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Sound Design / Re: Atmospheric noises, buildups, crashes, etc. Do you guys sample or create?
« on: January 14, 2016, 04:29:03 am »
scraps. scraps scraps scraps scraps and more scraps.
Scraps are literally any sample which you slapped as many effects on as possible and twisted in different ways; reverb, phase, delay, chorus, granulation, more verb, pitch automation, etc.. go wild with the reverb. Seriously, go to town. Make those suckers 3 minutes long. Put a spectrum analyzer on it to check the key, save it with the key for future reference.
I use these for dark atmosphere or even I'll even shape them further in my techno tracks to make trippy vocal shots. The idea is to overtime build a library of these things so that way you just have a whole bunch of different sounds to choose from which you can further shape to better fit the style of your music
Scraps are literally any sample which you slapped as many effects on as possible and twisted in different ways; reverb, phase, delay, chorus, granulation, more verb, pitch automation, etc.. go wild with the reverb. Seriously, go to town. Make those suckers 3 minutes long. Put a spectrum analyzer on it to check the key, save it with the key for future reference.
I use these for dark atmosphere or even I'll even shape them further in my techno tracks to make trippy vocal shots. The idea is to overtime build a library of these things so that way you just have a whole bunch of different sounds to choose from which you can further shape to better fit the style of your music
