Author Topic: Xevious - Tears Of Trinity  (Read 6197 times)

Lydian

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Xevious - Tears Of Trinity
« on: January 09, 2016, 01:41:24 pm »
Hey guys. I produced this song 1 year and 4 months ago. Not really sure what genre I was going for or whether this is even has a genre but I thought I'd put it up for some constructive criticism.

I think that mixing is a weak point of mine. It'd be cool if I could get some help with that. I really like notes and pretty chord progression as you can tell so don't expect a whole lot of banger type stuff because I haven't learned how to make it yet.

« Last Edit: January 09, 2016, 01:47:17 pm by Lydian »
A young 14 year old me with a really bad haircut. https://www.youtube.com/watch?v=5eMbftWV75w

Zetions

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Re: Xevious - Tears Of Trinity
« Reply #1 on: January 09, 2016, 01:50:35 pm »

To start cleans a little Melody with soft EQ on middle and high frequency enhances the main sounds that dominate the track and harmonises the sound effects. Good luck

darkanddarkmusic

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Re: Xevious - Tears Of Trinity
« Reply #2 on: January 10, 2016, 04:16:38 am »
i think it sounds pretty good. I might change the synth sound or make a different variation of it. I'm a learning producer but think you're doing a great job

sleepy

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Re: Xevious - Tears Of Trinity
« Reply #3 on: January 18, 2016, 06:50:20 am »
Well it's definitely pretty coming in :)

The percussion definitely needs work though. I can't tell if the drums you're using are of bad quality or just sound off because they're muffled by everything else. I feel like I would really like the snare if I could hear it more (where's that sample from? Has an almost exhale-like quality to it) Maybe make them a little louder and look into sidechaining a little more?

Also, LOOOVE the little pluck thing sequence that comes in at around 0:20. And the background LFO thing that fades in at around 0:32 and 0:44 is cool too (is that just same little pluck thing?). I love little details like that. The riser at around 1:30 is nice. Basically lots of nice sounds haha.

I think your track could use a bit less reverb and some more high end stereo presence, or just more high end in general. It sounds a little bit muffled, and lacks that airy feel I like to hear a lot in these pretty type tracks.

Good structure, the song doesn't get boring, even though it's a lot of  repetition. It has just enough variation to keep me interested, and musical elements (chord progressions, melodies, etc) don't sound cheesy. So keep up that standard.

The track sounds cool, you're headed in the right direction. Keep it up! :P

manducator

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Re: Xevious - Tears Of Trinity
« Reply #4 on: January 18, 2016, 09:27:13 am »
The start of the song grabs my attention because of the musicality, nice! It evolves into a hands in the air track with good vibes.

Mix needs a bit more high frequencies, it's needs that extra 'sparkle'.

Arrangement is fine, it kept me listening until the end. Keep doing what you are doing, it sounds great!

Lydian

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Re: Xevious - Tears Of Trinity
« Reply #5 on: January 18, 2016, 09:41:39 am »
Well it's definitely pretty coming in :)

The percussion definitely needs work though. I can't tell if the drums you're using are of bad quality or just sound off because they're muffled by everything else. I feel like I would really like the snare if I could hear it more (where's that sample from? Has an almost exhale-like quality to it) Maybe make them a little louder and look into sidechaining a little more?

Also, LOOOVE the little pluck thing sequence that comes in at around 0:20. And the background LFO thing that fades in at around 0:32 and 0:44 is cool too (is that just same little pluck thing?). I love little details like that. The riser at around 1:30 is nice. Basically lots of nice sounds haha.

I think your track could use a bit less reverb and some more high end stereo presence, or just more high end in general. It sounds a little bit muffled, and lacks that airy feel I like to hear a lot in these pretty type tracks.

Good structure, the song doesn't get boring, even though it's a lot of  repetition. It has just enough variation to keep me interested, and musical elements (chord progressions, melodies, etc) don't sound cheesy. So keep up that standard.

The track sounds cool, you're headed in the right direction. Keep it up! :P

Thanks for giving the song a listen. :) What I think you're hearing at 0:32 is the same square (Pluck) lead that plays at 0:20. What I did there is I got the sound and I cut it up into 1/32 notes. I then pasted it into a bunch of repeating 1/32 notes so it created a glitch effect. Then I just did some volume automation to get it to fade in and fade out.

I hear what you're saying about the high end. I don't think it helps that the high hats in this track are really screwed as far as stereo goes. I believe they're to wide to the point that they're phasing. Young me didn't care though cause the wider I thought the better. :P

I think the bad quality of the drums had to do with the mix. I don't even think I knew how to side chain at this point. The reason why the snare has an exhale quality to it is because it's actually a clap thats playing. xD Unless you're talking about the part at 0:58. I'm not to sure where that was from to be honest. I can't remember but I do know that I definitely abused the reverb on that. Or maybe you're talking about the part at 1:46. Those snares were just some vengeance samples that I didn't even layer because I didn't even know how to layer. All the drums in here were vengeance samples actually. I probably just killed them with my terrible mixing because I've heard them sound good in other tracks. Ahahaha!

I appreciate the listen once again sleepy.

A young 14 year old me with a really bad haircut. https://www.youtube.com/watch?v=5eMbftWV75w

Xan

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Re: Xevious - Tears Of Trinity
« Reply #6 on: January 18, 2016, 08:24:20 pm »
Songs not bad, a little too much repetition of the same melody for me. But each their own.

A big thing I'd change though are the drums. They just lack life to me. They seem very bland and just filler.