Author Topic: Dubstep High-Pitched, Ringing/Whistling Synth  (Read 16938 times)

sage

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Dubstep High-Pitched, Ringing/Whistling Synth
« on: January 08, 2016, 04:52:12 am »
so i have been hearing this sort of sounds become more and more popular. i have not been able to find any resources online on how to produce this type of sound or even what its called; its got to have a cool name.

this mix by SKISM is riddimmed with it...

https://soundcloud.com/weareskism

examples @ 2:59, 10:28, 31:30, 39:52, 40:45

so if someone could explain the basics of how this type of sound is created and the overall thought process behind it that would be shweeeeet. also what would you call this sound?

running ableton w/ massive & serum as my primaries.

much love

AshleysBrother

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Re: Dubstep High-Pitched, Ringing/Whistling Synth
« Reply #1 on: January 08, 2016, 08:32:17 am »
Hey man, so I made this in 19 minutes. Should be what you're looking for
https://clyp.it/hjb2h2gh

The way that I made it is by using two sin waves.
One is a constant sub at the bottom, and the other one is like 5 octaves above it with modulation on it's pitch and volume.
Take both of these sounds and run them through heavy distortion and like chorusing and stuff and you get that sound.
Add some simple drums and overcompress the shit out of the master and you get that wonderful little loop =)
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Mussar

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Re: Dubstep High-Pitched, Ringing/Whistling Synth
« Reply #2 on: January 08, 2016, 04:56:27 pm »
Ah, the good old Dubstep Bass. The fundamental sound is like AshleysBrother said: Two sine waves crushed together with distortion. You can do this with literally any synth that has two oscillators and a waveshaping distortion unit. For this, I used serum.

First step, put two oscillators to sine waves, and set one to be 4 octaves up (serum's limit).



Next step, go get your waveshaper (I used Serum's X-Shaper distortion mode) and make the distortion profile something like this (a.k.a distorting the shit out of it):



As the higher pitched sine wave is being crushed together with the bass frequency one, you're getting that screechy sound. I have two modulation macros set - one that controls the attack time of an envelope I have set to Osc 2's semitone amount, and one that controls the volume mix of the bass level oscillator. Playing around with those two settings and changing one or both of the sine waves to be other square wave based waveforms (squares and triangles and the like) will probably get you every single variation on this sound there is to have. And keep in mind, this works with EVERY synthesizer that has two oscillators, as long as you can distort them to hell and back.
« Last Edit: January 08, 2016, 04:58:28 pm by Mussar »