making out to be much more complex and mysterious than it actually is.

Learning to mix and learning to master are not difficult skills and they are essential skills to have as a music producer, so you shouldn't encourage people to disregard them. Investing in a solid pair of reference headphones (or, even better, a pair of studio monitors) will go a long way to improving the quality of your music.

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