Author Topic: Sine Wave Leads? How to  (Read 16143 times)

solo

  • Subsonic
  • Posts: 4
  • Honor: 0
    • View Profile
Sine Wave Leads? How to
« on: January 08, 2016, 05:35:45 am »
I'm fairly new to sound design. Can anyone coach me through the process of making leads like these

Frankey & Sandrino - Acamar https://www.youtube.com/watch?v=CgwxB35IbRU

Jeremy Olander - ID https://www.youtube.com/watch?v=bG1uxEEZg2o

&ME - Woods https://www.youtube.com/watch?v=rwCDv1dcue4

SomeCollege

  • Sub Bass
  • *
  • Posts: 37
  • Honor: 1
    • some-college
    • Robsrecstudio
    • View Profile
Re: Sine Wave Leads? How to
« Reply #1 on: January 08, 2016, 06:30:23 am »
I'm not sure how close this is to what you're trying for, but this short tutorial has some basic techniques that might work in many styles.
Good Luck
Rob

https://youtu.be/xp7MeFT5iEc
https://soundcloud.com/some-college

I have been producing dance music for three years. I work a full time job hauling gasoline. My DAW is Logic Pro X.  My CPU is a Mac Pro 12 core running Yosemite. Genres: Trance & Progressive House.

Bravebeats

  • Subsonic
  • Posts: 3
  • Honor: 0
    • View Profile
Re: Sine Wave Leads? How to
« Reply #2 on: January 08, 2016, 10:26:13 am »
So the plucky sounding leads is primarily shaped by the Envelope.

Go into Massive or Serum, or whatever you are using. Turn on a sine osc. Then look at the envelope, you want to make this look like a sharp point, like the tip of a thin sword. You do that by turning down the Decay all the way, turning down the Sustain all the way, and turning down the Release all the way...  And then play around with the Decay until you get the size of the pluck you want.

What this envelope does, it literally shapes the sound. Learn what ADSR means because they are used very often in sound design. Basically, A or Attack determines how fast the note reaches its peak volume. D or Decay determines how long the initial hit remains, S or Sustain determines how long the note is held, and R or Release determines how long the sound remains after the actual note is finished playing. You will see ADSR/envelopes used in other areas of sound design, but it always follows these same principles.
Maybe one day I will come out of my cave.