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Messages - Red X

Pages: [1] 2 3 ... 5
1
Inspiration/Creativity/Motivation / Re: New To Forum
« on: June 02, 2017, 03:15:30 am »
Sup Allen ! You just built a studio? I wanna see !

2
Finished Tracks / Re: daughter/medicine [remix]
« on: March 03, 2017, 01:06:00 am »
that drop lead was cool different for me atleast i never heard a sound like that

3
Finished Tracks / Cymatics! lol
« on: February 23, 2017, 11:45:04 pm »
I made a song for the remix contest that cymatics is hosting called "Signal" have a listen ill post the link aswell to the contest

https://cymatics.fm/remix/cymatics-signal-red-x-remix/


https://cymatics.fm/contest/signal-remix-contest/

4
Finished Tracks / Third track!
« on: January 22, 2017, 08:27:39 pm »
So every week I make 2 full songs to show to my friends its a goal of mine to break the habit of only completing half songs but I only upload 1 heres the third one im really trying to get good mixes I felt like this one had to much low end

https://soundcloud.com/jeremy-pompa-1/red-x-serenity

5
Finished Tracks / Re: Future Bass
« on: January 21, 2017, 11:18:58 pm »
pretty nice work, deserves better mastering tho

thanks my mixing skills i say are getting better after I started to finish tracks ive been able to focus on the mix

6
Inspiration/Creativity/Motivation / Re: wtf is happening with me?
« on: January 20, 2017, 08:33:29 pm »
your music might not surpass the moment when it was created. therefore it doesn't translate to the future present moment you will eventually  hear the music in.

I suggest you still write music and gain as much knowledge in music and music production.


today im trying to finish a track and man it took a turn i dont really like it anymore but I want to finish it doesnt mean i have to upload it but it might make me better? its like having one of those bad days but you still have to show up

7
Inspiration/Creativity/Motivation / Re: Finding ways to boost creativity
« on: January 17, 2017, 10:38:23 pm »
Thanks for the post! Those are all good ideas. To riff on your idea of a bigger screen, I think all laptop producers should invest in a monitor that they can use so that they aren't always staring down at their laptop. Craning your neck down like that for hours on hours is gonna lead to a lot of pain and potentially injury. You wanna make your production environment as healthy as possible so you can make as much music as possible.

The single biggest creative boost I've gotten has been turning my phone's airplane mode on before going to bed, and turning off the wi-fi on my laptop. It eliminates distractions, and since I forbid myself from turning them back on until I finish my responsibilities for the day, I always put making music at the top of my daily agenda. My mind is only aware of the work I have to do, rather than the millions of things competing for my attention span when i'm "plugged in".

I supplement that by creating something new every single day via a method called Pretotyping (a totally made up word). My Ableton instructor introduced me to the concept - you create the skeleton of an idea in a short amount of time, investing a minimal amount of energy. If a Prototype is a proof of concept, a Pretotype is a proof of a proof of concept, as confusing as that sounds. Applied to music, you could say a Prototype is a demo of a finished song and a Pretotype is a skeleton arrangement.

If you're working on a typical EDM or Pop song, you could say a skeleton of a completed song could be demonstrated in a 4x4 format: A Chorus, a Verse, a Break, and a Bridge; all containing Drums, Harmony, Bass, and Melody. Depending upon your genre this can be modified and tweaked (chorus for Drop, etc) but for getting out a musical idea quick and easy it's perfect. The idea could totally be applied to other DAWs, but it can be particularly effective in Ableton thanks to the Session View.

I've attached an ableton template file that should go in your Ableton->User Library->Templates folder that shows how the Pretotyping works in Ableton. You have a simple drum rack, an Analog for chords, an Operator for bass, and Electric for a lead melody. There's a basic reverb and delay on two return tracks, and you have scenes for each of the sections, as well as one to stop all your clips. I've also included an audio track for reference tracks, so you can use one as a guide if you're feeling lost. You just start filling out the sections, copying and editing as needed, until you've filled in all four sections in all four tracks. You don't need to even think about the arrangement view.

If you're in another DAW, the same principle applies - sketch out a basic skeletal structure for your song, without paying attention to arranging them or working on the fine details. Don't worry about mixing or processing or specific automation - you just want to be able to get the fundamental idea across when you play it back, and you want to be able to just bang it out as fast as possible. Ideally, you can complete the whole thing within 30 minutes.

Do this every single morning, and at the end of the month look over all the pretotypes you've designed. Some aren't gonna be worth continuing, and that's a good thing - you didn't waste any extra time on them, but you still got the experience of working on it. Just look for the things that are worthwhile inside of those projects and save them for later - like for another pretotype where you can just pull a drum loop or a chord progression that you never did anything with and give it a new life, or to help finish another song that you've put a lot more time into. All the ones you have left should be pretty good ideas, and you can just arrange them out, start making things unique, adding more fills and putting in all the bells and whistles - again, with no time wasted.


Be my friend!
I kind of know what you have to do but don't do it ;lakjd;flkjad;fjkl I'm going to try out the airplane mode plus no internet I get distracted so easily

8
Inspiration/Creativity/Motivation / Re: goals for 2017
« on: January 17, 2017, 10:31:43 pm »
Would like to finish at least an album's worth out of the 70+ ideas in my hard drive. Wish me luck lol

GL!!! if you have trouble i suggest watching these videos   https://www.youtube.com/user/startnowfinishfast =]

9
Inspiration/Creativity/Motivation / Re: goals for 2017
« on: January 17, 2017, 10:29:06 pm »
one of my goals is improving at music production! so if you have any tips or methods pls share!

My goal right now is to finish 2 tracks every saturday

but without focus I don't improve as fast as I would like

so I guess my goal this year is to get focused, disciplined.

10
Finished Tracks / Future Bass
« on: January 12, 2017, 10:26:08 pm »
https://soundcloud.com/jeremy-pompa-1/red-x-cool-pad

my low end is bad i can tell now that i have speakers but was it eq? or volume?

11
Sound Design / metallic bass on sylenth1
« on: November 12, 2016, 02:23:36 pm »
how can i get the sound of this metallic lead bass on sylenth1

https://youtu.be/if2nORcI6ac?t=44s

13
Both fills that say this is my house sounded kinda low in the mix the second one you can hear the snare more and at 1:00 idk what's going on with that fill idk if thats a big deal

I also wasn't feeling the detuned layers at like 1:10 but that might just be me

I love the song tho you need to definitely keep it up

14
Finished Tracks / Re: RxD - 48 Hours
« on: November 08, 2016, 05:16:22 pm »
https://www.youtube.com/watch?v=zmcCQzrTrik

Future bass?

This is pretty cool man, I like your concept and thought you did a great job of that general future bass sound/vibe.  For critique, I think your mix in general would benefit a lot from adding (or increasing) your kick and snare sidechain so that they are much more audible through the rest of the layers in the mix.  If you listen to the kick during the section around :15 you can hear it coming through full force, but when the drop hits the kicks/snare sounds like it is getting a bit drowned out from the bass and synth layers and a bit hard to hear and feel come through.  Also, if your kick isn't already in mono that would likely help it push through too!

Keep it up man :)


yea i just checked i only had a few things sidechained so i sidechained all of the elements in the drop also to the snare and they do cut through more thanks!

15
Finished Tracks / Re: RxD - 48 Hours
« on: November 07, 2016, 04:53:20 am »
The first drop, I honestly had no idea it was a drop until if finished, it sounded like that was supposed to be the buildup to something better that never came, and the second drop kind of repeats with a leads that establishes that it is indeed the drop.


yea i should've had a build up for the drop it did drop kind of random

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