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Messages - DIVI$ION

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Mixing/Mastering / Re: DnB Help - How do you mix the kick and subbass?
« on: January 09, 2016, 12:08:27 am »
I think the reason why the click appears is because compression happends in realtime and thus it takes a few ms for the compressor to register the trigger signal which means that a tiny part of the sound goes through the compressor unprocessed. Then the compressor triggers and the fast attack time distorts the waveform for a split second during the volume change. The added harmonics result in a click because any sound event shortenr than 50 ms is perceived as a click i think. I havent tried this, but couldn't one way to prevent this be to add a sample that is like 50 ms long right before your ghost kick and then set all sidechain compressor atack rate to 50 ms so that the volume automation happends before the trigger solve the problem?:)

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Sound Design / Re: The official growl bass thread.
« on: January 08, 2016, 11:30:35 pm »
Here are some that i made with Sylenth and a lot of processing :)

https://soundcloud.com/digitaldiet/sylenth-growls/s-ohmeH
Those are some sick growls, I should really learn to post process stuff better to get better and more unique sounds. Any suggestions?
Thanks dude! The thing that have given me most results when it comes to post processing is to sit down and learn every single effect. I for example read about the effects, test the effects on diffrent waveforms while analysing through spectrum analyzers, exoscope and spectrograms :). The first growl of the ones i posted is made from just a detuned saw wave with three voices going through an eq, then a high pass filter and a notch to make the formants, then a distortion and a compressor to even out the levels, nothing more :) the other sounds have been processed with ringshifters and stuff, but the distortions used makes up pretty much 99% of the sound

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Sound Design / Re: The official growl bass thread.
« on: January 08, 2016, 09:38:56 pm »
Here are some that i made with Sylenth and a lot of processing :)

https://soundcloud.com/digitaldiet/sylenth-growls/s-ohmeH

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Mixing/Mastering / Re: DnB Help - How do you mix the kick and subbass?
« on: January 08, 2016, 09:01:44 pm »
I don't know how to mix the kick and subbass

What I'm doing is I'm using the sidechain compression method

How about the EQ? from what hz range should the kick be where it doesn't clash with the subbass, or how should the subbass be eq'd



As Mat mentioned,really quick sidechaining , but that isn't always getting good enough results .The best way I find is actually cutting a hole in the element I want ducking and tailoring the volume curve to the curve of the kick/whatever I want prominent for that split second .I also look at a bus with both sources going to that and make sure I manage to keep the volume about the same as when the kick/snare goes by itself to maximise headroom overall .A loud,punchy mix is made on the channels,not the master .-TeeBee

Do you have any tips on getting rid of sidechaining clicks? this is something thats always bugged me

Yo Mat, one really easy way to get rid of the clicks on the sub is to put a low pass after the sidechain and filter out the click :) only works for sub though since you probably wouldn't want to filter out harmonics of other sounds

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