Author Topic: Frequency Guide  (Read 21181 times)

Kenny Troy

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Frequency Guide
« on: January 08, 2016, 04:06:10 pm »
There are a ton of frequency guides out there easily accessible via Google, but I wanted to share a basic one with you. Good for some novice producers who may be unfamiliar with the entire frequency spectrum.

I'll continuously update it as people put forth new knowledge and information.

  Frequency Guide 

50 Hz
1.   Adds fullness to bass instruments (kick drum, toms, bass)
2.   Cut in the 50-100 Hz area if they are too thick or interfere with clarity of low-end mix

100 Hz
1.   Boosting here gives the low frequency instruments a ‘harder’ sound
2.   Adds fullness to the snare

200 Hz
1.   “Muddiness frequency” -  can often cut this frequency somewhat
2.   Can add fullness to vocals and snare

300 - 600 Hz

1.   Cuts here will increase punch for kick drums
2.   Reduces boxiness and gives a thicker sound
3.   Boosting at  400 Hz can add clarity to bass line

700 - 900 Hz
1.   Boost to bring out the bass line without cluttering up the low end
2.   Targeting upper harmonics to make them audible in the mix, while leaving the bass alone
3.   Reducing 800 Hz takes out the cheap sound of acoustic guitar & DI sound

1K - 4K Hz

1.   Boost 1.5 kHz to increase string sound of bass guitar
2.   Cut to reduce nasal sound of vocal
3.   3K Hz adds attack to almost any sound
4.   Gives you more punch
5.   Gives more presence to piano parts
6.   Boost between 2-4K Hz to bring out the beater of the kick drum

5K Hz
1.   Adds extra presence to vocals
2.   Brings more attack to tom drums
3.   Cuts will make instruments more distant without having to lower the volume

7K Hz
1.   Use a de-esser targeting between 6 – 8 kHz to reduce sibilance
2.   Boosting can add extra life to dull vocals
3.   Increase to add sharpness to synthesizers

10 KHz +
1.   Anything above 10K adds air and high-end ‘sheen’ to instruments


Additional Information

Babasmas -

20 - 200 Hz : Body, Shape, Curve, Warmth/heat)
200 - 1500 Hz : Thickness, Energy
1500 - 4000Hz : Agressivity
4000 Hz - 20 kHz : Clarity, Shine, airiness.
« Last Edit: January 08, 2016, 04:33:25 pm by Kenny Troy »

Steph S

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Re: Frequency Guide
« Reply #1 on: January 08, 2016, 04:12:46 pm »
here's a good article about stuff like this :) http://recording.songstuff.com/article/eq_frequencies
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Babasmas

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Re: Frequency Guide
« Reply #2 on: January 08, 2016, 04:13:47 pm »
20 - 200 Hz : Body, Shape, Curve, Warmth/heat)
200 - 1500 Hz : Thickness, Energy
1500 - 4000Hz : Agressivity
4000 Hz - 20 kHz : Clarity, Shine, airiness.

this could be usefull. Although, It's based on preferences.

BrienWithAnE

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Re: Frequency Guide
« Reply #3 on: January 08, 2016, 06:55:17 pm »
I think this is a great resource for producers of all skill levels... thank you!
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Kenny Troy

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Re: Frequency Guide
« Reply #4 on: January 08, 2016, 07:06:31 pm »
I think this is a great resource for producers of all skill levels... thank you!

You're welcome, glad you found use for it. There is a ton of information and articles out there on any production topic, and although they're all a simple Google search away, I think it helps to "re-post" these articles on here in case someone hasn't seen them yet.

Miles Dominic

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Re: Frequency Guide
« Reply #5 on: January 08, 2016, 07:13:19 pm »
I really wouldn't use stuff like this. All these so called guides are harsh oversimplifications and guidelines that are never really true in most cases. Its best to use your ears and determine what works best through practice and trial and error.

Kenny Troy

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Re: Frequency Guide
« Reply #6 on: January 08, 2016, 07:16:58 pm »
I really wouldn't use stuff like this. All these so called guides are harsh oversimplifications and guidelines that are never really true in most cases. Its best to use your ears and determine what works best through practice and trial and error.

Practice makes perfect that is true. And while I do agree it is best to find what works through trial and error since your art is unique, sometimes these "guides" - not rules - help new producers get acquainted with the frequency spectrum.

A new producer may have no idea how to get their kick to be "snappy" or punch through the mix more. Hell, they may not even be aware that such EQing can help their mix to the degree which it actually can.
« Last Edit: January 08, 2016, 07:20:21 pm by Kenny Troy »

Kinesthetics

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Re: Frequency Guide
« Reply #7 on: January 08, 2016, 11:04:48 pm »
They're definitely good reference points, and these charts help newcomers understand the terms used for the different freq areas, such as 'boominess' and 'brightness'. It also helps new producers learn where they can make a start on an EQ when it comes to making simple adjustments.
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baircave

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Re: Frequency Guide
« Reply #8 on: January 08, 2016, 11:09:12 pm »
To add to OP's chart, this is a good reference from SoS that shows where specific instruments lie (their fundamentals and harmonics) as well as where colloquial terminology kind of sit in the frequency spectrum as well: https://markjthomas.files.wordpress.com/2012/03/digitalcopy.jpg.

Wontolla

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Re: Frequency Guide
« Reply #9 on: January 08, 2016, 11:20:11 pm »
I really wouldn't use stuff like this. All these so called guides are harsh oversimplifications and guidelines that are never really true in most cases. Its best to use your ears and determine what works best through practice and trial and error.

They're definitely worth a read if you're starting to mix, some stuff is constant no matter what genre you're working with. And some of them aren't. Like in EDM, the body of the snare will usually be a lot higher than 100Hz (200-300 is typical, trap can go even higher).

And I guess this is a good time to post this again: https://www.youtube.com/watch?v=RBqgh_mvkys Dissection of a typical prog house mix.
« Last Edit: January 08, 2016, 11:22:11 pm by Wontolla »

JamesSweeneyy

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Re: Frequency Guide
« Reply #10 on: January 08, 2016, 11:23:38 pm »
I really wouldn't use stuff like this. All these so called guides are harsh oversimplifications and guidelines that are never really true in most cases. Its best to use your ears and determine what works best through practice and trial and error.

the point isn't to take them as gospel, it's to understand what frequencies are doing what to a sound. for example knowing what frequencies are making everything muddy is quite important...