Author Topic: GTA - Red lips  (Read 19616 times)

armanip

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GTA - Red lips
« on: January 06, 2016, 02:04:54 am »
Hey,

So I started this track when they had a wave remix. Never finished it completely because I just needed to move onto a new project but this is one of the songs I'm the most proud of. Please any feedback would be great

Mat_zo.... your feedback would be great to since I signed up because of your post  :) :)

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« Last Edit: January 09, 2016, 05:45:04 am by armanip »

John Norlin

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Re: GTA - Red lips
« Reply #1 on: January 06, 2016, 02:08:41 am »
I love your percussion work at 1:04 :)
I'm not sure that the kick hits long/hard enough, this is definitely a style thing, but I never feel that it settles into a solid groove. Maybe swap it out for a consistent 808?

armanip

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Re: GTA - Red lips
« Reply #2 on: January 06, 2016, 02:11:28 am »
Thank you so much! This like really made my day. I'll have to go back in and mess with it but I think I know what you mean. I definitely want to add some more low end around the horn section and make some room in the mix to give things more room to breath.

Mat_Zo

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Re: GTA - Red lips
« Reply #3 on: January 06, 2016, 02:13:27 am »
Did you leave the sub/bass out one purpose?

armanip

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Re: GTA - Red lips
« Reply #4 on: January 06, 2016, 02:21:39 am »
OMG mat!!! thank you so much for listening to my song its honestly an honor and this just made my day completely. If your talking about the horn section I originally took it out because at the time I felt like it was muddy when I listened to it and was still learning about mixing and mastering. I want to add a sub/bass there to add to the horn section. It doesn't feel like it has enough body or weight around there but I couldn't tell if maybe my ears are just so used to the song since I've heard it so often.

Mat_Zo

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Re: GTA - Red lips
« Reply #5 on: January 06, 2016, 02:23:04 am »
Yeh it could definitely do with more bass, in my headphones it's pretty much non existent

armanip

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Re: GTA - Red lips
« Reply #6 on: January 06, 2016, 02:24:19 am »
Other than the bass any other feedback on the overall song?

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Re: GTA - Red lips
« Reply #7 on: January 06, 2016, 02:28:40 am »
  :) I think this is amazing! I liked 2:08 where you pitched up the vocals. Very good!

OKAMI

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Re: GTA - Red lips
« Reply #8 on: January 08, 2016, 06:55:46 am »
i had a good laugh, not because its a bad song but because the drop took me back to 2004 and my metalcore days. i just imagined a sweaty fat bald frontman screaming "open that pit up" and a the crowd erupting into pit ninjas. thanks for the nostalgia.

armanip

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Re: GTA - Red lips
« Reply #9 on: January 09, 2016, 02:23:31 am »
i had a good laugh, not because its a bad song but because the drop took me back to 2004 and my metalcore days. i just imagined a sweaty fat bald frontman screaming "open that pit up" and a the crowd erupting into pit ninjas. thanks for the nostalgia.

still trying to decide if this is good or bad lol but i totally get what you mean

armanip

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Re: GTA - Red lips
« Reply #10 on: January 09, 2016, 02:25:57 am »

reworked it a bit, want to add a 808 with a long tail and working on fixing up the vocals in the beginning, any recommendations for that would be awesome. can't wrap my head around it. I'm also messing with adding a kick that has a release that expands after the horn section in the beginning. ends up making a bass line almost that hits hard. ill probably export what i'm talking about with the kick that opens its release up

ajsharp

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Re: GTA - Red lips
« Reply #11 on: January 09, 2016, 03:04:47 am »
Cool remix man, I like what you're doing with it. A few technical notes I had while listening:

1. I'm not wild about the filtering/EQ-ing on the snare that comes in at 1:05. I think it'd sound better with the higher freqs that I think you're rolling off.
2. The lead that comes in at 1:17 just does sound quite right to me. It dunno if it's too much low-end or a stereo issue, but it doesn't sound as clean and crisp as I want/expect it to. It might be a simple levels issue (e.g. just make it louder), but you might also try rolling off some of the really low frequencies, scooping some low-mids, and boosting a tad in the higher frequencies.
3. I think the kick sounds a bit muddy. In a track in this genre, I'm expecting a kick that's just a little cleaner and punchier.

So, pretty much all of my comments have to do with the low-end of the mix. ;) Otherwise, great work man!

P.S. Was listening in my studio on KRK 8's.

armanip

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Re: GTA - Red lips
« Reply #12 on: January 09, 2016, 03:08:27 am »
Cool remix man, I like what you're doing with it. A few technical notes I had while listening:

1. I'm not wild about the filtering/EQ-ing on the snare that comes in at 1:05. I think it'd sound better with the higher freqs that I think you're rolling off.
2. The lead that comes in at 1:17 just does sound quite right to me. It dunno if it's too much low-end or a stereo issue, but it doesn't sound as clean and crisp as I want/expect it to. It might be a simple levels issue (e.g. just make it louder), but you might also try rolling off some of the really low frequencies, scooping some low-mids, and boosting a tad in the higher frequencies.
3. I think the kick sounds a bit muddy. In a track in this genre, I'm expecting a kick that's just a little cleaner and punchier.

So, pretty much all of my comments have to do with the low-end of the mix. ;) Otherwise, great work man!

P.S. Was listening in my studio on KRK 8's.

thanks for the feedback its greatly appreciated. thats all stuff I'm ironically working on right now. going through some samples to get the right kick as we speak.
on that lead I have a lot of effects so ill mess with them / take some off.
much appreciated bud

besides the muddy kick and what not what did you think about the rhythm of the drums all in all?

ajsharp

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Re: GTA - Red lips
« Reply #13 on: January 14, 2016, 10:22:20 pm »
I think drum rhythm is cool -- I'd really focus on the mix though. When the drums come in around 1:10 (in addition to previous comments), the snare is way too quiet in the mix and doesn't hit hard enough. Play with EQ / compression to get it a lot bigger. Also, it sounds like you need to EQ the hats (take all the low-end out). Another mix note I'd make is that I think you're getting a lot of muddiness in the chorus/drop section b/c of reverb-tail. Filter some of the real low stuff out, and control the tail a bit.

Rhythmically and compositionally though, I think it's going in a really cool direction.