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Sound design recreating Headhunterz' Signature lead saw
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Topic: Sound design recreating Headhunterz' Signature lead saw (Read 11477 times)
Cooper
Sub Bass
Posts: 22
Honor: 2
Sound design recreating Headhunterz' Signature lead saw
«
on:
January 18, 2016, 03:03:52 am »
I've been listening to some of Headhunterz' new songs lately, and they all seem to have this special sliding hyper-saw lead. From the research I've done, he uses the Access Virus TI for making it but I was just curious if anybody had any idea on how to recreate the sound.
Here's a few examples of the lead:
https://youtu.be/USVg_E7r20g?t=29s
https://youtu.be/D7OUXfz0ERY?t=48s
https://youtu.be/QjCn5GAH-x0?t=37s
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AlvaroBele_
Subsonic
Posts: 3
Honor: 0
Re: Sound design recreating Headhunterz' Signature lead saw
«
Reply #1 on:
January 22, 2016, 12:57:56 pm »
This may help you. He posted it a few days ago on his Instagram account.
https://www.instagram.com/p/BAwiQ1Bp8aM/?taken-by=headhunterz
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T.K.
Subsonic
Posts: 10
Honor: 1
Re: Sound design recreating Headhunterz' Signature lead saw
«
Reply #2 on:
January 22, 2016, 05:04:43 pm »
https://soundcloud.com/tk-stuff/headhunterz-once-again-remake
thats a couple of layers
lead, chords , bass & sub
the lead & chords have a pitch bend
all of the synths go into a reeverb bus
then reverb is sidechained to either of the synths, since theyre playing the same note rhythm
«
Last Edit: January 22, 2016, 05:30:25 pm by T.K.
»
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Kinetiik
Low Mid
Posts: 217
Honor: 24
Re: Sound design recreating Headhunterz' Signature lead saw
«
Reply #3 on:
January 22, 2016, 08:42:12 pm »
Damn T.K. I love the sound design you are able to recreate! I checked out some other stuff on your SC. What synths do you primarily use?
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Reason 7.1.2 [] Mackie MR-8 Studio Monitors [] Rokit 10s Sub Woofer [] Audio-Technia M50x Headphones
Przemoemo
Sub Bass
Posts: 39
Honor: 1
Just 20 yrs old dude from Poland :p
Re: Sound design recreating Headhunterz' Signature lead saw
«
Reply #4 on:
January 23, 2016, 06:42:34 pm »
T.K YOU ARE MASTER OF SOUND DESIGN. I checked your soundcloud and daaaaaaaaamn...I wish i would have such knowledge and skill about sound design.
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getyoursnackon
Subsonic
Posts: 9
Honor: 1
Re: Sound design recreating Headhunterz' Signature lead saw
«
Reply #5 on:
January 25, 2016, 04:42:36 am »
I tried to figure out Headhunterz's saw layering a couple of months ago:
https://soundcloud.com/getyoursnackon/nothing-can-hold-us-down-supersaws/s-0uRSu
To me, most of his sound comes from his writing/MIDI. The actual patches are pretty standard-fare Sylenth supersaws, with a pitch mod on the attack. It's easy to get 95% the way there with basic processing, but there's some texture about his that I can't really get with Sylenth alone... I recall hearing that he uses a Virus TI for these sounds, so perhaps that has something to do with it.
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mamad
Subsonic
Posts: 11
Honor: 1
Re: Sound design recreating Headhunterz' Signature lead saw
«
Reply #6 on:
May 21, 2017, 03:57:06 pm »
Indeed, to summarize, there are many layers and you can't create it with just one oscillator. You can read more about that
here
.
«
Last Edit: May 21, 2017, 04:12:16 pm by mamad
»
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Sound design recreating Headhunterz' Signature lead saw