Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Escape-Velocity

Pages: [1]
1
Finished Tracks / [neurohop/halftime dnb/bass] The Warrior's Path
« on: July 02, 2017, 04:53:27 pm »
Hey guys, released this track a couple weeks ago and I'm pretty pumped about it. First time pulling something off with this kind of vibe. Would love for you to take a listen and let me know what you think  :)


2
I've been working pretty hard with a few other people to put together a music/graphic design promo channel/community called The Netroom Project. Our goal is to release a free album full of music from lesser known electronic musicians with album art made from lesser known graphic designers every month. Instead of struggling to promote ourselves on our own, we figured there would be strength in numbers. We had our first release earlier this month with 17 tracks! You can find a mini-mix for the album as well as links to download and stream full tracks here: https://soundcloud.com/thenetroomproject/spectroscopicinjection.

It's a community-driven experiment, so if you like the concept, definitely stop by the reddit page here: https://www.reddit.com/r/TheNetroomProject/ and join the Discord server too: https://discordapp.com/invite/ZEunxeu. We'd love it if you submitted some work or got involved, or just came to hang out and talk!

3
Finished Tracks / EscapeVelocity - Gratitude [Triphop/neuro]
« on: April 04, 2017, 11:21:16 am »
I started this track just messing around with some vocal samples on a Sunday morning a couple months ago. For me, it captures the vibe of those slow but adventurous Sundays that can be really nice after a long week. I was listening to a ton of trip hop, downtempo, and neuro when I made this, and I think it ended up being in some weird place between the three. If you like it let me know on here or soundcloud! Any feedback at all is welcome too.


4
Sound Design / Re: Distortion
« on: March 02, 2017, 12:06:03 am »
I don't have any experience using overdrive pedals, but a couple general distortion suggestions:

If you use Ableton, you should definitely check out their Amp plugin. That thing is all over all of my productions, definitely my favorite distortion unit. They actually have a stock Overdrive plugin, as well as a Saturation stock plugin which are both pretty nice.

Other than that, I really like Predatohm. Beware if you want to use it in stereo mode though, it can cause some nasty phasing issues if summed back to mono later on.

iZotope Trash 2 is popular and pretty good, it's flexible and has some nice multi-band capabilities.

5
Sound Design / Re: How can I make this synth Pluck?
« on: March 01, 2017, 02:45:46 am »
Honestly sounds to me like just a basic supersaw pluck. You could pretty much do this: https://www.youtube.com/watch?v=tCow165uLxc on any synth VST, doesn't need to be sylenth.

Sounds like in your example they also have the noise oscillator a little louder than in the youtube example. The general concept for all pluck sounds are the same, you can just change things here and there (wavetables/wave type, unison, filter amount, pitch modulation amount, effects, etc) to taste.

I'd also like to get a little sappy and say that it's a really good learning exercise to try and copy others' sound design, but it gets to a point where for most sounds you'll never get it EXACTLY the same, nor should you, because you're you and they're them and each of you go about making music a little bit differently (which is part of the beauty of music really) ;D

Hope this helps!

6
Sound Design / Re: Wobbles
« on: January 17, 2017, 11:50:08 pm »
Yeahh, it was a quick try. I think I got the general quality of sound just way less refined. I'd bet if you use an FM synth (Serum works) and just modulate one wave with another with the modulator up an octave or two from the operator, put a bandpass filter on it, and modulate both the FM amount and filter cutoff with the same LFO you could get pretty close (this is pretty much exactly what I did). From there you'd just need to mess with what wavetables you're using, the amount of modulation, and prob some saturation/small reverb etc to finish it off.

If you end up getting close you should post what you did!

7
You Might Like... / Re: what's your album of the year?
« on: January 12, 2017, 12:48:49 am »
I'm with both of you on Outer Edges. I couldn't even get myself to make music for like a week after they released it because I was like "Well shit, they just did it the best it can be done."

