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Messages - tmp123

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Hey dude I have been producing for just over 3 years now.

Like you I had been feeling stuck in a rut. I would never finish my tracks, just end up getting sick of them because they were not up to my incredibly high standards.

I decided I would try something different. I decided I will produce a new song every two weeks and will finish it regardless of how good it is and I will have the intention of never releasing it, just for myself.

This has been amazing, the deadline means you are always moving and never just sitting there tweaking things for hours. You have to make a decision so you keep your momentum and create lots of happy accidents. Also because I have no intention to release the track I will do things I wouldn't usually do.
It has been a lot of fun so far and a great way to learn new things get good at finishing tracks and have some fun again.
You will get to a place where you are ready to start releasing and you will no when it's the right time, just go back to having fun and take the pressure off yourself.
You will get better if your producing 26 tracks a year.


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Sound Design / Adventure Club Bass
« on: October 31, 2016, 05:09:12 am »
Hi just wondering if anyone has clues on the bass in the drop?
https://soundcloud.com/adventureclub/limitless-feat-delaney-jane
Thanks in advance

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Samples/Plugins/Software/Gear / Clicking on Ableton sidechain
« on: October 18, 2016, 08:33:03 am »
How do people like to get around the clicking of the sub etc with sidechain in the ableton stock compressor? With a short attack it always clicks for me/

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Sound Design / Re: Supersaw?
« on: October 18, 2016, 08:30:47 am »
You really have a lot of the idea, to be honest. There's actually only two real layers here:

1. the reese bass, which is going through some high/low/band pass filtering to give it that vocal-y quality and being reinforced with a sine wave sub bass. this is the loudest element in the mix during the drop and provides the majority of the sound you hear throughout the drop.

2. the super saw, which is in comparison REALLY quiet. The biggest part here is getting the chord stacks right, because honestly this might just be plain old single-voice saw waves with no unison at all. Experiment with combinations of unison supersaws and regular saw waves, then try stacking octaves of chords (i.e. if you have an F Major chord (F A C), duplicate the F and the C up and down a few octaves to add some thickness. You don't have to duplicate the A, since you only really need one third to provide a character to the chord).

Thanks for the reply, I did actually figure the bass takes up a lot of the freq range but maybe I underestimated and need to cut even more lows from my super saw.
Any tips on the bass sound?

I had read previously to replicate the third note of the chord not the root or 5th so thanks I'll give that a try and experiment with single saws and unisons, cheers really appreciate the input.

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Sound Design / Re: Supersaw?
« on: October 18, 2016, 08:19:43 am »
lol easy check out some of the tutorials by virtual riot, he makes that kind of sound

https://www.youtube.com/watch?v=cgCc37_Rp8g

Sound a lot different to me tbh, I had watched those a long time ago, love virtual riots tutorials though, cheers!

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Sound Design / Re: Supersaw?
« on: October 17, 2016, 06:24:22 am »
Damn 80 views and not one person has a clue...lol

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Sound Design / Supersaw?
« on: October 03, 2016, 07:14:06 am »
Hi, wondering if anyone has any ideas on what I think is a super saw in the drop?
https://soundcloud.com/adventureclub/limitless-feat-delaney-jane

It sounds so clear and clean but not harsh at all. Just wondering what on earth they have done to achieve this sound, it sounds like two super saw layers a lower and a higher as well as a bass and white noise which is pretty standard I guess.

have tried a lot of things to get a similar sounding super saw but just can't get it, any help much appreciated.

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Sound Design / Chord Vocings/super saw sound design
« on: August 22, 2016, 08:01:09 am »
Hi, been trying to make supersaws for melodic dubstep like culture code seven lions etc. When I make supersaws they always seem to either be to low and muddy/lack clarity or to high/thin/harsh. Even with layering multiple supersaws/synth layers still seem to have the wrong problem and I feel like it could be chord voicings. Can some please give some advice tips on chords for supersaws and how they process them, thanks :)

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Sound Design / Deadmau5 - I remember synth
« on: May 12, 2016, 01:44:17 pm »
https://www.youtube.com/watch?v=zK1mLIeXwsQ
The synth at 30 secs
Obviously low pass filter and lots of reverb delay etc. Just wondering if anyone has an idea how to make something similar?

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Sound Design / Re: Sub drop
« on: May 12, 2016, 01:40:22 pm »
https://soundcloud.com/rickymearsmusic/seven-lions-a-way-to-say-goodbye-ft-sombear-ricky-mears-remix
At 1:40 Seems pretty simple just can't get mine to sound as cool, was wondering if I was missing anything.

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Sound Design / Sub drop
« on: May 10, 2016, 07:22:25 am »
Want some advice on making those cool sub drops in melodic dubstep, seven lions etc.
I know it seems quite obvious a sub drop but they seem to have some stuff going on in the upper frequencies and wondering what they are layered with or is it just distortion saturation etc?

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