Author Topic: Two ways to make the high pitched Flume sound  (Read 19376 times)

Koso

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Two ways to make the high pitched Flume sound
« on: January 07, 2016, 05:07:20 am »
This is a sound that is actually very easy to make, but many people seem to struggle making it.  The Flume sound that I'm talking about is at 3:20 in Some Minds

https://youtu.be/IfLqsNRkBIo?t=3m20s

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Method 1:
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Make some white noise, and cut off all frequencies below ~350 Hz (change this depending on how much noise you want).  Then make a basic sine wave and put it on a low note so that it makes a sub bass.  Then put a bitcrusher on the sub bass, and downsample the sound a bit.  Then cut off all of the audible low frequencies, so you are just left with the high pitched noise.  The sub bass is only there as a carrier for the high pitched downsample noise (there is probably a better way to do this).

Layer these two sounds together and you have the first way to make the Flume sound.

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Method 2:
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For the second method I used a Fruity Free Filter, and some white noise.  First get the white noise and put a filter on it.  Make this a high pass filter, and turn up the Q (or equivalent knob) very high, but not quite at the max.  Next bring the Frequency of the high pass filter up to around 8000-16000, the only difference here is the pitch that you want.

Personally I prefer the first method more, as you can adjust the individual white noise and the high pitched noise separately.  If you have any better ways to do this, I would love to know.

FRISSONT

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Re: Two ways to make the high pitched Flume sound
« Reply #1 on: January 07, 2016, 02:10:58 pm »
that's unnecessarily complex.

take a subtractive synthesizer and pitch one oscillator as a saw wave high up.

take another oscillator as a bright noise/whitenoise oscillator and mix them.

play any high-octave note.

if your synthesizer doesn't have bright noise, just highpass the finished sound with a smooth slope eq.