Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - led

Pages: 1 [2] 3
16
Everything I've grown to understand about mastering is deceptively simple, it's just a bit tedious and repetitive.

A good master is more about the songs you reference than it is the processing chain you use to master the project. Take two or three songs that sonically hit your ears in a way that you want the song you're mastering to sound, and bring them all into a separate project with your premaster bounce. With your mastering chain running on your premaster instead of your master bus, you can now A/B between your own track and your references without coloring the references at all with your processing chain.

From there, it's all a matter of EQ, stereo imaging, compression, and clipping/limiting to bring the song up to commercial loudness.

EQ: If you're really lucky and have a stunning mixdown, you really only need a steep (4pole or -48 dB slope) low cut at 20-30 Hz and high cut at 20 kHz to remove any signal that resides outside the range of human hearing (if any is left inside your track - you can do this at the end of your premaster). Beyond that, this can help push your song just a little bit closer to the frequency curve of your reference tracks - though if you're trying to make changes more than +/- 2 dB, you should probably go back and fix it in the mix. Mostly try to use your ears and figure out if their different frequency ranges are louder or softer than yours, and EQ to compensate. You can use a spectral analyzer to get an even better idea after you've honed in on where you might need to go.

Stereo Imaging: this is gonna be very light touch, if touched at all. Ideally, you have all your stereo imaging sorted out by the time you're getting bouncing a premaster. All you're doing is trying to help spread out a little bit of the higher frequencies, and make sure you're not having too much phase cancellation from the stereo image when you collapse to mono.

Compression, Clipping, Limiting, Maximizing, et al.: These are all working with the same goal in mind - Make Things Loud. That being said, you want to be gentle here too, and really pay attention to your references. Each one of the things listed has a different effect, and you should take your time reading up on what they do and experiment with them in different orders. This is also an area where stacking multiple is often better than relying on just one - a pair of limiters with different attack and release settings (one fairly fast to focus on the transients and really grab those peaks and valleys, one slow and steady to work on the rest of the track as a whole) each getting pushed by 4 dB will give you about 8 dB of loudness while essentially imparting the fingerprint of a 4 dB boost, because you're spreading the workload between the two.

If you're A/Bing the entire time you're going through each of these steps, by the time you're done you should be able to jump between the references and your now-mastered track without any apparent change in the loudness or frequency profile. From there, you start testing out your master (and your reference tracks) on as many different speakers as you can get your hands on, and use a notebook to keep track of everything that you notice is different. Listen on your laptop speakers, on your headphones, on your studio monitors, on your earbuds, on your phone speaker, in your car, in a club or at a festival (if you're actually lucky enough to get that opportunity), or wherever else you have the opportunity. Listen to it at low volume, at medium volume, and at high volume. Go back to your DAW, make some adjustments, then rinse and repeat until you don't hear any differences at all. Take a week off of the song, then come back and give it another listen through all the same channels, hopefully one last time to verify that it's all good.

Congrats! You're done mastering this song, and can now do the entire process over again with your next song.

Thank you! Very, very grateful for your help and advice.

Much love.

17
This sounds great! Clean mix and master.

Maybe you could upload the short unmastered clip and give us a chance to master. We could learn from each other.

HEY THATS A BRILLIANT IDEA! I'll do that later tonight. Thanks for the idea, and the feedback. Much love.

18

https://soundcloud.com/led/generic-feelings/s-xPMc9

Made this song last year. The visual I had in mind was a futuristic Japanese club. Its short, features the sort of sounds you'd probably hear in a nintendo game. I'd love to know what you think and where I can improve. Open to any constructive criticism, and would very much appreciate it. <3

Much love.

19
Mixing/Mastering / Re: EQ TIPS
« on: August 12, 2016, 10:56:45 am »
feel free to add this into the OP if you want... just a useful tip for beginners on EQ sweeping to find those pesky frequencies.

Set a bell curve with a high Q and headphones on (so you can hear the frequencies while you sweep) then, when you find the annoying one just flip the gain from really high to really low.



ha this this brilliant man. probably couldnt have thought of doing this myself. sticking to ozone these days but ableton's stock EQ plugin ain't too bad.

20
Sound Design / Re: How do I make this Billoboard sound?
« on: August 12, 2016, 05:27:37 am »
If you're using sylenth try turning the retrig off for some of the oscillators while leaving some with it on

Its also polyphonic with some detune, right?

21
Sound Design / Re: FREE Sylenth1 Bass Patch you might want.
« on: August 12, 2016, 05:25:24 am »
Sounds good.  Too bad for the non-Sylenth guys(like me).  Thanks for contributing.

You're welcome! I wouldnt mind making this for another plugin if you'd like.

22
My friend told me that if you're making drastic changes with EQ, you might just need to redo or not use the sound you're working with.

I think that philosophy holds true when mastering.

I have been trying to get a nice balance of loud masters and good mixes for about six year now (literally ever since i started;more or less). The conclusion i've come to that works for mes, is to just process things dynamically and now mess with frequency content so much.

That being said, i am relying heavily on the fact that i have a good mix. My self masters usually just involve a clipper, RMS compression, maximizer, and limiter.

