Author Topic: My First Attempt At Dubstep  (Read 12237 times)

Peteryunsie

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My First Attempt At Dubstep
« on: August 30, 2016, 10:50:36 am »
https://soundcloud.com/yunsiemusic/huyomaufwfa/s-d4CK9

Any feedback is welcome. The vocals are way too loud, I know

Mussar

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Re: My First Attempt At Dubstep
« Reply #1 on: August 30, 2016, 02:42:04 pm »
I have a lot of the same critiques as the last song, to be honest - It feels like you're just pushing it to be full energy all the time and there's way too much high frequency content blasting at all moments. The drop basses are really tight, but they have NO impact because all you're doing is blaring crash cymbals and hi hats and white noise nonstop from the moment the song starts to the moment the song ends.

Take some time to reference some tracks off of Firepower Records or Never Say Die Records - artists like SkisM, Must Die!, and Eptic. In particular, and I cannot stress this enough, pay attention to what's going on in the top end. Your songs have a ton of potential to be absolutely massive, but you suck all the weight out of your tracks and exhaust your listener's ears with all that hissy and noise-based content.

MMIC

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Re: My First Attempt At Dubstep
« Reply #2 on: August 30, 2016, 08:35:59 pm »
I'm gonna have to agree with Mussar. I know dubstep is notorious for maximum sausage fatness but I think this song can benefit from having more dynamic range. Your drop will hit much harder if the rest of the song is quieter.

Peteryunsie

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Re: My First Attempt At Dubstep
« Reply #3 on: August 31, 2016, 09:14:06 am »
Thanks for this feedback. This track was just to see if I can make a dubstep track. i really do have to have to pay attention to my frequencies. And those hi hats and cymbals were just loops i used. I'll get back to it seriously and post an update.

I have a lot of the same critiques as the last song, to be honest - It feels like you're just pushing it to be full energy all the time and there's way too much high frequency content blasting at all moments. The drop basses are really tight, but they have NO impact because all you're doing is blaring crash cymbals and hi hats and white noise nonstop from the moment the song starts to the moment the song ends.

Take some time to reference some tracks off of Firepower Records or Never Say Die Records - artists like SkisM, Must Die!, and Eptic. In particular, and I cannot stress this enough, pay attention to what's going on in the top end. Your songs have a ton of potential to be absolutely massive, but you suck all the weight out of your tracks and exhaust your listener's ears with all that hissy and noise-based content.

Peteryunsie

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Re: My First Attempt At Dubstep
« Reply #4 on: August 31, 2016, 11:09:33 am »
I'm gonna have to agree with Mussar. I know dubstep is notorious for maximum sausage fatness but I think this song can benefit from having more dynamic range. Your drop will hit much harder if the rest of the song is quieter.

no sausage fattener used

MMIC

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Re: My First Attempt At Dubstep
« Reply #5 on: August 31, 2016, 08:44:24 pm »
Haha, I didn't mean the plugin; I meant over-limiting which makes your waveform look like a sausage!
« Last Edit: August 31, 2016, 11:40:17 pm by MMIC »

Cor Sicarius

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Re: My First Attempt At Dubstep
« Reply #6 on: September 01, 2016, 04:12:52 am »
I have a lot of the same critiques as the last song, to be honest - It feels like you're just pushing it to be full energy all the time and there's way too much high frequency content blasting at all moments. The drop basses are really tight, but they have NO impact because all you're doing is blaring crash cymbals and hi hats and white noise nonstop from the moment the song starts to the moment the song ends.

Take some time to reference some tracks off of Firepower Records or Never Say Die Records - artists like SkisM, Must Die!, and Eptic. In particular, and I cannot stress this enough, pay attention to what's going on in the top end. Your songs have a ton of potential to be absolutely massive, but you suck all the weight out of your tracks and exhaust your listener's ears with all that hissy and noise-based content.


Aka, dynamics make or break a track.


Another suggestion I have is once you bring it back the 2nd time, use different sounds completely, but follow a similar rhythm. The lead is sick, but I'd suggest something grimier for the 2nd time around. Adds more range as well as changes it up!

Peteryunsie

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Re: My First Attempt At Dubstep
« Reply #7 on: September 01, 2016, 06:57:37 am »
I have a lot of the same critiques as the last song, to be honest - It feels like you're just pushing it to be full energy all the time and there's way too much high frequency content blasting at all moments. The drop basses are really tight, but they have NO impact because all you're doing is blaring crash cymbals and hi hats and white noise nonstop from the moment the song starts to the moment the song ends.

Take some time to reference some tracks off of Firepower Records or Never Say Die Records - artists like SkisM, Must Die!, and Eptic. In particular, and I cannot stress this enough, pay attention to what's going on in the top end. Your songs have a ton of potential to be absolutely massive, but you suck all the weight out of your tracks and exhaust your listener's ears with all that hissy and noise-based content.


Aka, dynamics make or break a track.


Another suggestion I have is once you bring it back the 2nd time, use different sounds completely, but follow a similar rhythm. The lead is sick, but I'd suggest something grimier for the 2nd time around. Adds more range as well as changes it up!