My other pick would be Here's to Them by Rawtekk. Another super experimental, technical bass music album. Honestly haven't heard anything like it before and I love the contrast they always have between really aggressive/dark music and softer delicate sections. And I love Christine's vocals/vocal style. It was released in May and I'm still listening to some of it most days of the week now.

8
Hey peeps! I go by Escape Velocity here in music producer-land, and I've got two new drum & bass tracks I wanna show you:

The first one is called Hayashi Limit and it's really intense and about stars: https://soundcloud.com/achieve-escape-velocity/hayashi-limit

The second one is called Food for Thought. It's more mellow and personal, it's about introspection. It features some Alan Watts voiceovers that have had a large impact on me: https://soundcloud.com/achieve-escape-velocity/food-for-thought

If you have any feedback I'd love to hear what you have to say! And if you like them feel free to follow me, I've got more coming  ;D

9
Sound Design / Re: Wobbles
« on: January 11, 2017, 12:50:33 pm »
What synth(s) have you been using to recreate it? Sounds to me like they were using FM synthesis for it, you can really tell at like 0:38 when the modulation gets higher.

I just spent like 15 minutes with Operator in Ableton and got something fairly close: https://soundcloud.com/achieve-escape-velocity/wob-for-blekalt/s-5Ocol

That's not the right notes/modulation but you should get the idea. With some distortion, EQ, and other effects it would prob sound a bit more like Zed's Dead's wobbles. Let me know if you're feeling it and I can tell you how I made it!




10
Inspiration/Creativity/Motivation / Re: How to deal with low confidnce?
« on: February 15, 2016, 05:19:31 am »
So, I checked out your music and I think it's really, really good. You just got a new SC follower.

Honestly I struggle with the self-confidence thing myself a lot. For me it really stems from not having the knowledge/resources to make the music that I really enjoy listening to. I want to make certain types of music really badly and I get the ideas for really cool tracks but way more often than not I struggle to recreate them as real songs and they end up sounding terrible. When this happens it triggers a downward spiral of losing any sort of self-confidence, creativity, and productivity I initially had.

To keep this from happening, I really try to just go with the flow. Rather than trying to make a super complicated sound or mix-down that's already planned in my head, I just play around with things until something interesting comes out and I run with it. If I do that it removes any expectations from the song I'm making - it doesn't HAVE to be any specific thing, so whatever it ends up as is the 'right' thing, if that makes sense.


In the very back of my mind I usually still am like "fuck if only I could make one of those Mefjus-style basslines..." haha

11
Inspiration/Creativity/Motivation / Re: Admit your bad habits
« on: February 15, 2016, 04:45:13 am »
I make things way too hard for myself and try to make virtually everything from scratch, which I guess is good in the long run, but it makes "the long run" about 50 times longer. I take like 3 or 4 months to finish a track because of this and because I tweak little pieces of tracks in ways barely anyone would notice for weeks at a time.

Also I have fairly consistent struggles with self-confidence when producing; I compare my songs to my favorite artists and think, "How the hell did they do that, I'll never figure that stuff out." I've gotten better about this recently, but I still fall into that mindset sometimes. It's pretty toxic when you're trying to be creative.

12
Sound Design / Re: How did you learn sound design?
« on: February 15, 2016, 01:46:47 am »
To learn the super basics, I took this class on Coursera: https://www.coursera.org/course/digitalsounddesign. Totally free, or at least it was 3 years ago. After that I just read most of the Massive manual, experimented a ton, got really frustrated, experimented tons more, watched YouTube tutorials, more frustration, read FM8 manual, more experimentation, more tutorials, more frustration, etc etc to today where I'm basically continuing that cycle as I dig deeper into the sound design rabbit hole.

Some really good YouTube channels that helped me get on my feet:

DJ Vespers - https://www.youtube.com/user/DJVespers
SadowickProductions - https://www.youtube.com/user/SadowickProduction
Dubspot - https://www.youtube.com/user/DubSpot
ARTFX Studio - https://www.youtube.com/user/ARTFXSTUDIOS
SeamlessR - https://www.youtube.com/user/SeamlessR

Pages: [1]