hey i really like the concept of this, as for the sound design/drums i think that the sub-bass hit that starts around 0:53 could maybe use a faster attack once it gets up to full volume? and possibly remove some of the frequencies between 300-600(i might just be hearing things lol). i think this would bring it forth just enough for it not to sound as muddy, and give it a little more punch. i really like the pads and synths on the buildup, there's a lot of texture in there. great job altogether!