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Messages - eMD

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Mixing/Mastering / Specific Mixing Question - Supersaw Processing
« on: January 19, 2016, 08:29:39 am »
Hello!

I'm working on a project where I'm trying to emulate the super saws in https://m.youtube.com/watch?v=nrys9R2EsnU - Temper Traps - Sweet Disposition (Axwell & Dirty South Remix)

I have a remake of the saw from a preset pack for massive but I was wondering if anyone could point me in the right direction in processing the sound. I mean I know generally people say distort, make it sound wider with haas effect, mid side EQ, but I was wondering if anyone could go into more details.

Any help with links or explanation is greatly appreciated! Also not sure if this belongs in sound design? I think it's more of a post processing/mixing after the synthesizer but let me know if it needs to be moved!

Thanks in advance!

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Mixing/Mastering / Re: Mixing with Reverb - HELP!
« on: January 12, 2016, 05:08:05 pm »
Thanks for the response Luis and Xan!

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Mixing/Mastering / Re: Mixing with Reverb - HELP!
« on: January 12, 2016, 04:18:39 pm »
Hey eMD,

First of all, there are two types of main reverbs; Convolution and Algorithmic. Convolution Reverbs - in this case, I assume you use VSTs to achieve reverberation - use real sound samples, recorded from live environments, known as "Impulse Responses". Since they use real sound samples, they create more "realistic tail" and feeling of reverb. Effect process of convolution reverbs basically mix your signal with filtered signals that you want to achieve. So you can think that for one sound, you basically process two sounds. Therefore, it has a huge impact on your CPU as well as your DAWs performance.

As you can guess from the name, Algorithmic Reverbs create paramaters to mock "realistic tail" to generate reverbration. All of DAWs come from one or more algorithmic reverbs. In my opinion, algorithmic reverbs sound okay when you apply on ambiance sounds, FX etc. If you apply on solo instruments or real instruments, it does not give that realistic feeling.

I'd recommend you to use convolution reverb on synths, snares etc. where you can use algorithmic reverbs to give little bit more space to additional/extra sounds on your track.

If you're an Ableton user, they do great job with their custom reverbs. If you'd like to use another VST for reverb, you can try Arts Acoustic for algorithmic reverb (I am sure that lot of producer friends in this forum use it) and Liquid Sonics Reverbrate for convolution.

Personally, I only have maximum 4 reverb (two algorithmic, two convolution) bus track to achieve reverbration in my tracks. That way, I minimize CPU usage and do not create muddy, non-realistic mix.

Thanks for the response! I was wondering where Valhalla Vintage Verb falls in this?

I do use Ableton, my follow up question would be do most people use reverb on returns or on buses? I find I have more control when using buses. What are some pros and cons?

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Mixing/Mastering / Mixing with Reverb - HELP!
« on: January 12, 2016, 08:06:03 am »
I'm trying to bring my mixes to the next level, I understand the basics of setting my faders and using EQ as tools to level out my mix but I find it really hard to grasp the concept of placing my sounds in a room, more specifically bigger rooms. From my understanding, using reverb not only places a sound in the mix further in the back but also the reverb should create a "room" that the sound bounces in.

Not sure if asking about different reverb plugins would be beneficial to this conversation but I do know there are two different type of reverb plugins? Convolution and 1 other type? I may be wrong, please correct me if I am.

Any tips and comments on approaching reverb differently from a philosophical or literal sense are appreciated.

Thanks,
eMD

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