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Messages - DARI

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WIPs / House(?) drop WIP need help
« on: January 15, 2016, 11:19:42 pm »
Hi guys, I recently started this project, style-wise we could say it's kind of CID-like, idk

I personally think the vocal chop is pretty cool but there's something that still sounds off to me, and I don't know what, anyone else?

Also I'd appreciate any help on what elements add to the drop as it's pretty lacking right now but everything I try either destroys the obscure atmosphere I'm trying to maintain or doesn't sound cool at all :(

https://soundcloud.com/darimusic/nobodyu-4/s-mlm3J

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WIPs / Re: Housey track WIP
« on: January 09, 2016, 11:21:44 am »
Like the general direction it's going in, found myself head-bobbing :)

Some notes (disclaimer -- I listened on earbuds):

* Thicken up the sidechained pipe sound in the intro
* Try adding a bass to add texture at bar 17 (0:30)
* I like the build leading up to the 1:00 mark. I'd consider adding a few elements to it (though having a bass underneath may help).
* At/after the 1:00 mark it wants to hit harder, try adding something in there (even if just one note on every 3 or something). Maybe slowly open the filter on it leading up to the 1:30 mark where you bring more stuff in.
* Let the track breathe for a moment at 2:00. Maybe try a downlifter, maybe a ping-pong delay to fade out the other elements before you bring the hats back in for the next breakdown.
* I'd cut this breakdown / build down by 8 bars, maybe 16. Try not starting the riser until 8 bars after you do currently.
* I like the screamy riser leading into the drop at 3:00.
* The drop at 3:00, like the previous, feels like it's missing something, like it needs another element to really hit harder.

Really like the direction this is headed, hope this is helpful.

Thanks for the tips, more or less what I've thought so far, but thank you for the concreteness!

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WIPs / Housey track WIP
« on: January 08, 2016, 08:48:46 pm »
Hi guys, what's up

I've been working on this track and I'm a but stuck on the break, and second drop. I really like the idea of old soundish stabby drop like the first one but I don't really know how to elaborate that to not make it boring or repetitive, so I tried adding a melody to it and it's kind of cool but not catchy enough, would appreciate some feedback.

Link: https://soundcloud.com/darimusic/ruh-4/s-TecWk

Volume is kind of low cause I like to leave room for master so turn up your speakers haha

4
Track's really good, but I gotta say, hats are just plain bad. Take a reference track and get some hats based around that(Any CID song should work), otherwise I really like it!

Good luck on the contest!

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R&A Graveyard / Re: A collaboration section would be sweet
« on: January 08, 2016, 08:04:53 pm »
Agree, was about to post something like this, I thought about making a post looking for a collab and didn't know where, this is needed!

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WIPs / Re: WIP: Progressive House Track Idea
« on: January 06, 2016, 11:08:59 pm »
Hi man,

I'm really surprised honestly, been browsing this sub for a while and this is by far the best demo I've come across, congratz on that!  8)

The demo, sounds pretty good, but some things that bother me:

- It lacks elements, I'm pretty sure this is because it's a WIP and because this style doesn't abuse instruments but I'd love to hear more elements, FX, percs.
- The hats sounds a bit off the mix, I don't know exactly why, but for some reason they don't feel good with the rest of the track, on the other hand the piano and pads mesh really well.
- I dont really like the melody variation you added at the end of the drop, it seems to have too much pauses and the sound it's a bit too loud, try making it less pluck-y.

Hope this helps, I really think this can be a great tune :D

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