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I think this is a really interesting take on Devil's Lettuce! I know you said to skip to 1:30, but I listened to the whole thing anyways.
I think the main synth in first drop is super old-school dubstep, while the growls and main synth in the second drop is very new-school brostep/riddim. It might work if the synths were processed to be a bit more aggressive and cohesive - the growls are very sharp and loud while the main synths feel a bit quiet in comparison. Applying some distortion and compression on a bus or send and turning down the growls might help bring them all closer together in volume and bring them some clarity and loudness in the mix, or maybe changing your mixdown to bring down some of the other elements like the snare and the chants to give them more room in the mix.
I actually did a Moombahcore edit of the same track, using similar techniques to group process all my bass sounds. It might give you some ideas on where you could take this track!
Looking forward to the finished product!
I have a lot of the same critiques as the last song, to be honest - It feels like you're just pushing it to be full energy all the time and there's way too much high frequency content blasting at all moments. The drop basses are really tight, but they have NO impact because all you're doing is blaring crash cymbals and hi hats and white noise nonstop from the moment the song starts to the moment the song ends.
Take some time to reference some tracks off of Firepower Records or Never Say Die Records - artists like SkisM, Must Die!, and Eptic. In particular, and I cannot stress this enough, pay attention to what's going on in the top end. Your songs have a ton of potential to be absolutely massive, but you suck all the weight out of your tracks and exhaust your listener's ears with all that hissy and noise-based content.
Aka, dynamics make or break a track.
Another suggestion I have is once you bring it back the 2nd time, use different sounds completely, but follow a similar rhythm. The lead is sick, but I'd suggest something grimier for the 2nd time around. Adds more range as well as changes it up!
I'm gonna have to agree with Mussar. I know dubstep is notorious for maximum sausage fatness but I think this song can benefit from having more dynamic range. Your drop will hit much harder if the rest of the song is quieter.
I have a lot of the same critiques as the last song, to be honest - It feels like you're just pushing it to be full energy all the time and there's way too much high frequency content blasting at all moments. The drop basses are really tight, but they have NO impact because all you're doing is blaring crash cymbals and hi hats and white noise nonstop from the moment the song starts to the moment the song ends.
Take some time to reference some tracks off of Firepower Records or Never Say Die Records - artists like SkisM, Must Die!, and Eptic. In particular, and I cannot stress this enough, pay attention to what's going on in the top end. Your songs have a ton of potential to be absolutely massive, but you suck all the weight out of your tracks and exhaust your listener's ears with all that hissy and noise-based content.