Author Topic: ClariS - Irony(Porter Robinson Edit) synth  (Read 12070 times)

newman.

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ClariS - Irony(Porter Robinson Edit) synth
« on: January 20, 2016, 06:09:36 pm »
I have been trying to recreate this synth for the last day or so and I'm having difficulty doing it.

http://www.youtube.com/watch?v=kJcumgcKwrI&t=0m43s

My overall approach with Sylenth has been a slightly detuned Saw on Mix A and a PWM an octave higher on Mix B. Lowpass the saw around "5" (Sylenth filter parameters are only "1 thru 10") which I'd assume would be around 500-600Hz  and then a fairly wide Band pass on the PWM around a "7" (maybe 2k-3kHz or so).

The only thing that I think I have done that I think is close is I have a Square LFO modulating at 16th notes the Mix between A & B to get that "shaky" kind of feel to it. I've also try to play around with adding a Chorus and slight saturation, which doesn't seem to be helping very much.


Do you guys have any other first impressions about how a synth like this could be made? What would be your approach? Thanks!


EDIT: I have found that instead of Modulating Mix A & B, setting the Arpeggiator to the "chord" setting with 16th notes and the gate at about 70% makes it sound a little closer to the sound than what I was doing.
« Last Edit: January 20, 2016, 07:49:33 pm by newman. »

daydreamer

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Re: ClariS - Irony(Porter Robinson Edit) synth
« Reply #1 on: January 21, 2016, 03:05:18 am »
ah i was the one that did this exact remake!

i actually did that sound in the 3xosc vst which is unfortunately only in fl studio. there are 2 layers of 3xosc: one is a pluck-ish supersaw sound and the actual pluck sound itself

for the first layer, its a very simple supersaw with all of the oscillators set to saw obviously. the stereo phase randomness knob at the bottom of the vst is up 100%. the sound is made plucky by the cutoff section in the 'ins' tab of 3xosc. i used the 'lpx2' filter with the filter cutoff freq at 100% and the resonance around 25%. the attack is 36%, decay 46%, sustain 100%, and release 34%. the actual mod amount is 45%.

for the second layer, its the same exact thing as the first except the mod amount is 0%.

the supersaw layer is ever so slightly quieter than the pluck layer.

hopefully this was helpful! :)

newman.

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Re: ClariS - Irony(Porter Robinson Edit) synth
« Reply #2 on: January 21, 2016, 09:57:56 pm »
ah i was the one that did this exact remake!

i actually did that sound in the 3xosc vst which is unfortunately only in fl studio. there are 2 layers of 3xosc: one is a pluck-ish supersaw sound and the actual pluck sound itself

for the first layer, its a very simple supersaw with all of the oscillators set to saw obviously. the stereo phase randomness knob at the bottom of the vst is up 100%. the sound is made plucky by the cutoff section in the 'ins' tab of 3xosc. i used the 'lpx2' filter with the filter cutoff freq at 100% and the resonance around 25%. the attack is 36%, decay 46%, sustain 100%, and release 34%. the actual mod amount is 45%.

for the second layer, its the same exact thing as the first except the mod amount is 0%.

the supersaw layer is ever so slightly quieter than the pluck layer.

hopefully this was helpful! :)

Thanks for the response! :D
Yeah, I started on FL 11 and switched to Bitwig Studio a little while back. 3xoxc was never really something I used very much in FL, but I did noodle around quite a bit with Sytrus and Harmor.

A couple of questions for you about the parameters you were describing:

I understand conceptually the pluckey kind of sound that you can achieve with the ADSR of the filter cutoff...but when you say that sustain is "at 100%" are you saying that the sustain is all the way up? Or all the way down? If I'm understanding correctly, the sustain would need to be all the way down, or at least below the decay (46%) in order to have the plucky feel to it.

Likewise, when you say the the cutoff frequency is "at 100%"...I'm assuming that "100%" of the frequencies are being filtered? Because if I were to hear that the filter is "at 100%" I would assume that the filter is completely open.

Or maybe FL just does that part backwards. Does that make sense?

daydreamer

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Re: ClariS - Irony(Porter Robinson Edit) synth
« Reply #3 on: January 22, 2016, 01:25:19 am »
ah i was the one that did this exact remake!

i actually did that sound in the 3xosc vst which is unfortunately only in fl studio. there are 2 layers of 3xosc: one is a pluck-ish supersaw sound and the actual pluck sound itself

for the first layer, its a very simple supersaw with all of the oscillators set to saw obviously. the stereo phase randomness knob at the bottom of the vst is up 100%. the sound is made plucky by the cutoff section in the 'ins' tab of 3xosc. i used the 'lpx2' filter with the filter cutoff freq at 100% and the resonance around 25%. the attack is 36%, decay 46%, sustain 100%, and release 34%. the actual mod amount is 45%.

for the second layer, its the same exact thing as the first except the mod amount is 0%.

the supersaw layer is ever so slightly quieter than the pluck layer.

hopefully this was helpful! :)

Thanks for the response! :D
Yeah, I started on FL 11 and switched to Bitwig Studio a little while back. 3xoxc was never really something I used very much in FL, but I did noodle around quite a bit with Sytrus and Harmor.

