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Topics - newman.

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Sound Design / "Aggressive" Sidechain Question....
« on: June 23, 2016, 09:39:55 pm »
I am attempting a sound that sound similar to this:

https://youtu.be/S4GBnE8w90c?t=1m19s

I have a pad that I am trying to trigger via Bitwig's stock compressor and it seems like no matter how fast I make my Attack/Release or how much I mess around with the threshold and ratio to try to get it to duck the sound "aggressively" and quickly, I cannot seem to get anything like this as a result.

How do you guys think this is done? Maybe I'm just using a sub-par compressor. I've also considered getting LFO Tool by Steve Duda to just draw in LFO automation to the amplitude rather than messing with side chain at all.

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Sound Design / Ninth Parallel - Infinitum Bitcrushed Pluck
« on: January 22, 2016, 07:55:14 pm »
This is in reference to the RE: Madeon Arp thread a couple of days ago. Ninth Parallel had mentioned that he'd do another sound design tutorial for the bitcrushed pluck in the beginning of this video if someone posted a thread requesting it.

https://www.youtube.com/watch?v=M3M_1o0XZhU

I was hoping we could get another in depth tutorial from Ninth Parallel about his approach with designing this sound.  :D

Thanks in advance!

3
Sound Design / ClariS - Irony(Porter Robinson Edit) synth
« on: January 20, 2016, 06:09:36 pm »
I have been trying to recreate this synth for the last day or so and I'm having difficulty doing it.

http://www.youtube.com/watch?v=kJcumgcKwrI&t=0m43s

My overall approach with Sylenth has been a slightly detuned Saw on Mix A and a PWM an octave higher on Mix B. Lowpass the saw around "5" (Sylenth filter parameters are only "1 thru 10") which I'd assume would be around 500-600Hz  and then a fairly wide Band pass on the PWM around a "7" (maybe 2k-3kHz or so).

The only thing that I think I have done that I think is close is I have a Square LFO modulating at 16th notes the Mix between A & B to get that "shaky" kind of feel to it. I've also try to play around with adding a Chorus and slight saturation, which doesn't seem to be helping very much.


Do you guys have any other first impressions about how a synth like this could be made? What would be your approach? Thanks!


EDIT: I have found that instead of Modulating Mix A & B, setting the Arpeggiator to the "chord" setting with 16th notes and the gate at about 70% makes it sound a little closer to the sound than what I was doing.

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