Hey thanks for the feedback. And whem you say the 2nd time do you mean the drop? or build up/ intro. Like I said its my first attempt.

P.S: I use gaming headphones to mix so I should probably invest in some legit headphones.

Cor Sicarius

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Re: My First Attempt At Dubstep
« Reply #8 on: September 01, 2016, 09:56:29 am »
I have a lot of the same critiques as the last song, to be honest - It feels like you're just pushing it to be full energy all the time and there's way too much high frequency content blasting at all moments. The drop basses are really tight, but they have NO impact because all you're doing is blaring crash cymbals and hi hats and white noise nonstop from the moment the song starts to the moment the song ends.

Take some time to reference some tracks off of Firepower Records or Never Say Die Records - artists like SkisM, Must Die!, and Eptic. In particular, and I cannot stress this enough, pay attention to what's going on in the top end. Your songs have a ton of potential to be absolutely massive, but you suck all the weight out of your tracks and exhaust your listener's ears with all that hissy and noise-based content.


Aka, dynamics make or break a track.


Another suggestion I have is once you bring it back the 2nd time, use different sounds completely, but follow a similar rhythm. The lead is sick, but I'd suggest something grimier for the 2nd time around. Adds more range as well as changes it up!


Hey thanks for the feedback. And whem you say the 2nd time do you mean the drop? or build up/ intro. Like I said its my first attempt.

P.S: I use gaming headphones to mix so I should probably invest in some legit headphones.


Honestly IMO mixing isnt that important. Composition makes or breaks a track, you can get someone to mix/master for you and slowly learn more of that over time.

1st drop is at :41 second part im talking about is at :55. Adding in something grimier would spice up the track! For a first attempt it's actually really good. Dynamics are key!

Mussar

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Re: My First Attempt At Dubstep
« Reply #9 on: September 01, 2016, 02:51:02 pm »
I'm gonna have to disagree with Cor - A good mix cannot save a bad composition and a bad mix usually won't sabotage an amazing song, but the mixdown is one of the most integral parts of a song's creation. The mixdown is where you decide what elements are going to be at the forefront, which elements are going to be pushed into the background, and overall just shape the feeling of the track.

Sure, you can pay someone to mix your track - professionals do it all the time. But you also have to deal with revisions and all the money you'll be spending on the services. There are some viable arguments for and against having someone else master your music, but even then I feel as though it's something people are making out to be much more complex and mysterious than it actually is.

Learning to mix and learning to master are not difficult skills and they are essential skills to have as a music producer, so you shouldn't encourage people to disregard them. Investing in a solid pair of reference headphones (or, even better, a pair of studio monitors) will go a long way to improving the quality of your music.

Cor Sicarius

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Re: My First Attempt At Dubstep
« Reply #10 on: September 01, 2016, 02:57:49 pm »
I'm gonna have to disagree with Cor - A good mix cannot save a bad composition and a bad mix usually won't sabotage an amazing song, but the mixdown is one of the most integral parts of a song's creation. The mixdown is where you decide what elements are going to be at the forefront, which elements are going to be pushed into the background, and overall just shape the feeling of the track.

Sure, you can pay someone to mix your track - professionals do it all the time. But you also have to deal with revisions and all the money you'll be spending on the services. There are some viable arguments for and against having someone else master your music, but even then I feel as though it's something people are making out to be much more complex and mysterious than it actually is.

Learning to mix and learning to master are not difficult skills and they are essential skills to have as a music producer, so you shouldn't encourage people to disregard them. Investing in a solid pair of reference headphones (or, even better, a pair of studio monitors) will go a long way to improving the quality of your music.

Composition comes first. The rest comes later. You can have the best mastered track but if the composition is off its just a polished turd. If the composition is on point, but the mixing/mastering is off its a beautiful disaster and can be tweaked into beauty. :) That's all I'm trying to say!

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Re: My First Attempt At Dubstep
« Reply #11 on: September 01, 2016, 03:20:01 pm »
And that's fine! But "Composition comes first" is a distinctly different statement from "Mixing isn't important." ;) We should be encouraging people to focus, not discouraging people from learning.

Cor Sicarius

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Re: My First Attempt At Dubstep
« Reply #12 on: September 01, 2016, 03:25:28 pm »
And that's fine! But "Composition comes first" is a distinctly different statement from "Mixing isn't important." ;) We should be encouraging people to focus, not discouraging people from learning.

Agreed. I'm partially tilted because mixing has been annoying me lately. I grew up working a board and can get a great live master with a physical board, but in production my God it's impossible for me. I've tried using many different methods and tutorials and nothing clicks with me. You could say it's preeeetttyy frustrating.

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Re: My First Attempt At Dubstep
« Reply #13 on: September 01, 2016, 04:46:47 pm »
Well, if either of you would like help with learning how to mix in-the-box I would be happy to work with you and see if I can give some direct feedback. :)

Peteryunsie

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Re: My First Attempt At Dubstep
« Reply #14 on: September 02, 2016, 06:19:50 am »
I use ozone to master. And I do have studio monitors (krk's not the best) but I live in an apartment so I cant really play it loud enough.