A couple of questions for you about the parameters you were describing:

I understand conceptually the pluckey kind of sound that you can achieve with the ADSR of the filter cutoff...but when you say that sustain is "at 100%" are you saying that the sustain is all the way up? Or all the way down? If I'm understanding correctly, the sustain would need to be all the way down, or at least below the decay (46%) in order to have the plucky feel to it.

Likewise, when you say the the cutoff frequency is "at 100%"...I'm assuming that "100%" of the frequencies are being filtered? Because if I were to hear that the filter is "at 100%" I would assume that the filter is completely open.

Or maybe FL just does that part backwards. Does that make sense?

i meant sustain is all the way up. its made plucky by the modulation amount. fl studio is a little backwards in terms of these things, but hey theres nothing i can do about that.

and yes it means that 100% of the frequencies are being filtered.

newman.

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Re: ClariS - Irony(Porter Robinson Edit) synth
« Reply #4 on: January 22, 2016, 02:59:38 pm »
ah i was the one that did this exact remake!

i actually did that sound in the 3xosc vst which is unfortunately only in fl studio. there are 2 layers of 3xosc: one is a pluck-ish supersaw sound and the actual pluck sound itself

for the first layer, its a very simple supersaw with all of the oscillators set to saw obviously. the stereo phase randomness knob at the bottom of the vst is up 100%. the sound is made plucky by the cutoff section in the 'ins' tab of 3xosc. i used the 'lpx2' filter with the filter cutoff freq at 100% and the resonance around 25%. the attack is 36%, decay 46%, sustain 100%, and release 34%. the actual mod amount is 45%.

for the second layer, its the same exact thing as the first except the mod amount is 0%.

the supersaw layer is ever so slightly quieter than the pluck layer.

hopefully this was helpful! :)

Thanks for the response! :D
Yeah, I started on FL 11 and switched to Bitwig Studio a little while back. 3xoxc was never really something I used very much in FL, but I did noodle around quite a bit with Sytrus and Harmor.

A couple of questions for you about the parameters you were describing:

I understand conceptually the pluckey kind of sound that you can achieve with the ADSR of the filter cutoff...but when you say that sustain is "at 100%" are you saying that the sustain is all the way up? Or all the way down? If I'm understanding correctly, the sustain would need to be all the way down, or at least below the decay (46%) in order to have the plucky feel to it.

Likewise, when you say the the cutoff frequency is "at 100%"...I'm assuming that "100%" of the frequencies are being filtered? Because if I were to hear that the filter is "at 100%" I would assume that the filter is completely open.

Or maybe FL just does that part backwards. Does that make sense?

i meant sustain is all the way up. its made plucky by the modulation amount. fl studio is a little backwards in terms of these things, but hey theres nothing i can do about that.

and yes it means that 100% of the frequencies are being filtered.

Awesome man, that helps a ton! Thanks!

Zelpha

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Re: ClariS - Irony(Porter Robinson Edit) synth
« Reply #5 on: January 25, 2016, 08:59:11 pm »
Does anyone have the midi for the edit? ???
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Re: ClariS - Irony(Porter Robinson Edit) synth
« Reply #6 on: January 28, 2016, 02:44:39 pm »
would love a sylenth equivalent explanation to this sound too :D
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dslyecix

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Re: ClariS - Irony(Porter Robinson Edit) synth
« Reply #7 on: January 28, 2016, 05:41:39 pm »
^ Not sure what you mean.  The directions are the same.  It's a detuned saw, put a low pass filter on it and decay it with an envelope to make it plucky.  Follow his steps for detune and volume balance and you're done, no?

Zelpha

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Re: ClariS - Irony(Porter Robinson Edit) synth
« Reply #8 on: January 29, 2016, 12:56:59 am »
^ Not sure what you mean.  The directions are the same.  It's a detuned saw, put a low pass filter on it and decay it with an envelope to make it plucky.  Follow his steps for detune and volume balance and you're done, no?

Yeah just as day dreamer said... The lead sound in a simplified version is just a Supersaw patch, then another patch that is the same thing, but is made into a pluck using an envelope on the cuttoff.
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