Any thing else would cause my mix to be out of balance, and i don't want that. Plus if my goal is to make things louder, i don't need an EQ to do that.


There's no dark art to mastering, it's literally just taking into the account of how the music sounds in the bigger picture. You can base things off of a reference track and see what needs to change. You can also make sure the overall vibe of an album is there and decide what songs need to louder or softer than the others.

It's sort of a niche process with niche tools that give the sound you want, and that's why you go to professional mastering services.

You need to decide for yourself what tools you need to get the job done, and then learn them.

I'd do some research on basic mastering principles, as to what you might need to get you started. Then consider looking up different techniques that are associated with the way of  the sounded desired that you seek.

Thank you for your response! I'll be sure to read up on some mastering articles/plugin manuals when I get the time. Much appreciated! Hope you're well.

23
I kid you not, I had a little email exchange with Madeon the other night and he told me this.

The internet is brilliant at negating long distances when it comes to knowledge.

I think thats precisely why I'm on this forum rn, and its been so lovely here. Ha.

Wow that's great.. How did you contact him?

reached out to him on email! i think i caught him at a really free time.

24
I kid you not, I had a little email exchange with Madeon the other night and he told me this.

The internet is brilliant at negating long distances when it comes to knowledge.

I think thats precisely why I'm on this forum rn, and its been so lovely here. Ha.

25
Inspiration/Creativity/Motivation / Re: Being Original vs Copying Others
« on: August 11, 2016, 12:34:20 pm »
To be honest, I think its okay to use the same sort of techniques your inspirations use (BUT TO SOME EXTENT). At the end of the day, no label is going to sign you if you're trying to be the next Martin Garrix or Porter Robinson or deadmau5. If I were an A&R, I'd be looking for someone unique.

When I first started making music, I tried to recreate random deadmau5 synths and basses and whatnot and I'd write my own riffs, find drum samples myself and make tracks from that. Its been 8 years since, and I've gotten quite used to virtual instruments sound design is quite easy for me and I don't feel the need to go back to my favourite artists and make similar sounds.

So yeah I think its quite helpful to someone who is just starting out with the whole making music thing. But you're gunna have to let go of that, gradually.


26
So I've been making music for the past 8 years. I think I've got the composition part down quite well but I've been struggling alot with mastering. I'd like my songs to sound 'full' without it being too loud and I know that it comes down to compression and EQ, at the end of the day. (Pls correct me if I'm wrong!)

https://soundcloud.com/led/sylenth1basstestthinghaaaa/s-fxYLK


This is what I've made most recently. I focused a lot on the EQ, cut where I thought I needed to and boosted (but not too generously) where I thought I needed to. I gave a lot of thought to stereo and widened the piano and the synth and kept the bass mono. On the master chain, I have Ozone. Theres M/S EQ going on there; where I keep the low mids and the lows mono and the high end to the sides.

I'd love some constructive criticism on this little clip. I know its not much to go on and its super short but I'd appreciate each and every bit of advice that is given to me.

Thank you!

- Led.

27
Finished Tracks / Re: Felix - Led
« on: August 11, 2016, 12:21:24 pm »
I love the groove man! The vocal chops should have a bit more reverb and should be a tad more quiet. The arrangement makes it very pleasant to listen to! As for the mastering, you should consider improving your mixing before focusing on the master. Yes, you can hide flaws of mixing with great mastering, but to some extent. I personally like well mixed tracks with any level of mastering over not so well mixed ones with "super good" mastering.

Thank you very much for the feedback! I'll definitely take this into account with the stuff I make next. Glad :)

28
Sound Design / FREE Sylenth1 Bass Patch you might want.
« on: August 11, 2016, 12:16:38 pm »
Hello! Quite new here. A friend of mine recommended this forum to me saying that the internet is brilliant at negating long distances when it comes to production knowledge (or knowledge of any sort, for that matter). I made this patch on Sylenth a couple of weeks ago. Hope you like it.

Heres a sample!

https://soundcloud.com/led/sylenth1basstestthinghaaaa/s-fxYLK



https://www.mediafire.com/?lsic2g49ql8k2px [LEDSQUAREBASS1.fxp]
https://www.mediafire.com/?lsic2g49ql8k2px [LEDSQUAREBASS.fxb]

29
Finished Tracks / Ventur - Led (Live Launchpad Mashup)
« on: April 23, 2016, 12:46:09 pm »

https://m.youtube.com/watch?v=tPsHt61cJ4k

Hi everyone!! This is something I made using bits from my songs, on my Launchpad. Its a mashup that I'm going to play at the end of my sets as a finale of some sort. Would love to hear your opinions!!

<3

- zaan.


30
You Might Like... / VENTUR - LED (Live Launchpad Mashup)
« on: April 23, 2016, 12:44:09 pm »
https://m.youtube.com/watch?v=tPsHt61cJ4k

Hi everyone!! This is something I made using bits from my songs, on my Launchpad. Its a mashup that I'm going to play at the end of my sets as a finale of some sort. Would love to hear your opinions!!

<3

- zaan.

Pages: 1 [2] 3