Author Topic: Preparing Your Mix for Mastering  (Read 6054 times)

baircave

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Preparing Your Mix for Mastering
« on: January 15, 2016, 11:09:27 pm »
I'm sure people have been discussing this to some degree in other topics but I want to know... for those of you that get your tracks professionally mastered, what preparation do you do?
How do you treat your mix differently knowing that it will be professionally mastered?
Do you do any processing on your master output yourself or leave it entirely up to the mastering engineer?
Does the mastering engineer ever ask you to make changes to your mix to fix issues?

In the past I've left my master output completely unprocessed and allowed for a few dB of headroom to work with... other than that I've mixed as usual and bounced down to an AIFF or WAV file. But I'm open to new ideas here if you have them!

Artless Venture

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Re: Preparing Your Mix for Mastering
« Reply #1 on: January 16, 2016, 12:17:07 am »
Hey baircave,

I did not work with a mastering engineer yet, but I'd definitely - just as you did it - put nothing on the master bus ever. I'd trust the engineer, who has heard a lot of music and should know how to make it sound right. I'd say a some amount of not too narrow EQing should be fine, but even here I'd just fix the individual tracks that you know are causing the issue. :)

Take care,
Artless Venture ♢

Schematic

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Re: Preparing Your Mix for Mastering
« Reply #2 on: January 16, 2016, 02:55:59 am »
As a mastering engineer here is how I prefer to have mixes prepared before receiving them:

No limiting, clipping, or EQ on the master whatsoever. Compression is fine, and encouraged if it's integral to the overall tone of your track but only if it's done properly and not smashed or pumping all over the place.

Short answer: compression can be ok, nothing else. If you're unsure about your compression then take it off.

Format-wise: .wav or .aiff uncompressed. 24-bit or 32-bit float is preferred (especially if intending to do a 'Mastered for iTunes' release) but 16-bit isn't the end of the world. Sample-rate should be whatever rate it was mixed at, never upsampled.

Other often overlooked things:

"Tips & Tails" - aka the lead in and fade out of your track. If you've started your track with a big transient (i.e. a kick or a crash cymbal) right on beat 1 of bar 1, some DAWs will cut it off slightly when it renders, so check that it hasn't been cut off, or provide a bit of silence at the beginning of the track to be safe. Similarly at the very end of the track make sure you haven't cut off the reverb tail or anything like that, give it a little extra room to breathe because it can easily be edited and faded back down in mastering.

Snap, Crackle, Pop - not necessarily distortion or clipping, but watch out for the occasional click or pop from a buffer error, or from a piece of audio/sample that has not been cut at a zero-crossing. A good mastering engineer will notice these and have tools to remove/repair them as transparently as possible on the master, but fixing it in the mix will ALWAYS be have better results for these things.
SCHEMATIC SOUND
Analogue & Digital Mastering
STEMS, CD, Vinyl, Mastered for iTunes
www.schematicsound.com

baircave

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Re: Preparing Your Mix for Mastering
« Reply #3 on: January 16, 2016, 03:11:20 am »
Thanks for this, Schematic! Some cool tips in your post that I definitely wasn't sure about... I have a quick question about loudness while I have you... I'm not arguing for loudness over all things but in order to stack up against some other tracks, is it necessary to 'pre-bake' one's track elements with compression in order for the overall master to get pushed to the next level? For those that DO want to maximize loudness, it seems that a limiter alone can't get the job done while maintaining some semblance of dynamic integrity. Would love your thoughts on this (even though it's a touchy subject).

Gabe D

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Re: Preparing Your Mix for Mastering
« Reply #4 on: January 18, 2016, 05:34:49 pm »
Schematic missed one big tip.
-6db
You should always leave headroom for the mastering engineer. The less you leave the less they can do.

« Last Edit: January 18, 2016, 05:39:16 pm by gd4223 »
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