Author Topic: White Noise/Risers  (Read 7334 times)

Cor Sicarius

  • Sub Bass
  • *
  • Posts: 122
  • Honor: 6
  • Don't restrict yourself creatively.
    • decypheringmusic
    • ToProduce
    • View Profile
White Noise/Risers
« on: February 12, 2016, 04:12:50 am »
Anyone have any vsts or effects tips for a good white noise? Looking for white noise for drums, risers, and with synths. Any white noise I make I think sounds like shit.

Tips and help will always be appreciated! :)

Thank you!

ERLAND

  • Sub Bass
  • *
  • Posts: 39
  • Honor: 2
  • so this is the new ryan enzed forum?
    • erlaand
    • iamerlaand
    • View Profile
    • ERLAND - FB page.
Re: White Noise/Risers
« Reply #1 on: February 12, 2016, 11:10:41 am »
I have a hard time hearing the difference between white noise. I am not sure that vst's are that different in their creation of white noise? I like to hi-pass until I hear that it doesen't affect other sounds, when mixing white noise. However I also that with all other sounds, usually.
Who gives a fuck?

Cosmic Fugue

  • Sub Bass
  • *
  • Posts: 50
  • Honor: 16
  • Verified Nobody
    • starling-studios
    • View Profile
Re: White Noise/Risers
« Reply #2 on: February 12, 2016, 12:22:35 pm »
Any source of true white noise will sound the same as any other source. But generally white noise in EDM tracks isn't really white noise -- it's filtered to sound better. You almost always want to take some of the lows out (maybe cut at 200Hz?) and some of the highs (8K?).  Depends on what you're using it for, but for example with risers I run them through an EQ to high-pass at 200Hz, then a filter that sweeps from 200Hz to somewhere around 6-8K at its peak.

It's also highly dependent on what you're mixing it with. White noise layered with a snare should only include frequencies the snare doesn't already have. Sometimes I mix a bit of noise with a pad, and in that case I usually use a bandpass filter to only let a certain range through.
Michael
Cosmic Fugue - SoundCloud - BeatPort

Xan

  • Low Mid
  • **
  • Posts: 150
  • Honor: 18
    • View Profile
Re: White Noise/Risers
« Reply #3 on: February 12, 2016, 03:26:54 pm »
I'm just here to complain about how important white noise is and how hard it is to get right.

Cor Sicarius

  • Sub Bass
  • *
  • Posts: 122
  • Honor: 6
  • Don't restrict yourself creatively.
    • decypheringmusic
    • ToProduce
    • View Profile
Re: White Noise/Risers
« Reply #4 on: February 12, 2016, 09:47:12 pm »
I'm just here to complain about how important white noise is and how hard it is to get right.

So you got tips to get it right? ;) I'm mainly thinking white noise for house drum loops. Jafeel?

from nowhere

  • Sub Bass
  • *
  • Posts: 42
  • Honor: 2
  • Just beginning :)
    • Alenn
    • Alenn
    • View Profile
Re: White Noise/Risers
« Reply #5 on: February 13, 2016, 01:51:30 am »
Well, I have the same doubt about how to do a white noise/risers, and after a few days I achieve the sound what i was looking around (I work with FL Studio)
How i do a white noise:
1. In a project I open the Sylenth 1
2. I just select  ¨noise¨ in wave  (i just use the part A) (you can put it a little bit of cutoff)
3 . The in the mixer I open the Fruity Parametric EQ2 and put a High pass in the number one and adjust a little bit the other ones. (This makes the white noise more soft and less annoying)(Numbers are frequencies, I´m really not sure)
4. Do an automation clip in the pitch and adjust like you want

This white noise is soft and with the pitch automation makes it ´riser´
You can change the pitch replacing it for a cutoff automation clip (not the same effect on the sound)

Sorry for my bad english, is not my language  ;D

Midge

  • Sub Bass
  • *
  • Posts: 94
  • Honor: 29
    • tjmidge
    • tjmidge
    • View Profile
    • Midge website
Re: White Noise/Risers
« Reply #6 on: February 13, 2016, 02:49:27 pm »
Dyro offers up a really cool whitenoise trick here when it comes to layering with your synths:
https://www.youtube.com/watch?v=ylwDBhdv-CY

as far as using whitenoise for risers and what not.....its just a case of using filter automations really to create those builds and drops. You can also layer whitenoise waves on top of other waves to create these drops .....then automate your filters or pitch envelopes.

pretty much everytime you make a white noise you need to tame it, especially in the high end. I like to smooth it off with EQ - cutting out the lows and the super sharp high frequencies - I often also put a phaser on it - mess around with the phaser settings and it can help tame abit of the sharpness.
more often than not......people simply have the whitenoise too loud. just turn it way down and get it sitting in your mix instead of loud and dominating the mix.

bryan

  • Sub Bass
  • *
  • Posts: 142
  • Honor: 28
    • View Profile
Re: White Noise/Risers
« Reply #7 on: February 24, 2016, 01:05:43 am »
Echo what everyone else said. White noise, by definition, is inharmonic content spread relatively evenly across the entire sonic spectrum.  The character can be changed with filtering, eq, other fx.  Experiment, have fun.  Pull up a spectrum analyzer to see visually what's happening aurally.