Author Topic: MIDI vs Audio  (Read 9227 times)

ChaseLikeTheBank

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MIDI vs Audio
« on: January 29, 2016, 05:46:13 pm »
Which do you primarily use when composing a track? I run into the issue where my tracks can come out very MIDI sounding (more robotic than organic/textured if that makes sense). I realize that it depends on the style and what your focus is for the track, but I would love to hear how people use MIDI and audio and the relationship between the two when arranging/composing.

I think that you should really just work with whatever you feel comfortable with and whatever makes it easier to take an idea in your head and shoot it out of your speakers, but I like to step away from my comfort zone and I'm not a Sith so I don't deal in absolutes.

toughenough6

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Re: MIDI vs Audio
« Reply #1 on: January 29, 2016, 06:25:59 pm »
If I'm attacking an idea by attempting to compose and arrange the entire thing first I'll just use some simple VSTs like a Nexus piano or even FL Keys and just something like BooBass for the basslines.

Normally I end up starting sound design earlier than I intended but sometimes I try to get the entire composition and arrangement done first. I'd avoid using straight midi just because it's really no effort to throw a vst in front of it and make it sound a little bit better.

ChaseLikeTheBank

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Re: MIDI vs Audio
« Reply #2 on: January 29, 2016, 06:40:11 pm »
Yeah I definitely get my sound design going before I have a whole track laid out. I'm more wondering how people work with audio samples/bounces vs midi clips. For instance, I know lots of people program their drums using audio because they like to see waveforms etc. Whereas I program my drums almost completely with MIDI. I also just don't do a lot of bouncing to audio because I'm always worried I might want to change notes around later.

Mussar

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Re: MIDI vs Audio
« Reply #3 on: January 29, 2016, 06:58:20 pm »
Like you said, depends on the track!

A lot of my basic drumwork is often done in MIDI with Maschine, but there are plenty of times I'll just drag the sample from my library into the arrangement and just manually build it out. When I'm writing musical ideas I'll usually start by opening a piano sampler and just noodle around on my keyboard/draw in some notes, but I'll also start chopping up some loops or samples in my library and see how I can create a melody by pitching and reversing and all that fun stuff.

That being said, a great workflow to develop is bouncing and resampling so you can jump back and forth between audio and MIDI. Make your basic idea in MIDI, then bounce it all to audio so you can do fine tuned editing, then adding more MIDI to add more polish and detail, bouncing that, etc. Or design a sound, record a few notes, start chopping and messing with them and processing them, bounce that out to a new file and put that into a sampler so you can play a whole new musical idea with it. Or the classic "synths in MIDI, FX and drums in audio" split.

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Re: MIDI vs Audio
« Reply #4 on: January 30, 2016, 08:38:14 pm »
That being said, a great workflow to develop is bouncing and resampling so you can jump back and forth between audio and MIDI. Make your basic idea in MIDI, then bounce it all to audio so you can do fine tuned editing, then adding more MIDI to add more polish and detail, bouncing that, etc.

thisthisthisthisthis. ever since i started doing everything in audio, my life got so much easier and my workflow became way less headache-inducing. :)

Kennethliem

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MIDI vs Audio
« Reply #5 on: January 31, 2016, 05:46:48 am »
You want to know how to map the MIDI controllers to the knobs on your keyboard ? In this case check your MIDI controller documentation.

Or you want to know how to assign a MIDI controller to an effect parameter in ArKaos ? In this case read the documentation.

The Dog

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Re: MIDI vs Audio
« Reply #6 on: February 01, 2016, 04:49:18 pm »
Well I usually convert the MIDI into audio after finalization so that it doesn't eat my computer up much. I saw that using a lot of MIDIs ate up whole of my computer which resulted in clipping which is not very good thing while making something. But yes, for the main melody I use MIDIs most of the time so that it can be changed when I want to.

Marrow Machines

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Re: MIDI vs Audio
« Reply #7 on: February 01, 2016, 11:14:47 pm »
The more powerful your computer is, the better you can get the sounds you want to play with before you can record any thing.

That being said, I tend to get my sound first before i can get the music. To me, getting the right feeling in the layer i wanted to add was always the toughest part than actually writing down notes.

I still think it's the toughest part in electronic music because it has just as much as an emotional impact as the notes that are played.

If  i can get a sound that fits with the song, then for some reason the notes i play just come out. But i have to be careful because, some times the notes get weird the larger my note range spans. So it's a balance of understanding your sound and how far it can take you with your music and what purpose of that sound as it resides in your song.
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Xan

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Re: MIDI vs Audio
« Reply #8 on: February 04, 2016, 02:10:50 pm »
That being said, a great workflow to develop is bouncing and resampling so you can jump back and forth between audio and MIDI. Make your basic idea in MIDI, then bounce it all to audio so you can do fine tuned editing, then adding more MIDI to add more polish and detail, bouncing that, etc.

thisthisthisthisthis. ever since i started doing everything in audio, my life got so much easier and my workflow became way less headache-inducing. :)

Whenever I'm finished a track, I bounce everything to audio and cut reverb tails/general clean up or artifacts. This makes the mix so much cleaner. I can then use the audio and warp it, resample it or destroy it to create new sounds and effects.

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Re: MIDI vs Audio
« Reply #9 on: February 07, 2016, 09:12:55 pm »
I've always used MIDI simply because it's more convenient, and when I want an organic feel I use grooves. But lately I've been having the idea of only using audio files from stock sounds on my casio keyboard with my very bad playing just for fun, so I may start using audio files more. 
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