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Sound Design / Re: Snares
« on: January 24, 2016, 06:58:58 pm »
A snare tail can be anything you want really ..Just make sure the short transient bite the way you want.FM synths are great for making transients .
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Dunno how old is BT but he's been in the industry for ages and he's a fucking geniousAlso ripped of every engineer he's used , taken credit for work he's not done and abused his interns .A real class act
After producing for 3-4 hours a day 4 days in a row, I've hit a new level of ear fatigue. I can feel the pain. I need to start being more conscious of my volume while producing & mixing.I keep a DB meter on my desk .Constant 78 DB . Once you get used to it your mixes will improve too by keeping it at a constant level .I do crank it at the very end of finishing just to checl at high volume,but always work low
I don't know why I push it, even when I feel fatigue coming there's this masochistic urge to continue at the volume I'm at. I somehow convince myself it's okay and it's worth it.
I feel like at lower volume I can hear the sounds as well. I know that's false, I've learned that your ear can actually differentiate sound better at lower volumes, kinda why at a nightclub you can hear someone easier if you stick your finger in your ear.. Overall volume goes down and you can mix out different sounds easier. You can finally understand that friend asking you to buy him that Moscow mule.
How did you guys learn to produce at lower volumes? How do you still get the same enjoyment out of it? How often do you turn it up? I can't keep hurting myself. Wanted your thoughts on it.
mwahaha
Jeeez Matt you've gone in ! I've held off for so long ,but think it's time to start . My fav is the Prophet 12 and the Sub37 .
Oops
You gotta come play with it next time
mwahaha
Right now, I currently own a pair of AKG k240 and a recently purchased ATM m50. I really do like producing using the m50s, but I wonder if getting a pair of monitors would be beneficial for me in the long run. I was looking at the Rokit 8s, but I hear they end to exaggerate the low end a bit too much. In addition, I heard producers like Juventa can produce using only headphones and can still achieve a really good mixdown. Any thoughts?
Hello Forum!
I know some of you might be annoyed with this question but here I go! Lol Anyways my question is basically this: I have been told in different forums that If I want maximum quality from a sound without distorting it I have to keep it the mix below 0.0 db like -0.1 db or something if I understood correctly. However from my knowledge the only way to keep a mix from a certain peak is to put a limiter on. However if let's say I have a mix peaking at 3db and then I gradually use a limiter so the peak never goes above -0.1db the sound gets squashed and creates a very unpleasant sensation for the listener.
So I guess my question is how do you make your mixes so loud without distorting and squashing them? Or maybe I should just go above 0db?
Thanks in advance very cool forum btw
Fractal Audio AxeFXII for all sorts of processing
Harvestman Piston Honda as an external waveshaper.
Laidback Luke says he spends 4 hours tops on a track...although he hands it over to his ghost producer to finalize things...Ill Gates says 20 hours tops to complete a track...if you go over 20 hours scrap it, gut it for parts and move on. I find that when I am in serious music writing mode I can have a track fully arranged and most of the main parts done in one sitting. It's usually around 6 hours for one sitting and I am def not a pro. Then I start to concentrate on the finer details, EQ, synthesis, effects, fine tuning. All in all it usually takes me 2-3 sessions before I am "done." Then it is time for the mixing stage to begin. To me they are separate, I split up my work flow like this because things seem to come together quicker and easier. Then I usually send off to an engineer for mastering. If I am going to master a track myself, I hold off, start a new track or take a decent break (1-2 weeks*). I was told you need to be separated acoustically from a track before mastering or you become deaf to the track from listening to it so much.
*approx
I never EQ the master bus, recently my master bus usually looks like this:
ozone maximizer (loudness)>oxford inflater with the clipping off (for filling in harmonics very slightly)>camel phat with everything off (to bring it back to 0)>oxford limiter (for a bit of extra loudness + slightly filling in harmonics again and limiting obviously)
I don't know how to mix the kick and subbass
What I'm doing is I'm using the sidechain compression method
How about the EQ? from what hz range should the kick be where it doesn't clash with the subbass, or how should the subbass be eq'd
As Mat mentioned,really quick sidechaining , but that isn't always getting good enough results .The best way I find is actually cutting a hole in the element I want ducking and tailoring the volume curve to the curve of the kick/whatever I want prominent for that split second .I also look at a bus with both sources going to that and make sure I manage to keep the volume about the same as when the kick/snare goes by itself to maximise headroom overall .A loud,punchy mix is made on the channels,not the master .-TeeBee
Do you have any tips on getting rid of sidechaining clicks? this is something thats always bugged me
-This is why I came up with a tually cutting into audio .I find in logic,any volume fade shorter than 16 actually creates a click on the file as well btw . the new proc2 has lookahead ,so that one is much less clicky , but the clicks come due to waveforms being drasticly cut beyond the nought line ,a slower attack on the sc comp usually sort this i find anything less than 3ms will get you a click . But then you defeat the purpose of getting the very transient of the sidechain free as it will overlap .A way to do this is to create a silent sc track that is a few clicks off the grid to feed the sc compressor so the 3ms attack hits from that source 3-4 ms early . Do I make sense here ?!?! Hehe
I don't know how to mix the kick and subbass
What I'm doing is I'm using the sidechain compression method
How about the EQ? from what hz range should the kick be where it doesn't clash with the subbass, or how should the subbass be eq'd