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Messages - Lydian

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226
Composition/Arrangement/Theory / Re: Writing Music
« on: April 12, 2016, 07:08:33 am »
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other wise you're never going to get out of "idk wtf to do brohamalama?"

Lololol   ;D

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A guitar part won't necessarily translate well to a bass part and vice versa. Even though you can play the exact same thing, it won't have the same soul because it was designed for different instruments.

This is true especially with chords. Even on a piano if you play chords in the very low bass region things start to sound muddy and inaudible. Play the same chord in the mid region though and you get much more note clarity.

That same phenomenon applies in electronic music interestingly.

227
Composition/Arrangement/Theory / Re: Writing Music
« on: April 12, 2016, 06:47:18 am »
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Am I wrong to believe than in order for a good song to be good & a good sound to be produced it has to have a amazing or good music writing?

No

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I don't like it because when I transfers my Chords or melody to say a synth say Serum or Massive, or Spire they don't sound as eloquent or as nice as they do on piano

Could you give us an Mp3? I write all my music on piano and I've never had any problems getting chords to sound just as eloquent with electronic instruments.

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I don't like using presets because I don't feel it to be me who did the hard work so then I make my own sound but when I do the sound either because abysmal or not good enough

There's nothing wrong with using presets. Screw hard work. Focus on efficiency. If you can crank out a good patch in 2 minutes using a preset then why not use it?


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Am I focusing too much on writing a good song that actually designing?

I don't know. You should focus on both. Sound design is a part of writing a good song.

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Do I lack knowledge in harmonics?

I mean... that's not something we can really answer without being you. Dance music instrumentation DOES involve sounds with different harmonics but you don't need to understand any of that technical stuff to know whether a sound is good or not.

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Should I spend not 80 percent of my time on writing? Instead put it in like kicks snares, mixing & sound design?

Do what inspires you. If you wanna spend 12 hours tweaking a synth then you should do that. Ultimately though, the average music consumer doesn't care about how many sounds you can make. It's the music that you're able to create with those sounds that really matters.

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So would you say my problems is writing which leads to a bad sound? 'cause I see some people write then transfer and it sounds great but I just can't seem to do it for example I'll post the link to guy who writes and transfers to what seems to me very easy

It's very hard to say what the "problem" is without hearing an mp3. Even if your music sounds good on a piano it can still sound bad if it isn't mixed correctly.

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I agree tbh. What attracted me to modern EDM was the musicality of it. Not to say that past electronic music wasn't musical but when I heard Zedd a different world opened to me.

A lot of rock guys are coming into dance music and are bringing that past knowledge into their music. I think that's really cool.

229
Mixing/Mastering / Re: Studio Time, For The First Time
« on: April 12, 2016, 01:30:53 am »
If you're doing live stuff then have your music well rehearsed. The faster you can record a clean take the faster you will get the songs done.

230
Pretty interesting interview.

Success or excellence in any field wouldn't be possible without thousands of hours of practice. Yes it's unfortunate that Joel doesn't have developed social skills.

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so just keep an eye on whatever music the outcasts currently working their way through middle school and into high school are either discovering or inventing.

 ;D ;D ;D ;D This made me lol.

I personally think Grey's sound is something special that might blow up. I would originally have said madeon but people have already blown that up with the nu-disco/complextro genre.

232
Mixing/Mastering / Re: Peaks Increase When Removing Sub-bass
« on: April 10, 2016, 07:40:18 pm »
Funny because I was JUST about to mention this.

I retested the theory again this time with a linear phase EQ and instead of going from -0.0db to +1.1db it stood at -0.0db. Still a bit weird because naturally I would think that removing frequencies (especially the sub-bass) would give me more headroom. However there wasn't any change in headroom using the linear phase EQ.

I must also mention that there was no compressor on the kick. Just Logic's EQ and later for testing I used a linear phase EQ.

