FL has a very detailed manual too, and sometimes it goes beyond how the software works and into how to use it. Like their mastering suite has a quick primer on the Loudness War.
I'll say that picking a DAW is like picking a starter Pokemon. Not always an easy choice, but it's the rest of your team- and you- that determines how you do against the Elite Four.
(Laziness, inertia, despair, and unwillingness to innovate. Or something.)