Author Topic: Let's talk clipping  (Read 50740 times)

azura_music

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Re: Let's talk clipping
« Reply #15 on: January 06, 2016, 04:41:25 am »
see: oshi
yup hes a favorite when it comes to clipping. he uses it super tastefully and its more of a stylistic choice than anything else imo.
loud, lush, aggressive stuff usually. writing music for ~4 years.

Blakelight

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Re: Let's talk clipping
« Reply #16 on: January 06, 2016, 04:41:30 am »
So is there a particular kind of distortion that is better than another? If I just crank up the channel mixer, it seems like it'll be a lot different that if I use Saturn to beef the sound up until it touches the red.

There's no better things when It comes to particular idea

myda

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Re: Let's talk clipping
« Reply #17 on: January 06, 2016, 04:42:11 am »
Hey Ethan! nice to see you here dude. I actually just found out about the whole clipping individual channels/floating point thing not too long ago and it's improved my mixes quite a bit

azura_music

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Re: Let's talk clipping
« Reply #18 on: January 06, 2016, 04:47:58 am »
Hey Ethan! nice to see you here dude. I actually just found out about the whole clipping individual channels/floating point thing not too long ago and it's improved my mixes quite a bit

whats up man! yeah clipping is something i do often. i just wanted to know how everyone else uses it since ive pretty much just experimented with it until i found what i liked.
loud, lush, aggressive stuff usually. writing music for ~4 years.

polardubbear97

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Re: Let's talk clipping
« Reply #19 on: January 06, 2016, 05:09:01 am »
I rather crank the gain inside saturation or soft-clip plugins, it's easier for me to gain-stage everything after than actually clipping the channel. Not saying that actual clipping sounds bad.
« Last Edit: January 06, 2016, 06:34:55 am by polardubbear97 »

getyoursnackon

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Re: Let's talk clipping
« Reply #20 on: January 06, 2016, 06:14:53 am »
I rather using crank the gain inside saturation or soft-clip plugins, it's easier for me to gain-stage everything after than actually clipping the channel. Not saying that actual clipping sounds bad.

This is largely how I gain stage as well. I like to throw a clipper (or the shittiest sounding brickwall limiter) on my master to get levels right at the outset of a mix. I figure if I can get a good sounding balance with the worst sounding plugins, then it'll sound even better using my good plugins.

Konac

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Re: Let's talk clipping
« Reply #21 on: January 06, 2016, 03:11:56 pm »
Depending on the track, clipping is a really great tool when used carefully.  I personally use it way too often.

MifzanHerawan

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Re: Let's talk clipping
« Reply #22 on: January 06, 2016, 03:59:23 pm »
it's a style more than anything.
i think this is what i stand for. well done

Cupidz

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Re: Let's talk clipping
« Reply #23 on: January 06, 2016, 04:14:51 pm »
Clipping is absolutely a great way to fatten up individual channels, what you should never do is clip the master. Other than that clipping is a great tool
I actually agree but not 100% agreed! Clipping when properly added to the master, it can make a track sounds way louder and warmer!

Drainpuppet

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Re: Let's talk clipping
« Reply #24 on: January 06, 2016, 06:03:00 pm »
A lot of people clip their masters, as long as you tightly control what parts of your mix are hitting the red it sounds good. ramzoid hardclips all of his tracks and they sound dope because his mixing is precise.

Jasher

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Re: Let's talk clipping
« Reply #25 on: January 06, 2016, 07:15:13 pm »
I know most big artists like Skrillex and such do usually allow some clipping becuase if it's used in the right way, it can add a certain heaviness to your track, just don't go overboard. I personally try to never clip, and when I want everything to be louder, I turn up the computer as opposed to turning up the master of all the instruments :)

polymetric

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Re: Let's talk clipping
« Reply #26 on: January 06, 2016, 07:20:35 pm »
I really like to add a small bit of clipping on the master. Think of it as the very final but of glue. On individual busses, use saturation instead if you need distortion.

Stax

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Re: Let's talk clipping
« Reply #27 on: January 07, 2016, 08:42:09 pm »
Clipping? Oh Distortion. I mean that is what distortion is. Saturation, and pumping a compressor usually gives me a good thickening. Hell! Even having the master clip and exporting as MP3 does Limiting for you. Not saying it works in every case or should be used all the time. Thats how some mashup are made and almost sound sonically identical to the tracks used in it. Like any limiter, saturator or distortion can be overloaded. Same with exporting to mp3.
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FarleyCZ

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Re: Let's talk clipping
« Reply #28 on: January 07, 2016, 09:06:19 pm »
I think there's missunderstanding about what do you mean by clipping.
If we really speak about clipping (= hitting 0 with no limiter dynamic processing) then it's imho really bad idea on the master channel. Your mix can get played by something with shitty interpolation and you'll hear heavily distorted mess.
This same clipping on individual channels is funny, becouse if your DAW works with floating zero point values (it probably does), going above zero has no audible effect apart from volume change. ...and the meters get red. :D
If you mean clipping as a form of distortion (intentionally, made with waveshaper for example, may be with some filters to tame it), then yeah, it can be cool sounding. But be careful about the terms. "Clipping" is technical term that in recording industry usually means a problem.
« Last Edit: January 07, 2016, 09:09:15 pm by FarleyCZ »
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Zenkrey

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Re: Let's talk clipping
« Reply #29 on: January 07, 2016, 09:41:21 pm »
So is there a particular kind of distortion that is better than another? If I just crank up the channel mixer, it seems like it'll be a lot different that if I use Saturn to beef the sound up until it touches the red.
Not sure about cranking up the channel mixer, because inside your DAW the sound information is represented as it is and will always be, so no software clipping will appear ever, unless a sort of limiting is applied by default (on FL Studio 12 there is no clipping while you are inside the DAW). Clipping appears when you render sounds which are over 0Db, and the simple action of rendering generates a compressed file, which means you lose the information above 0Db, which means that information missing is now become clipped sound.

Edit: didn't see it while I was writing this, but the post above explains this concept correctly.
« Last Edit: January 07, 2016, 09:44:20 pm by Zenkrey »