I'm interested in what this means for my mixing process. Maybe I'll start using linear phase EQ's more often for low cutting. I also don't know what DC offset is so I'll read up some more on that.


233
Mixing/Mastering / Re: Peaks Increase When Removing Sub-bass
« on: April 10, 2016, 04:17:18 pm »
Just like this


234
Mixing/Mastering / Peaks Increase When Removing Sub-bass
« on: April 10, 2016, 11:58:09 am »
Just for an experiment I set a kick to -0.0 db and slapped an EQ on it. I removed the 40hz frequencies and I expected the peaks to get lower. Instead, the kick was now hitting at +1.1db.

What gives? Doesn't removing the sub bass INCREASE head room. Not reduce it?

235
Sound Design / Re: Are Greys Guitar's Real?
« on: April 09, 2016, 04:14:45 pm »
Pretty convincing to me! But it's really hard to say, I mean, a sampled guitar is still real. I'm almost certain that there's at least some chopping going on, the starting notes of the main riff sound too similar each time. That fast bit, dunno, I found a reasonable way to play that, so at least there's nothing impossible about it. But then again, I don't think it would be very hard to recreate with a comprehensive sample library.

After learning some of their songs I'm just going to come to the conclusion that they're real because I haven't heard any sample library that is capable of reproducing that acoustic guitar sound. The pick scratches, slides, bar chords, are all just way too realistic and orchestrated in ways that would lead me to believe that singularity has to be a competent acoustic guitar player.

236
Sound Design / Re: Are Greys Guitar's Real?
« on: April 09, 2016, 06:36:40 am »
Definitely very real. Just a whole lot of compressing

I was thinking that the compressing would bring out the pick attack of the strumming as well. Still... I'm not too sure about that part at 0:36. It sounds fishy to me.  :-\

237
Sound Design / Are Greys Guitar's Real?
« on: April 09, 2016, 06:13:05 am »
This has been bugging the absolute hell out of me for the past few weeks. I've been playing guitar for 6 years. Yet... I cannot tell whether the ones in grey's remixes are real or fake. Certain things make me think that they're real but then certain things sound fake to me like the fast sixteenth notes at 0:36.

https://www.youtube.com/watch?v=hOMjpqAS0Vk

Are they just processed really hard or something? Even the sound of the pick striking the strings sounds like it's extremely emphasized to the point of being unnatural like at 2:34. The work is INCREDIBLY realistic from an orchestration point of view on nearly all of grey's songs. The fingerings are ones I'm familiar with.

Certain songs sound more "fake" but then this one right here sounds like it's the realest of them all.

https://www.youtube.com/watch?v=73Wo7GBaX_w&ebc=ANyPxKo3VAZa64puAqI3FF_lY-aSxMtZfzEhMVAbfP2mm0XKk86JIiWB1YU17oovU6NVk4Qivc-G2GdO4Oe-pLZNgmRMz8v_wg

Seriously. If this is a sample library then does anyone know which one?

238
Mixing/Mastering / Re: Live Mixing vs Studio Mixing
« on: April 09, 2016, 04:14:16 am »
That helps a lot thanks! Another thing that I was curious about is how does live mixing work in the first place? I'm talking in regards to setup. Where do the live audio engineer guys get all of their eq's, compressors, reverbs, delays and etc? Do they have live sound boards that come pre-equipped with these effects or are people using the plugins straight from their DAW?

239
Mixing/Mastering / Live Mixing vs Studio Mixing
« on: April 09, 2016, 01:48:12 am »
What is the difference between say mixing in a studio vs mixing live sound? I mean you're dealing with the same tools correct?

240
Samples/Plugins/Software/Gear / Re: Using a MacBook for FL
« on: April 08, 2016, 08:08:07 pm »
Reliability maybe? I've bought two windows laptops in my lifetime. Both of them about $1000. Both of them crapped out on me within a few years. That's WITHOUT being on tour and using them mainly at home.



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